*OTHER*
The controls in this game still do not work properly.
- Accidentally "auto explore" units because a promotion used to be in that spot, but the game moved it just before you clicked TROLOLOLOLOLOL #freakingidiots
- Game will "think" you're pressing alt when you're not sometimes, allowing DoW on allies w/o prompt. Game over.
- Alt-click. Okay, I've selected the whole stack. Shift click to unselect a unit. Okay, I've selected the whole stack. Shift click to unselect a unit. Okay, I've selected the whole stack. Shift click to unselect a unit. Okay, I've selected the whole stack. Shift click to unselect a unit. Okay, I've selected the whole stack. Shift click to unselect a unit. Okay, I've selected the whole stack. Shift click to unselect a unit. Okay, I've selected the whole stack. Shift click to unselect a unit. Okay, I've selected the whole stack. Shift click to unselect a unit. Okay, I've selected the whole stack. Shift click to unselect a unit. Okay, I've selected the whole stack. Shift click to unselect a unit.
(Hey failaxis, shift click selects and unselects individual units...usually).
- Control click to select all swords. Yes. Control click to select all marines. Nope. Control clicking on the marines selects the navy this time, even though sometimes it actually selects the marines, and even though if you wanted to select the navy, you'd control-click on the navy. #freakingidiots
- Queued orders from a previous turn are done automatically at the start of the next turn. Forcibly. Even if you attempt to cancel them. This makes queued orders effectively useless since new situations arise and using them puts you at an actual disadvantage for no reason at all.
- Can't hit end turn. Won't let you hit end turn. You must wait several seconds while nothing happens before you can hit end turn #freakingidiots
I could go on, but nothing in the gameplay itself is nearly so grating as the UI's refusal to let me play the game.