What is the most advanced civilization

captainpirate

Chieftain
Joined
Nov 22, 2008
Messages
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hey guys I have recently join the fourms and was just wondering which civilization in erbus is the most advanced and I don't mean just in technology but in magic and culture as well. but the doviello and the clan of couse don't fall under this catagory.
 
I think perhaps the Kuriotates or Luichurp.
 
I'd say that in the most likely time-line several civs are about as developed as others, but along different paths.
Most cultured: Kuriotates & Balseraph first, Ljosalfar & Malakim runners up
Largest Empire, area: Bannor first, Luchuirp? & Hippus runners up. Maybe Lanun
Largest Empire, pop: Kuriotates first, Khazad? runners up
Greatest Magic: Amurites & Sehaim
Most political influence: Elohim first, runners up probably Bannor, Malakim, Grigori, Svartalfar, Balseraph
Richest: Khazad, runners up Lanun, Hippus, maybe Balseraph
Most feared: Infernal, Mercurian, Calabim, Clan, maybe Bannor. later Illians
Wildcard: Sidar. Probably advanced but very unknown.
 
For the Khazad being 2nd most populous, does that include the underhome? I don't know much about the lore, but it seems like if it were just the banished dwarves they should be pretty sparse.
 
Sidar do seem like they could be very advanced. Possibly the Svartalfar too as they are must likely to have the eyes & eyes network in Erebus.
 
I would think that the Sidar would be advanced, scholarly speaking. They aren't truly united, all of them are distant people who tend to there work like no other culture of people can, but they don't do anything for the good of the rest of the people or anything- example being that they are probably very, very unconcerned about medical details and the like, simply because it does not effect them.

It would be interesting for a foreigner to visit a Sidar city, if you could even find a concentration of that many Sidar willing to be in an enclosed environment. Visitors would be hard fought to find an actual shop amongst them, I think.
 
I would think that the Sidar would be advanced, scholarly speaking. They aren't truly united, all of them are distant people who tend to there work like no other culture of people can, but they don't do anything for the good of the rest of the people or anything- example being that they are probably very, very unconcerned about medical details and the like, simply because it does not effect them.

It would be interesting for a foreigner to visit a Sidar city, if you could even find a concentration of that many Sidar willing to be in an enclosed environment. Visitors would be hard fought to find an actual shop amongst them, I think.

Sandolphan's (sp?) entry is about a human visiting. I'd assume they actually live in massive cities, which the pedia suggests, so it's not the concentration that's the problem but the finding. Even in giant cities with little to no death, they would be off in their own little worlds. Their perception of time is quite different but they seem able to interact with others, be them sidar or something else, just fine.
 
I always kind of assumed that the Shades were but a relatively small upper class among the Sidar, like the Vampires upper class among the Calabim but much less oppressive and more willing to openly share their gift.
 
I always kind of assumed that the Shades were but a relatively small upper class among the Sidar, like the Vampires upper class among the Calabim but much less oppressive and more willing to openly share their gift.

Agreed, although I assume most of the Sidar population would be... unusual. Fully human, biologically, but even if not actively seeking to wane, a quiet, private people. They might share a meal with a traveler, but don't expect much convseration. If they tell a joke, expect it to be drier than the desert.
Short version, the average Sidar may be human, but a traveler on the streets assuming them to be shades may not be unreasonable.
 
Well, yeah, it goes without saying that all of them are at least a bit eccentric. Well, there might be a few normal ones, but in Sidar society their normality makes them weird.
 
Largest Empire, pop: Kuriotates first, Khazad? runners up

I kind of imagine the Clan as being one of the more populous civs - I sort of envision some of their cities matching a Kuritotate megapolis in numbers if not in actual size.

Whilst the Kuriotates would devote space to parks and aesthetically pleasing open squares, the Clan would squeeze another Warren in...
 
It was mostly just a hunch, but with the best workers I figured they would be able to expand rapidly, even if they weren't very populous.

Good call on the Clan being very highly populated, that's a better choice than the Khazad--especially if one takes barbarian spawning as a sign of their procreative speed.
 
But aren't most orcs not part of CoE at least early on? Later on when Jonas and Sheelba had explained to the rest how it would be wise for them to join. Of course the two came to the conclusion that they should unite the scattered clans and tribes after careful meditation. (Hey I need a civ other than Malakim to play Empyrean.)
 
The clan might breed quickly, but we should assume a very high death rate, both at infancy and through young life due to accidents and internal violence (Orcs don't seem like caring parents). They might be overall populous, but I would not expect large cities, just a lot of large settlements strewn about.

I never imagine any dwarf race to be hugely populous - I thought dwarves generally breed slowly. Of course, I also never think of elves as too populous, but in the game they have the greatest cities after the Kuro.

When I imagine these civs, Sidar, the Kuro, and the Amurites do seem like those most likely to be "advanced" in terms of internal peace, wealth, knowledge and technical achievement combined. The Malikim, Elohim, Luch, and Khazad would be the next rung. The Ljos, Lanun, Bannor, Calabim, Grigori, Baselraph, and Sheahim next. Then Svaf, Hippus, and Ilians. Clan and Doviello at the bottom of course.
 
I see the Illians as an advanced civilization with lots of technological and magic prowess, especially since they'd leave the Age of Ice mostly intact and then proceed to work towards Auric's Ascension as quickly as possible. I also like to think that the game supports this as the Illians are great for both cottage and specialist economies, meaning that their tech rate is always very high.
 
if elves are immortal then why are there so few of them? is it because of always wielding glowing swords?
 
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