Shortly, we will need to start making tech and build choices to support a general strategy. Military, financial, wonders, expansion, espionage, diplomacy -- what style of play do we want to pursue? Of course it's not a choice between these elements, rather a balance of them that leans toward one or more while lessening focus on others. This might result in as many different strategies as we have active players, but it needs to start somewhere. First let's get options on the table, then we can sift through them to get to something we like.