raystuttgart
Civ4Col Modder
Hi guys,
recently I was asked:
"You talk about your vision quite a lot, what is it actually?".
Simple answer, it is more or less still what I had posted here already in 2012.
Since then the concepts / ideas have simply been refined and improved - but of course a few new ideas have been added.
When I talk about "vision" it is primarily the "big game changing new game mechanics and overhauls".
They can be understood as fundamental pillars that many many smaller features are built (and balanced) around.
-----
Several big new Game Mechanics / big Overhauls have already been achieved:
(Of course we had done uncounted more features, additons and improvements than that.)
These are perfectly fine for me:
The big new Game Mechanics / big Overhauls that currently do not exist yet:
(However continuously small "puzzle pieces" are placed to be able to one day integrate them.)
A) More realistic and immersive "Politics / Diplomacy / Trade":
I am not going to list all the small features that I still have concepts for, because I would still be busy writing tomorrow ...
(Also that stuff is comparably easy to handle and also not an issue for any of the other features if completely dropped.)
-----
But of course:
This is just "my personal vision" - one voice out of many.
Every team member has his "own personal vision" for the mod.
Thus it is not said that that stuff will be implemented in WTP.
Only the things that all of us like will make it into WTP core mod.
I will not implement anything that is not wanted by team and community!
Because only as a team and with the help of community we can make some of this come true.
-----
@team:
I would be really interested to hear what the "visions" of all team members look like.
Because I really want the mod to include your dreams as well - only then can it be "our mod".
Tell me what you want !
(Because then I can try to make a concept and implement it.)
recently I was asked:
"You talk about your vision quite a lot, what is it actually?".
Simple answer, it is more or less still what I had posted here already in 2012.
Since then the concepts / ideas have simply been refined and improved - but of course a few new ideas have been added.
When I talk about "vision" it is primarily the "big game changing new game mechanics and overhauls".
They can be understood as fundamental pillars that many many smaller features are built (and balanced) around.
-----
Several big new Game Mechanics / big Overhauls have already been achieved:
(Of course we had done uncounted more features, additons and improvements than that.)
Spoiler :
These are perfectly fine for me:
- Ecomony System (Buildings, Yields, Professions) is finished
- Satisfation System (Happiness) is finished
- Culture Expansion System (Excanding City Radius) is finished
- Founding new Settlements Overhaul (using Profession) is finished
- Terrain and Terrain Feature System (Large Rivers, Plains, Wetland)
- Health System is implemented, but I am not yet fully satisifed with it - that is why I still talk about "Health Overhaul".
The big new Game Mechanics / big Overhauls that currently do not exist yet:
(However continuously small "puzzle pieces" are placed to be able to one day integrate them.)
Spoiler :
A) More realistic and immersive "Politics / Diplomacy / Trade":
- International Trade / Diplomacy System (which e.g. also includes new diplomacy deals and trading goods)
- Native Knowledge / Inventions (which e.g. also includes trading Knowledge / Inventions)
- Religions System (which includes many small events and new strategic options)
- National Politics System / Civics (which includes massive amount of strategicail choices)
- Military System Overhaul (incl. Upkeep, Rebuild of Cannons as Professions, ...)
- Exploration Overhaul (which basically is more about a bit more variation and challenge)
I am not going to list all the small features that I still have concepts for, because I would still be busy writing tomorrow ...
(Also that stuff is comparably easy to handle and also not an issue for any of the other features if completely dropped.)
-----
But of course:
This is just "my personal vision" - one voice out of many.
Every team member has his "own personal vision" for the mod.
Thus it is not said that that stuff will be implemented in WTP.
Only the things that all of us like will make it into WTP core mod.
I will not implement anything that is not wanted by team and community!
Because only as a team and with the help of community we can make some of this come true.
-----
@team:
I would be really interested to hear what the "visions" of all team members look like.
Because I really want the mod to include your dreams as well - only then can it be "our mod".
Tell me what you want !
(Because then I can try to make a concept and implement it.)
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