Luckmann
Esusian Epicure
Alright, I'm sure this is a story a lot have heard. I was out exploring, merrily, and I found a thingomajig that teleported me across the entire continent. About 2 turns later, I find a Settler! How nice! But it's so far away.
But I find a killer spot to put it on, and think that "This will never make it home, anyway. And if the city dies, it dies.". About 50-or-so turns later, at the very least I found Fellowship of Leaves - and it ends up in that ungodly, infested hellhole of "Lone Star" out in the middle of nowhere, between two or three seperate camps of barbarians, with one half covered in jungle and the other covered in forest. Out of the 4 different cities I have at the time, this was my least favoured one, completely cut off from all the others.
So my question is thus: "What determines the city which becomes Holy City, when you found a religion?". I've tried reloading several times, and I've tried going several turns back and forth in research completion from that save - it is clear that it ends up in "Lone Star" every single time.
But I find a killer spot to put it on, and think that "This will never make it home, anyway. And if the city dies, it dies.". About 50-or-so turns later, at the very least I found Fellowship of Leaves - and it ends up in that ungodly, infested hellhole of "Lone Star" out in the middle of nowhere, between two or three seperate camps of barbarians, with one half covered in jungle and the other covered in forest. Out of the 4 different cities I have at the time, this was my least favoured one, completely cut off from all the others.
So my question is thus: "What determines the city which becomes Holy City, when you found a religion?". I've tried reloading several times, and I've tried going several turns back and forth in research completion from that save - it is clear that it ends up in "Lone Star" every single time.