Sure there are a lot of additions/changes/fixes to the game. They are ALL great changes to the AI, things like units, and just how the game works now. All this must lead to something. This something is that when you play, and you are sitting there, you move a unit and then something new happens. After that something else happens that you have forgotten about. And then something REALLY cool might happen (like getting a SGL) or something REALLY crappy might happen like a volcano destroying a city that had just one vital recourse that you needed to beat your neighbor with, or the city was just on a strategic spot. And there it is. This is the point. There are just so many things (minor and major) that you totally forget about when you play the game, but when you actually see them (it is virtually impossible not to notice them at some point since there are so many), you realize how great of a game it actually is, especially when something happens that you have forgotten about! Then it is the best! It makes you feel like you are playing a totally different kind of game. These feelings will not stop from the early Ancient times to the late modern times. This was what Conquests is supposed to be like - exciting in all areas. But this is only the SP part. It makes your head spin when you unlock some of the secrets to the Conquests. And sometimes, it might not be the overall big picture that makes the game great for you (as it is for me), it might be just one feature that you really fall in love with...like the Cataphract for instance!
This is just what I think of it.
You will have a blast exploring and getting amazed!!!
Get it, play some, and write down what you think you love about it!
**What's not to love?**
This is just what I think of it.
You will have a blast exploring and getting amazed!!!
Get it, play some, and write down what you think you love about it!
**What's not to love?**