What new wonders of the world would you like to see in civ7?

Krajzen

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Title. Tell us about some previously unseen in game world wonders of
architecture you'd like to see, and why. Maybe I'll post hre myself, but for now I have no idea yet. I'd just love to see more stuff from India and Eastern Europe.
 
I just want mountain-based wonders to have to be built on mountains. No more magic boulders appearing out of the ether.

With that in mind, bring back Mount Rushmore and make the faces the Player-Leader’s Face, an Allied Leader’s Face, A Governor’s Face, and Sid Meier.
 
For new wonders, I'd like to see the Korean temple of Hwangnyongsa, Empire State Building, Rock-hewn Churches of Lalibela, Santa Maria del Fiore, Santuario de Las Lajas, Pyramid of the Sun, Brihadisvara Temple (it's a shame there isn't a hindu temple in the game as a wonder, not even a worship building), Uraniborg (as a first Scandinavian wonder), Taq Kasra (more Persian wonders is always nice), House of Wisdom (Grand Library of Baghdad) and Abu Simbel. Oviously, there're some other that I can't remember now.

Regarding to wonders that were in previous editions and not in Civ6 but I want to see included in Civ7: Notre Dame, Himeji Castle, St. Peter's Basilica (it was in Civ4 as Apostolic Palace), Porcelain Tower, Neuschwanstein Castle, Borobudur, Great Mosque Of Djenné, CN Tower, Shwedagon Paya, Leaning Tower of Pisa, Louvre and Globe Theatre.
 
Solomon's Temple: The original Holy Temple in Jerusalem. Should give a good bonus in Faith production.
Caesar's Palace Casino. Gambling should play a good role in terms of culture. This would bring a huge tourism bonus
The Grand Hotel: Another Wonder that would play a big role in attracting visitors from other Civs. Can be both a Diplomatic and Culture Bonus.
Ellis Island: Immigration should be a concept again. This should give bonuses for both Culture and Religious diversity.
St. Peter's Square: A great Wonder to boost both faith and tourism
 
I have two 'classes' of Wonders I'd like to see added.

First, some of the really early Wonders from the beginning of the game or a Neolithic Start option, like the Tarxian Temple complex on Malta, or the White Temple in Uruk, Si an Bruh (Newgrange) tomb in Ireland, Gobekla Tepe in Anatolia, the Maumbury Rings in England, Carnac Stones all over northern France and Britain, the Goseck Circle in Germany (a wooden version of a henge calendar complex over 2000 years older than Stonehenge!)

Second, some of the great 'Missed Opportunity' Wonders:

Great Dam of Mar'ib - an irrigation and water control ediface built in the 18th century BCE - what Civ VI's "Great Bath" Wonder should have been.

Dionysius' Workshop - Started in Syracuse, Sicily, 410 BCE, the world's first Military Research establishment, where the crossbow, the catapult, and the Quinquereme warship were all invented within 10 years!

Cholula Pyramid - 300 BCE to 800 CE, in Mexico, by volume the largest pyramid ever built anywhere. Cheops was a cheapskate by comparison.

Baths of Caracalla - in Rome, 212 CE: a Classical culture/health-related wonder?

Temple of Kulkulcan - It's what the game keeps calling "Chichen Itza", which was the city, not the *&#$%^ Temple: Get It Right For Once!

Su Song's Water Clock (Hun Yi)- 1094 CE, a monumental mechanical engineering marvel, another scientific wonder, which we have far too few of in the game.

Grand Bazaar (Buyuk Carsi) - 1455 CE, in Istanbul, a wonder commemorating Trade and Merchandising, which may be truely unique among Wonders

Les Invalides - built in Paris 1670 - 76 CE, a Home for disabled military veterans run by the state, but later one of the largest military museums in the world: take your pick of possible themes for this Wonder.

Smithsonian Institution - 1855 CE: a Museum that includes Archeology, Natural History, Industrial History, Aeronautical History, Portrait and other paintings, and Ethnology all in one set of buildings

Pasteur Institute - Founded 1887 CE and still going strong as one of the world leades in biomedical research against infectious disease. If the game ever does include a Plague mechanic, this has to be included with it.

Disneyland - 1955 CE, the world's first Theme Park and still attracts more tourists than any other theme park in the world except Disneyworld in Florida: this should be the capstone to a Tourism Victory, not Rock Bands.
 
Copyright prevents it, but I'd love to see some of Frank Lloyd Wright's work as a wonder--perhaps Fallingwater or Taliesin. More realistically, I'd like to see the Rock-hewn Churches of Lalibela, Naqsh-e Rostam, Gyeongbokgung, the Temple of Heaven, the Registan, and the Chrysler Building. I'd also like to see some new Gothic cathedrals--that Civ6 ended without one is shameful.
 
I have two 'classes' of Wonders I'd like to see added.

First, some of the really early Wonders from the beginning of the game or a Neolithic Start option, like the Tarxian Temple complex on Malta, or the White Temple in Uruk, Si an Bruh (Newgrange) tomb in Ireland, Gobekla Tepe in Anatolia, the Maumbury Rings in England, Carnac Stones all over northern France and Britain, the Goseck Circle in Germany (a wooden version of a henge calendar complex over 2000 years older than Stonehenge!)
What should Stonehenge do in the next game? Stonehenge awards a player that builds one with Prophet makes sense or bad for balancing? I think latter. (Religions in the next game is a different discussion entirely but for mine, After pantheon is made, the second stage is that some wisemen discovered new social problems bourne out of urbanizations (of the antiquity) and finally discovered how vain old gods are. also these wisemen had discovered things like 'Phillosophy' and 'Ethics', A religion can only be found after this stage is passed.
What should stonehenge do if it will no longer awards player who built it a free prophet?

Temple of Kulkulcan - It's what the game keeps calling "Chichen Itza", which was the city, not the *&#$%^ Temple: Get It Right For Once!
Should this temple requires Jungle tiles as before?

Su Song's Water Clock (Hun Yi)- 1094 CE, a monumental mechanical engineering marvel, another scientific wonder, which we have far too few of in the game.
Su Song was also portrayed with similiar bureaucrat uniform Bao Qingtian often portrayed wearing.
If natural disaster rule is active. This wonder should be able to predict (warn) players of specific approaching calamities 5-10 turns in advance.
While the tower itself houses impressive drive chain tech far ahead of its time (the very same bicycle chain??), its purpose was for a imperial horological and divinations actually.


Smithsonian Institution - 1855 CE: a Museum that includes Archeology, Natural History, Industrial History, Aeronautical History, Portrait and other paintings, and Ethnology all in one set of buildings

I wonder why F'xis doesn't add this as a wonder YET? So many potentials that can yield BOTH Science and Culture and can exhibit BOTH Arts and Archaeological artefacts. If a person couldn't win Oxford Univ. then seen another chance with Smithsonian.

Disneyland - 1955 CE, the world's first Theme Park and still attracts more tourists than any other theme park in the world except Disneyworld in Florida: this should be the capstone to a Tourism Victory, not Rock Bands.

Since Disney is still active business enterprise. I don't think F'xis will do this wonder unless a negotiations with Disney is made, and a business deal will be a tough one.
In truth there's a movie that's themed as a 'social critics' to Disney executives misdeeds in florida. can't remember a name but has a 'socialist' undertone citing that Disney's business practice is still as old and as bad as Andrew Carnegie (A person who brought Bessemer Process to the US of A) in the Late 19th Century
 
Should this temple requires Jungle tiles as before?
The jungle benefits are kind of silly given the Maya clearcut the jungle, which caused environmental disruptions and is part of what led to the collapse of their civilization.
 
The jungle benefits are kind of silly given the Maya clearcut the jungle, which caused environmental disruptions and is part of what led to the collapse of their civilization.

That and possibly a 200-year-long drought that hit the Yucatan, but at last count there are still a lot of different theories on the Mayan decline ranging from invasion to Trade disruption to plague to drought to environmental destruction - take your pick.
For certain, though, a 'rain forest' adjacency for Kukulcan makes no sense. On the other hand, one of the stories about Kukulcan was that he flew ahead of the rain god Chaac to predict the rains - a very important point in an agricultural society dependent on water management to survive. That would speak to an effect related to Food Supply, Water Management, Defense against Drought, or general satisfaction (Loyalty) with the government/leaders who were held responsible for keeping the Gods Happy and their gift of rain coming.
 
Stonehenge and wonders like it should be part of the Neolithic Pre-Game (that is definitely coming) where wandering tribes can put them down to later gain culture or faith from it.

As for other propositions, my go-to answer here is the "Gotthard Tunnel" aka the Panama Canal for Mountains.
 
Stonehenge and wonders like it should be part of the Neolithic Pre-Game (that is definitely coming) where wandering tribes can put them down to later gain culture or faith from it.

As for other propositions, my go-to answer here is the "Gotthard Tunnel" aka the Panama Canal for Mountains.

Technically, Stonehenge is dated to 3100 - 2200 BCE, so is 'Ancient Era' in game terms, but they've now found a 'woodhenge' predecessor and other 'woodhenge'-type circles in Britain and Germany that would qualify as Neolithic. And goodness knows there are plenty of Neolithic megalith-monuments, ranging from Carnak to Cromlech stones, Dolmens, Barrows, Menhirs, and earth-timber constructions like the Cursus and Rondel monuments - lots to choose from that could either be "Keep Busy in the Neolithic" Improvements/later Wonderous Sites or upgraded to Wonders.

I think every Building, District, or Improvement in the game should have a 'capstone' Wonder associated with them. Since we have in-game transportation tunnels, a Tunnel Wonder like Gotthard or Moffatt would be extremely appropriate.
And of course, the Chunnel begs to be included as a Modern Wonder . . .
 
Technically, Stonehenge is dated to 3100 - 2200 BCE, so is 'Ancient Era' in game terms
In terms of timeline that's fair, but since Britain was inhabited by no one we could identify I think it's fair to call it Prehistoric. (I mean, genetically the people living in Britain were the ancestors of the Britons, but linguistically, culturally, they were a different people...or peoples.)
 
In terms of timeline that's fair, but since Britain was inhabited by no one we could identify I think it's fair to call it Prehistoric. (I mean, genetically the people living in Britain were the ancestors of the Britons, but linguistically, culturally, they were a different people...or peoples.)

Agree on rhe Prehistoric definition of Stonehenge construction, but only if the game also includes a much earlier Start Date than 4000 BCE (10,000 BCE is a nice round number, and just a few centuries earlier than the earliest indicators of Agriculture, so it would include the earliest transition from hunter-gatherer to settled farming), and an 'era change' mechanic not based on 'standard date' automatic Eras - let every Civ crawl, hobble, dance or stomp from Neolithic to Chalcolithic, Bronze, Iron, Axial Eras/Ages at its own pace and based on what's happening in and to that specific Civ - then your Civ might be building Stonehenge as farmers, or hunters, or even pastoralists in 3000 BCE . . .
 
Yes, sure. Whether Stonehenge is Neolithic or Ancient historiographically isn‘t really relevant to me. Gameplay matters, and in that sense, building Stonehenge in your capital that will grow into a metropolis just doesn‘t vibe right. It should get an effect that let it sit „in the wild“ and still give a benefit worthy of it. Also, it shouldn‘t be a religious wonder to me.

The list of „neolithic monuments/wonders“ Boris wrote is nice, but is very euro-centric. Does anyone have different proposals from around the world? (Göbekli Tepe goes without saying)

PS: And I of course meant the 1880 railroad Gotthard tunnel that changed the nature of european North-South Mobility and for Switzerland started the tradition of Italian Workers coming here and being exploited. I just want a Swiss wonder and think, this could be a good candidate. Though if we also get a Castle Wonder, Chillon could be a candidate as well.
 
Yes, sure. Whether Stonehenge is Neolithic or Ancient historiographically isn‘t really relevant to me. Gameplay matters, and in that sense, building Stonehenge in your capital that will grow into a metropolis just doesn‘t vibe right. It should get an effect that let it sit „in the wild“ and still give a benefit worthy of it. Also, it shouldn‘t be a religious wonder to me.

The list of „neolithic monuments/wonders“ Boris wrote is nice, but is very euro-centric. Does anyone have different proposals from around the world? (Göbekli Tepe goes without saying)

PS: And I of course meant the 1880 railroad Gotthard tunnel that changed the nature of european North-South Mobility and for Switzerland started the tradition of Italian Workers coming here and being exploited. I just want a Swiss wonder and think, this could be a good candidate. Though if we also get a Castle Wonder, Chillon could be a candidate as well.

Yeah, the megolithic monuments of Europe are too well known. I know there was a 'stonehenge-like' calender circle down in North Africa, and a host of settled Neolithic cultures in China going back to 7000 BCE and possibly earlier: I'll have to do some digging and see what the sites might have given us as 'Wonder' potential.

There is one (pair, actually) that begs for inclusion: the 'first city', Uruk, which is more or less dated to right about 4000 BCE, was built around two neighboring 'Temple Clusters': Eanna and Kullaba. They may have been 'proto-ziggurats' but in any case make an argument for Neolithic Monuments: Religious that can be the basis for City Starts.

On the other hand, as you point out, wonderous constructions like Stonehenge or Göbekli Tepe - or most of the north European megalthics - don't really belong in a city, and should have a placement that allows them to function like smaller Settlements (attracting some population, but not urban concentrations) or Improvements on the otherwise unsettled landscape.
 
I just want mountain-based wonders to have to be built on mountains. No more magic boulders appearing out of the ether.

With that in mind, bring back Mount Rushmore and make the faces the Player-Leader’s Face, an Allied Leader’s Face, A Governor’s Face, and Sid Meier.
I want rushmore as well.... cool idea of implementing it.
 
I just want mountain-based wonders to have to be built on mountains. No more magic boulders appearing out of the ether.

With that in mind, bring back Mount Rushmore and make the faces the Player-Leader’s Face, an Allied Leader’s Face, A Governor’s Face, and Sid Meier.
If National Parks come back I can see it needing to be built on a mountain tile in a national park.

Though I'd still like it to look like the actual Mt. Rushmore. That means we need to introduce Thomas Jefferson as the leader for America in Civ 7 then. :mischief:

Disneyland - 1955 CE, the world's first Theme Park and still attracts more tourists than any other theme park in the world except Disneyworld in Florida: this should be the capstone to a Tourism Victory, not Rock Bands.
It's bonuses are you get a 25% discount to purchasing other civs Great Works of Writing and Great works of Music. Those Great works also provide amenities. :lol:
 
Indo - Islamic architecture which is not Taj Mahal. For example from India: Gol Gumbaz, Fatehpur Sikri, Qutb Minar, numerous Tombs and Castles, their beauty is eye melting. Even better if it's not from India but from Pakistan and Bangladesh, which also feature incredible stuff of this kind. You could basically make like 7 world wonders out of city of Lahore, Pakistan.

Fatehpur Sikri, India - shorturl.at/gioE5
Old Lahore in general - shorturl.at/qtwVY

Regarding non - Muslim stuff, Indian subcontinent in general has architectural legacy worthy of as many world wonders as Europe, of course this isn't gonna happen but...

Harmandir Sahib - the Golden Temple of Sikhs. shorturl.at/syGO0
Any major fort of Rajasthan is pretty much incredible shorturl.at/byFS0
Any major Jain temple of India, for example Dilwara - shorturl.at/iltJ1
Too many Hindu temples to count, for example Khajuraho - shorturl.at/dpvBI or anything from Hampi shorturl.at/ilFT8 or in very different style Dakshineswari of Kolkata shorturl.at/eiF15

What am I trying to say is that India has WAY more 10/10 incredible architecture that is ignored than just (Islamic) Taj Mahal
 
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