It shocks me that people just look at A/D/M without considering cost. People, of course one swordsman is going to kick ass compared to one warrior! The real question, is if you produce 30 shields of swordsmen (1) and I produce 30 shields of warriors (3), who will me?
Well, me of course, but who's the author here anyway?
The numbers:
Attacking a spearman in forest
3 warriors - 64.9%
1 swordsman - 58.4%
Defending against an attacking swordsman in forest
3 warriors - 67.2%
1 swordsman - 41.6%
Attacking infantry in forest
tank - 61.4% / 66.1% (6HP vs 6HP)
Modern Armor - 77.6% / 76.8% (5HP vs 6HP)
Defending against 6HP tank in forest
Tank (6HP) - 21.3%
MA (5HP) - 51.9%
Three warriors is better* in almost every way than one swordsman!!! The major downside** is it could cost 2gpt extra - but if your in despotism, and are well under the unit cap (which, particularly early on, you are since you REX'd cities), the first batch will be free!
Tanks cost 100, MA cost 120, so to balance them I gave tanks 6HP and MA 5HP in the calculator. Even with less HP, the MA won handily. Throw the strategic value of 3 movement on top, and the tank to MA jump is vastly superior. (Moral of that story is to build lots of tanks, and upgrade to modern armor as soon as possible!)
FWIW, the vote at the time of posting is 13 to 7 in favor of swordsmen.
Cheers,
Shawn
* Particularly when you consider, that on defense, three units is vastly superior to one, since one attack can only kill one unit. If he comes with 5 swordsmen, and I have 6 warriors defending, he
cannot take the city!
** Another downside to the mass warrior strategy is the low probability of promotions on a per-unit basis. Sure, you may get them on the few warriors that manage to win (1 in 6!), but your swordsmen will fare much better (1 in 2) in surviving long enough to be promoted. Once he hits elite, the swordsman's odds go up to 84%!