Mark the Bold
Warlord
- Joined
- Oct 4, 2010
- Messages
- 149
I'm going to have to disagree with you on this. Early game, Civ 6 cities aren't hard to capture. But late game they are next to impossible. Case in point, I have a game where three armies of infantry attack a city with 99 defense (pretty standard defense rating playing on Emperor). All three armies took 75% damage and did a combined -18 damage to the cities defenses. Three armies of infantry. Of course next round all three armies are insta-killed by the cities counterattack which conveniently regenerate 15 defenses.Honestly, as someone who constantly bounces between civ 5 and 6, I think cities are a little too easy to capture in 6. Or maybe too hard to capture in 5? But I don't think city defenses are OP in 6.
So the effective attrition rate is -1 city defense per attacking army of infantry.
And before you roll your eyes and claim "muh artillery stupid!!!", I would like to point out a single volley of armied-up artillery did -5 damage to cities defenses.
Civ 6 modern era cities make Stalingrad look like pushovers by comparison.