1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

What to tech/build first in heavy forest start?

Discussion in 'Civ4 - Strategy & Tips' started by Hereditary Rule, Jan 27, 2009.

  1. Hereditary Rule

    Hereditary Rule Warlord

    Joined:
    Dec 13, 2007
    Messages:
    294
    Sorry I cannot provide a screenshot (started another game which erased the 4000BC save), but what would you tech/build first with this start?

    Was playing Monty

    Starting Techs are Myst and Hunting.

    Capital is on a river and contains
    1 grassland pig
    1 floodplains
    and the rest is forest (3 hills). The rest of the tiles are about 50/50 plains/grassland under the trees.


    If I you tech AH for the pigs and build a worker, your worker will sit around for a long time afterwords while mining/bronze is teched.

    Build a Scout/Warrior and grow to size two while teching to Bronze? Or to AH?
     
  2. Babibo

    Babibo Immortal

    Joined:
    Jun 13, 2007
    Messages:
    150
    Location:
    France
    Usually with a forest heavy start, I'll go worker-worker and my research path prioritizes Bronze Working.
    But here, your starting techs don't allow this. I think I'd go AH-mining-bronze with worker-warrior-warrior-worker.
     
  3. PieceOfMind

    PieceOfMind Drill IV Defender Retired Moderator

    Joined:
    Jan 15, 2006
    Messages:
    9,319
    Location:
    Australia
    Since you have the prereq for AH I'd suggest going for it, then immediately head for BW. The decision may depend slightly on difficulty so can you let us know?

    If you were daring, you could even use the worker for a bit of exploring, while you built explorers/warriors for exploring til you reach BW. Or you could build a baracks while you head for BW instead.

    Just don't build explorers if huts are turned off.
     
  4. Hereditary Rule

    Hereditary Rule Warlord

    Joined:
    Dec 13, 2007
    Messages:
    294
    Thanks for the help. :)

    Difficulty was Monarch, Map was Hemispheres, size HUGE, massive continents. 12 Civs total. Speed EPIC, all other settings default.

    In the game I ended up growing to size two, building an extra scout before starting a worker while teching to bronze, but I'm seeing now that I probably should have pastured the pigs ASAP as 6 food from one tile is just too much to ignore, even if the worker sits there for 30+ turns after. I don't know what I was thinking... :(
     
  5. CreeDakota

    CreeDakota King

    Joined:
    Oct 23, 2008
    Messages:
    764
    Location:
    Seattle
    I would priotize food over chopping
     
  6. lilnev

    lilnev King

    Joined:
    Aug 22, 2006
    Messages:
    949
    AH-Mining-BW.

    Build order option 1) Scout at size 2 (floodplains 'til growth, switch to hammer tiles to finish him), then worker-warrior

    11 turns growing
    3 turns at 5 hammers/turn, leaves 4 overflow
    18 turns for the worker, with 4 overflow
    6 turns to pasteurize

    So after 38 turns, you're size 2 + 24 food and 10 hammers, and the pasture is done.

    Option 2) Worker-warrior-warrior

    23 turns to worker, with 2 overflow
    6 turns to pasteurize (18 food, 8 hammers)
    3 turns to grow (3 food, 11 hammers) onto a 3H tile
    3 turns to finish the warrior (15 food, 1 hammer overflow)
    3 more turns = 27 food, 13 hammers

    So after 38 turns, you've got 3 more food and 3 more hammers, but you haven't had a second scout out looking for goody huts for a lot of turns. I think I'd prefer the first option. (Plus if the Pigs are riverside, you pick up more commerce towards BW).

    All this is assuming you haven't settled on a plains hill. And someone check my numbers, especially 'cuz I'm not used to Epic.

    And you definitely want the second worker shortly after BW is finished, before building a settler.
     
  7. Hereditary Rule

    Hereditary Rule Warlord

    Joined:
    Dec 13, 2007
    Messages:
    294
    Thanks Lilnev - good breakdown. The capital was not on a hill, and the pigs were not riverside. I basically followed Option 1, except my tech order was Mining-BW-AH - which looks like a mistake.
     
  8. Alexfrog

    Alexfrog Warlord

    Joined:
    Mar 18, 2005
    Messages:
    165
    Location:
    Seattle
    Food first. Get Animal Husbandry to use the pig, then Bronze to chop.

    Worker #1 should put a pasture on the pigs and then chop out a second worker. The two workers can chop a settler. One then stays to improve the capitol and one goes with the settler to improve the new city.

    As DaveMcW would say, the goal at the beginning is to get as many improved tiles (especially improved resource tiles) worked as fast as possible. You need to get a worker and get the pigs going. (And if you dont have BW yet, farm that Floodplain if you have Agriculture)
     
  9. Cashew

    Cashew Prince

    Joined:
    Sep 8, 2008
    Messages:
    460
    If I had the pig in my fat cross I'd grow to size 2 on it and switch to the worker as soon as I finished and chop another worker. Go for animal husbandry after bronze.
     
  10. Hereditary Rule

    Hereditary Rule Warlord

    Joined:
    Dec 13, 2007
    Messages:
    294
    This is what I ended up doing in the game.

    But is it a better use of the early turns than pasturing the pig immediately and then growing while teching bronze?

    I need to do the math next time I have the game in front of me.
     
  11. DaveMcW

    DaveMcW Deity

    Joined:
    Oct 8, 2002
    Messages:
    6,489
    Worker at size 1.
    Warrior if defense is needed.
    Settler.

    Improve the second city while waiting for BW.
     
  12. Cashew

    Cashew Prince

    Joined:
    Sep 8, 2008
    Messages:
    460
    It is SLIGHTLY faster but depending on your game speed you'll only be gaining a few turns (on quick speed it's 1 turn for most starts). It also wastes an extra tree, but that shouldn't be a problem if you are tree abundant. The main advantage that I find though is the metal you (hopefully) find when you tech bronze. Chariots are nice, but axemen are just so much better for early warring on a lot of maps and I find bronze more common than horse anyways.
     
  13. Skallagrimson

    Skallagrimson Deity

    Joined:
    Sep 12, 2006
    Messages:
    2,043
    Although I'll still beeline AH if I've got animal food, like cows, pigs.
     

Share This Page