Naokaukodem
Millenary King
- Joined
- Aug 8, 2003
- Messages
- 4,186
I guess that there is less distance distortion, but is it an improvement since we already did fine with 4 iterations before and that it isn't that big of a deal ? If at least hexes were perfect, but there is still distance distortion with them, it's just that it is less visible.
Above that, there is now only 6 directions to go with, instead of 8 previously. Theoretically it's less possibilities, and practically I can already see that those impassable mountains are more annoying with the hexes system. At least in Civ4 we could go through a mountain pass quite easily, and it was fun. (well, it is fun retrospectively at least)
So why all the fuss about a hexagon system ? I don't think it adds much to the game, I even think that it makes movements less flexible.
Above that, there is now only 6 directions to go with, instead of 8 previously. Theoretically it's less possibilities, and practically I can already see that those impassable mountains are more annoying with the hexes system. At least in Civ4 we could go through a mountain pass quite easily, and it was fun. (well, it is fun retrospectively at least)
So why all the fuss about a hexagon system ? I don't think it adds much to the game, I even think that it makes movements less flexible.