1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. Photobucket has changed its policy concerning hotlinking images and now requires an account with a $399.00 annual fee to allow hotlink. More information is available at: this link.
    Dismiss Notice
  3. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  4. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  5. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  6. Dismiss Notice
  7. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

What are the secrets of the huts......

Discussion in 'Civ2 - General Discussions' started by Mindfields, Mar 25, 2001.

  1. Mindfields

    Mindfields Chieftain

    Joined:
    Dec 15, 2000
    Messages:
    62
    1] Huts are not randomly placed on the map. There is a pattern in it.

    2] When you start on a map and you see a hut, it's a great chance you get a unit when you take it.

    3] Huts that are close to your capital give more settlers then huts that are far away from your capital.

    Do you know more facts????? name them...
     
  2. Håkan Eriksson

    Håkan Eriksson Commander of the Swedes.

    Joined:
    Nov 25, 2000
    Messages:
    1,767
    Location:
    Göteborg, Sweden
    You never get a tech that is very faar from you sience rate.

    I mean if you just have started you will often get like horse back riding but NEVER get the Laser.

    ------------------
    <IMG SRC="http://home.swipnet.se/~w-92087/bilder/fagel.gif" border=0><IMG SRC="http://w1.316.telia.com/~u31613053/sign.gif" border=0>
     
  3. vladmir_illych_lenin

    vladmir_illych_lenin Chieftain

    Joined:
    Dec 19, 2000
    Messages:
    884
    Location:
    Civ Fanatics
    You can't get the Laser! Huts stop giving techs after you or someone gets or discoveres invention!

    1. The later you open a hut, the larger an advanced tribe will be.

    2. When your civ gets larger, the barbarians that come out will also be larger.
    Plains: horsemen/dragoon
    mountains/hills: legions/musketeers
     
  4. Smash

    Smash Super Lurker Retired Moderator

    Joined:
    Oct 28, 2000
    Messages:
    3,539
    Location:
    Vancouver, Canada
    Barb type is affected by certain techs.See Keenans Barbarian Paper.I'll look for a link later.

    Huts in city radius will never give barbs.

    Placing a worker on hut makes it dissappear unentered.Bad.

    Advancers will only come from huts on grassland or plains.More often than not there will be special within 2 squares of the city square.Also,more often than not,there will be 2 more just out of reach forcing disbandment and relocation.

    nearest city yours=supported unit
    nearest city foreign=NON unit

    gold-minimum-25
    maximum-200

    Yes.No tech after Invention.Although there have been a few reports of very advanced techs.Unsubstantiated.

    Apparently,in MP,lag can make it so a hut can be entered numerous times.I'll let someone else explain the technique as I do not wish to encourage this.

    A few theories about wandering nomads I have seen:
    You can only have one at a time-this not true but I found in testing that you were approx 2/3 more likely to get one if you didn't allready have one.
    You can only have 1 per landmass.this is also not true but pretty acurrate.My unscientific testing went close to 2/3 more likely to get a nomad on a particular landmass if one was not there allready.But I have seen 2 nomads from huts consecutively on the same landmass without founding a city with the 1st one.
    You can't find more than your current # of cities.This one does stand up but I don't really think it the exact formula.
     
  5. goodbye_mr_bond

    goodbye_mr_bond Ancient

    Joined:
    Feb 19, 2001
    Messages:
    676
    Location:
    Nowhere, fast
    I'm surprised about your wandering nomads theory, Smash. I'm playing a game now where I sent an explorer to the arctic to pop huts. I got 3 wandering nomads consecutively without founding a city first.

    Another strange thing happened: twice I got barbarians, and both times they just diasppeared between turns without attacking--even though they were on either side of my explorer and there was nothing else to attack nearby. I haven't used explorers much before--is there something about them not being attacked by barbarians that I don't know?
     
  6. Smash

    Smash Super Lurker Retired Moderator

    Joined:
    Oct 28, 2000
    Messages:
    3,539
    Location:
    Vancouver, Canada
    Barbs always "freeze to death" on the poles.

    The poles are really not considered a landmass.You'll find nomads on the poles a fair bit.Beats me why.

    These are theories I've heard.The truth is probably not that far off.

     
  7. Mindfields

    Mindfields Chieftain

    Joined:
    Dec 15, 2000
    Messages:
    62
    You never get advandged tribes on:
    * desert
    * ice
    * mountains
    * hills

    In that case you get nomads.

    The hut bug works as follows:

    When you move a unit in a hut you will get a bonus. Sometimes the hut doesn't go away. In that case you see a unit standing on a hut. If you press the 'space bar' and you move in with another unit, you get a bonus again. You can do this trick endless times. It's a bug of the game and it is a cheat (read the cheat list on he ladder homepage)

    The reason why i tell you this is that i want you to recognize it when you apponent uses it. (some people like to build cities next to such a hut).


    And i have a question: Is there any way, you can have effect on the result of a hutbonus?

     
  8. GenghisK

    GenghisK ...

    Joined:
    Mar 13, 2001
    Messages:
    4,120
    Location:
    Far from the 2 idiot posters in FPT
    I also tried to get in a hut with a plane. Nothing happens and you lose a chance of having something...

    ------------------
    Genghis K.
     
  9. stormerne

    stormerne is just a Retired Moderator

    Joined:
    Jan 16, 2001
    Messages:
    3,426
    Gender:
    Male
    Location:
    Denver, Colorado
    This is intentional in the game. The official line is that the hut's inhabitants are terrified by the air unit, and run away and disperse, never to form up again.

    The rule book is ambiguous on this. I used to think that just discovering flight did that to all huts, but it only happens when you fly over one, on a hut by hut basis.



    ------------------
    <IMG SRC="http://www.anglo-saxon.demon.co.uk/stormerne/stormerne.gif" border=0>
     
  10. Håkon

    Håkon Duke of Morpork

    Joined:
    Mar 23, 2001
    Messages:
    979
    Location:
    Norway
    Sure about that, Mindfields? Vladmir_illych_lenin has told a story about an advanced tribe he got. It was a 4 sized city in the desert, as far as I can remember.

    ------------------
    Bodø/Glimt forever!!
     
  11. HIEROPHANT

    HIEROPHANT Videogame God

    Joined:
    Mar 2, 2001
    Messages:
    426
    Location:
    On plant Earth from the Great Beyond somewhere in
    any flying units make a hut disapper like in the fanatasy game disadvtange of the buteos civ.

     
  12. GenghisK

    GenghisK ...

    Joined:
    Mar 13, 2001
    Messages:
    4,120
    Location:
    Far from the 2 idiot posters in FPT
    Sorry sorry sorry, I should have read my manual first but I've never had courage for.
    Hey, actually, I remember having read all the Civ 1 manual. Near 200 pages. I'm crazy. Or addicted?

    By the way, concerning addiction, I notice I can't stop going on this forum. Strange isn't it? Thunderfall must be pleased to have another fan Unless he's fed up having to read all my stupid posts

    ------------------
    Genghis K.
     
  13. TimTheEnchanter

    TimTheEnchanter I...am...an Enchanter!

    Joined:
    Jan 19, 2001
    Messages:
    1,985
    Location:
    Maryland, USA
    Other theories I have read about Goody Huts. Note that they are all unproven as far as I know:

    (1) A hut is less likely to produce Barbies if the terrain around it has been explored (not black)

    (2) If you get a tech from a hut, it is more likely to be on a different "track" than what you are researching... i.e., if you are researching The Wheel or Engineering (both "applied" techs), you will probably get a social/economic/military/academic tech instead of an applied tech from the hut. You are very unlikely to get the tech you are researching.



    ------------------
    There are some who call me...Tim
     
  14. FearlessLeader2

    FearlessLeader2 Fundamentalist Loon

    Joined:
    Feb 4, 2001
    Messages:
    4,271
    Location:
    Standing atop the K-12.
    I beg to differ. I frequently get the exact tech I'm researching, but generally only if I'm either just beginning the research, or nearly done, never midway.
     
  15. GenghisK

    GenghisK ...

    Joined:
    Mar 13, 2001
    Messages:
    4,120
    Location:
    Far from the 2 idiot posters in FPT
    By the way, I've a question concerning the use of the poles in Civ1 and 2. Please refer to my latest post, if you can help.

    ------------------
    Genghis K.
     
  16. TimTheEnchanter

    TimTheEnchanter I...am...an Enchanter!

    Joined:
    Jan 19, 2001
    Messages:
    1,985
    Location:
    Maryland, USA

    Like I said, I have no proof. I was just reporting a theory I had read. It's probably just random. With 5 types of advances (academic, social, military, applied and economic) there's an 80% chance it will be a different type if it is random.


    ------------------
    There are some who call me...Tim
     
  17. Mindfields

    Mindfields Chieftain

    Joined:
    Dec 15, 2000
    Messages:
    62
    Håkon, i have never had a advandged tribe in the desert as far i can remember. And i played a lot of games. btw, a city in the desert can not exist if there is no food.

    If i read these posts, it sounds like that you always need luck with the hut!!!
     
  18. Tact

    Tact Chieftain

    Joined:
    Mar 8, 2001
    Messages:
    54
    Am I misdirected in thinking I should grab as many huts as possible as quickly as I can? Or is there a way to boost more techs from them?
     
  19. vladmir_illych_lenin

    vladmir_illych_lenin Chieftain

    Joined:
    Dec 19, 2000
    Messages:
    884
    Location:
    Civ Fanatics
    Hehe.. What I actually meant that it had a lot of desert tiles SURROUNDING it. That's why it had negative food. I was too lazy to type it.
     
  20. MrSparkle

    MrSparkle Chieftain

    Joined:
    Jan 1, 2001
    Messages:
    198
    Location:
    Dromana, VIC, Australia
    You guys take the Huts way to seriously. Just move into them when you see one and take what you get with good grace.

    ------------------
    I am disrespectful to Dirt! Can you not see that I am serious?
     

Share This Page