Discussion in 'Civ4 - General Discussions' started by Kranden, Apr 8, 2008.
It took me about 20 seconds. I totally didn't get this... and then I started to laugh.
My last two spawned on isolated islands that produce nothing and only exist to pick up the seafood resources and produce gold. The only thing they do is spell out SOS on the beach with large rocks and seashells...
You could have attached them to a trireme to get a nice outboard engine or use them to train a dreadly clam attack force, or whale-riders. Learn to think out of the box.
reading this I came up with a question:
if I recall correctly, in BTS the Great Wall doesn't give you the 100% Great General Emergence Bonus (or was it something else?) anymore, but gives you Great Spy something.
so I was wondering, what other options do I have to speed up the emergence of GGs in BTS, besides warring (obviously)?
-wannabewarlord (now more like wannabenoble ;-) )
The Great Wall does give you the 100% Great General Emergence Bonus if you fight within your cultural borders.
Imp (Imperialistic) leaders also give you the 100% Great General Emergence Bonus.
Build Privateers, and sink everything you see. This gives you GG points without having to be at war.
edit: "sink everything you see within your borders."
i.e., wait for those caravels to come visit, said the spider to the fly.
Just upgraded this one.....
Thanks for the advice!!! This is going to help me obliterate Catherine!
You forgot the Woodsman III. Good luck regardless!
Yeah well, this one hasn't seen enough action yet.
in my last game i got 3 great generals before 500 BC and somehow there has been no good reason to attach them to a city yet since i fought all my wars with cats and ... archers. so i just parked them in my capitol.
a few turns later china invaded with axes, just a couple of turns before i was able to take another civs capitol to get bronze.
being able to churn out 3 +23 xp axes in just 3 turns saved my empire
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