GABB
Warlord
I don't see to anybody voting for philosophical trait, I think that is very powerfull because it has double GPP and the university is a very common city improvement (needed for Oxford NW).
Spiritual trait are the best for micromanagment:
- You can change religion depend on the moment.
- You can pre-build unit to "1-turn" then switch to Vass + Theo civics for 4 xp and switch back again for more usefull civic (in long term).
- In emergency you can switch to nationhood, draft units and come back to work.
- Cheap temples, if you got all the religions and go to cultural victory you can safe many hammers in your empire while build one cathedral per religion in the "Legendary cities"
I'm not sure about expansive, I never play with them yet. I will try with Peter (more health + philo -> more population + spec -> more GP)
Spiritual trait are the best for micromanagment:
- You can change religion depend on the moment.
- You can pre-build unit to "1-turn" then switch to Vass + Theo civics for 4 xp and switch back again for more usefull civic (in long term).
- In emergency you can switch to nationhood, draft units and come back to work.
- Cheap temples, if you got all the religions and go to cultural victory you can safe many hammers in your empire while build one cathedral per religion in the "Legendary cities"
I'm not sure about expansive, I never play with them yet. I will try with Peter (more health + philo -> more population + spec -> more GP)