Hell terrain? What the hell is that?
Turn 400ish again. This game, Perpentach founded the veil around 250. He had also founded Overlords earlier, so what I did was to worldbuilder and remove overlords from every single city he had and put in the veil. A few turns later he converted and I thought- finally I'll get to fight Hyborem!!
I just crossed over turn 400 and still no Hyborem. Now the map is nearly 100% settled- he'll just get slaughtered as soon as he comes out I'm sure.
What can be done about this? I'm really getting frustrated. Is there any way to see what the AI is researching? To change it?
This stinks- I am doing really good in this game. Huge, epic, inland sea, 16 civs, raging barbs. I got my area settled and well developed. Orthus popped near the Luchirp- I sent my Gilden Silveric that direction as soon as Orthus came out. He demolished the Luchirp 3 turns before I got there- all his the former cities were barbarian, I captured 4 and Perpentach one. So I have almost twice the area and cities as any of the AI, I figured I was doing well when the Veil was founded and was hoping to take on Hyborem.
I do still have the game saved back around turn 250- is there any way to force perpentach to summon Hyborem? I'd rather go back 150 turns than start all over.
Oh- I am playing patch "c" with the .py fix somebody posted that was supposed to make the AI rush Hyborem. If I undid that change, and installed patch "d" would that possibly help? Or would it break my save game?