What are you doing while waiting for the next patch?

I played some previous versions of AoW and is totally unimpressed. I'd play some more of current version of Civ7, but too many work so far. Not sure whether I'll start some game on weekend or not.
 
I'm levelling up leaders I wouldn't normally choose to play in trash easy-mode games to unlock their mementos. I'm also at level 47 on my account so am passively creeping towards maxing that out at the same time.
 
I've been playing Factorio again. Started a new game with the goal to start the rocket without using bots. Finished it yesterday, so I'm now happily waiting for the civ 7 patch and starting a new game of that next week.

AoW4 is a nice game. I've not played it too much though yet, maybe 3-4 campaigns. I may get back to it at some point (I'd like to) but I have never found a good difficulty level for it nor for AoW3: it's either a walk in the park regardless of what skills I choose or its too hard for me even if I try to optimize.
 
Finishing my first Amina game, currently in Modern as Prussia. My first time playing as Amina, Aksum, Songhai, and Prussia.

Not going great so far! Amina definitely does not gel with my usual my play style. Found Aksum to be very weak generally.
 
I'm really hopeful for a bunch of surprise unannounced improvements, I have a feeling they might be doing so to earn some goodwill (and I'd be happy to give it to them for it) so it's hard to play knowing that might be coming.
 
I'm really hopeful for a bunch of surprise unannounced improvements, I have a feeling they might be doing so to earn some goodwill (and I'd be happy to give it to them for it) so it's hard to play knowing that might be coming.
I would love this, but I don’t want to get my hopes up. I think the timeline for major changes and new content is going to be longer than what we would like.
 
I'm still playing - there's 200 odd combinations of Leaders and Civs to play just in Antiquity .....
I wish I found all of the combinations interesting, but so far they aren’t giving me a compelling reason to try all of the combinations. Apart from some viral combinations (Lafayette/Rome, Trung/Maya, Ashoka/Mississippians), I am not motivated to try all of the different pairings as the player experience doesn’t very greatly to me.

I am very motivated to try all of the civs, but much less interested in the nuances between white pants Napoleon/red coat Napoleon as Aksum for example.
 
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Working on essays mostly! Got an ongoing game though, which I'm unsure if I should finish now or wait in case one more turn will apply to existing saves (I'm keen to try out thermonuclear devices!)
 
Still playing through. I can probably finish my game before the patch comes. Or if not, I'll get close enough that hopefully it won't break anything.
 
I stopped playing because the current distribution of treasure resources is not very balanced. I like more variable maps, but that shouldn't compromise balance too much.

That and I don't actually have the time. Other things took a backseat while I was playing the game a lot.
 
Flirted with Humankind but it just feels dull (am I missing something?) so going back to Millennia (unpolished but I still think such a cool concept with decisions that change gameplay goals multiple times in a playthrough--hope it gets some new love or a redo) and the fantastic Old World.

Meanwhile, I've also been listening to some of Soren Johnson's excellent podcast interviews with Sid Meier and Brian Reynolds and watching various GDC presentations from the last decade or so with Sid, Soren, Ed, and others. That historical review has been an interesting way of thinking about Civ VII. On the one hand the "history in 3 acts" idea is something I'm pretty sure Sid talked about being interested in doing some time ago, so I wonder his role in what we've ended up with this time. On the other hand, past designers accounted for the success of Civ in part in terms of the offer of a sandbox to players. But the sandbox feels like it's been part of the one-third that was jettisoned this time around, despite the "build something you believe in" tagline. I know one could play in a way that ignores the incentives/rails, but the legacy paths, memento points, pick-your-poison implementation of chaos, jarring leaps forward in history (wait, hundreds of years went where?), immersion-breaking resets in trade abilities and relationships, and the adjacency mini-games all leave me with--at best--the sense of a sandbox with a lot of arbitrary rules and incentives that are orthogonal to the more open-ended promise of the 4X genre, at least as I've perceived it. Alex Jaffe's GDC talk on Cursed Problems in Game Design captured the disconnect I've felt so far perfectly with the notion of "player promises" ("why the player came to play"); I wonder if some of the negative reception to Civ VII might be because players feel the implicit promise of a sandbox has been broken in the current way that the 3 acts idea has been implemented. Anyway, maybe these thoughts are better for another thread, but prompted from what I've been engaging with lately while waiting for Things To Get Better!
 
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I've got a dozen Operativnaya Svoboda (Operational Summaries) from the Soviet 43rd Army in late October 1941 to translate by next week, so no problem finding things to keep me busy . . .

Game-wise, I'm trying some map-types I don't usually play: Archipelago and Fractal. Fractal with Carthage is an absolute Hoot: so much coastline to put settlements, docks and cothons on! Will be starting into Exploration Age later today with Spain.

I'm afraid by the end of this month, though, Civ VII will have some serious game-time competition: the New Horizons Mod for Anno 1800 is releasing on 2 May, after 2+ years of development. This is a Mod that probably has more content than most complete games. It comprises an entire new Region to add to the 4 in the base game, complete with new island sites, an Oriental motif for ships, industries, buildings, people, and story lines. The artwork is every bit as good as the 'professional' Anno 1800 (or Civ VII for that matter) and it has been eagerly awaited for a long time. The urge to start a new Anno 1800 game (which, on average, take me 100s of hours to complete) will be very hard to resist.
 
Planning a trip along a section of the portuguese camino that I head off to next week.

Then it will be "going camping" after that, as I work primarily as an outdoor guide/educator in the summer.

So I'm pretty much done with gaming after this week until the fall. I'm sure I'll give Civ 7 a whirl again then and see how it is with 6 months of patches. But I'll likely also take a gander at Slay the Spire 2 if it's out then.
 
Planning a trip along a section of the portuguese camino that I head off to next week.

Then it will be "going camping" after that, as I work primarily as an outdoor guide/educator in the summer.

So I'm pretty much done with gaming after this week until the fall. I'm sure I'll give Civ 7 a whirl again then and see how it is with 6 months of patches. But I'll likely also take a gander at Slay the Spire 2 if it's out then.
Enjoy! Minho is :love:
 
Set to finish a runthrough today or tomorrow. I don't play games too often (don't have the time) so I've really barely scratched the surface. Looking forward to the patch!
 
I wanted Battuta's lvl5 momento so I started a random civ Antiquity game, Immortal. I got Persia in a spot where I got two Wonders within 8 tiles of the Cap. I settled those and killed 4 Barb Camps, pissing off Patch and Fred. I took half of Fred's empire including Roma and one of Patch's cities (the other 3 are behind walls of Volcanos with 1 tile access, i.e. a kill box). I've got Trade and Military golden age, trying for all 4. I'm 2 Wonders and 6 Codex away at 75%.

I'll transition to Mongolia and take out Fred and a chunk of Cathy (my current ally).

Then I'll try and finish a Modern Age military victory before the new patch.
 
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