Discussion in 'Civ5 - General Discussions' started by Furyofposeidon, Nov 23, 2011.
India has one of my fav UA cause of its great flexibility with wide puppet empire or a few tall cities. But without a doubt Persia deserves credit because their UA and UB have great synergy.
It was hard choosing between Babylon, Egypt, and China, but Egypt wins because I always go for them in MP games. The wonder bonus is just too good to ignore. The UU isn't too bad, as it is very useful for harrassing other units and then retreating.
The USA is great for starting! As most people can probably relate, it is a great starting civ.
I have to say Polynesia.... like the Moai culture bonus and this is a great civ to play on an archepelago map.
I'm voting Arabia because I got my highest score with them and they have the most captivating peace soundtrack...
I love Rome... they are great! What is nice about them is the Legionaries, they are the pinnacle of Rome's awesomeness. They can build roads and forts!
Persia is awesome!
Aztecs as I like the fact that jags have a movement advantage, upgrade last through the game as the unit upgrades, and the growth advantage the building gives plus it pushes me out of my builder mode with the extra social policy points for unit kills.
Just a fun civ to play.
I just tried China... what a great Civ!
Nice job on ordering it alphabetically, but as far as I know the U doesn't come before the A.
And 'America' isn't a civilization.
Difficult question. I'm still trying out different civs (including games as Korea and Babylon - and yes, I do like science victories), so can't really decide from a gameplay perspective.
I like the Songhai simply for being in the game - I think it was a great decision to replace the media-friendly Zulus (who were, in reality, not a civilization but an ethnic group very briefly united by a single charismatic leader) with the more obscure but historically more relevant Malinese Empire. But I haven't played them yet - planning to try today. If only Timbuktu was a Wonder of the World...
I like China a lot because the Cho-Ko-Nu is one of my favourite units, and having the Paper Maker makes them a bit more flexible in their bonuses than a pure domination Civ, but since I rarely play for domination victories I've only used them once.
And I like France in concept, mainly because cultural victories are for me the most interesting to shoot for in Civ V. But I'm less of a fan of the fact that they get two later-game unique units, and those uninteresting, and no unique building. The Three Musketeers achievement is a fun idea though...
Yes, I keep meaning to play Polynesia. I do like the fact that they're designed specifically to play on an archipelago map befitting their history. And the treatment of Moai is imaginative.
Conceptually though I do have a bit of an issue with these 'dustbin' civs that agglomerate a bunch of divergent cultures within a single civilization - the Polynesians are the worst offenders with a special improvement and a special unit representing two very distinct Polynesian cultures, but the fact that Denmark gets *Norwegian* ski infantry is also annoying.
Greece for me...
Unsurprising results much Ottomans?
I voted Songhai.
DLC result unsurprising too - after all, DLC covers 6 civilizations so far rather than just one.
I voted Songhai too - just tried playing them and had fun, although we had to lag-quit early on (playing multiplayer, and the way our group plays tends to mean no conflict with anyone except barbarians, so it was either Askia or Bismarck).
You could go Science, Bowman rush, or a mixture of both.
Tons of options.
I'm really shocked the Iroquois got 3 votes.
Well, at least two (not sure 'a mixture of both' is really a separable option).
Those are general strategies, I mean how you play Babylon overall can be greatly varied.
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