ManUnited4Ever
Chieftain
- Joined
- Aug 16, 2007
- Messages
- 75
I know only the bare basics of:
- Windows development (or desktop app development in general)
- C++ and any other language statically compiled to assembly
- Firaxis has released all the source code for Civ4 which they exclusively own themselves
- Source for Gamebryo's engine for Civ4 is not released
- Civ4 uses a Python 2.4 interpreter compiled to x86
Spoiler :
I'm a CS student in my final year. I have done some enterprise Java development, and my feet are beyond wet in PHP and Python 3.x, and I have limited experience with a flurry of less popular languages as well.
I've wished my entire life that I could play Civ4 with all my RAM, and in my most forbidden, guarded dreams, all my cores as well. I fantasize about gigantic maps with swift end-of-turn loads. I'm sick of just growing older and never even attempting to try and fail at this task, and my childhood self will never forgive me until I do. I have a lot of free time next January, and I want to learn. Getting experience with C++ and Windows is never a very bad idea anyway, and it's best to learn through something that interests me.
I've wished my entire life that I could play Civ4 with all my RAM, and in my most forbidden, guarded dreams, all my cores as well. I fantasize about gigantic maps with swift end-of-turn loads. I'm sick of just growing older and never even attempting to try and fail at this task, and my childhood self will never forgive me until I do. I have a lot of free time next January, and I want to learn. Getting experience with C++ and Windows is never a very bad idea anyway, and it's best to learn through something that interests me.