sebanaj
Prince
Editing the rules, multiplying every stat of units/improvements, etc ancient by 5 / middle by 10 / industrial by 20 / Modern by 30! that would make combat and things generally more realistic... (movement included cos remember that the turns are years! even for the ancient times, i bet exploring 100 miles wouldn't take 200 years...)
We need adding unique starting points for each civilization at least included in the editor...
I'm thinking about extending the squares production of food, shields and commerce...
Disallowing any kind of victory (cultural, militar, diplomatic, etc ) except by points...
I'm seeing how to apply these myself... I wish it could be done the way im thinking and that the game doesnt crash... as i'm just talking out of my mind without trying anything yet...
We need adding unique starting points for each civilization at least included in the editor...
I'm thinking about extending the squares production of food, shields and commerce...
Disallowing any kind of victory (cultural, militar, diplomatic, etc ) except by points...
I'm seeing how to apply these myself... I wish it could be done the way im thinking and that the game doesnt crash... as i'm just talking out of my mind without trying anything yet...