What video games have you been playing? ΚΔ (24)? More like ΚΔ,Ζ,ΤΞΕ!

One mod that did it right in my view is FFH. In there different civs are all set up to play very differently and thus some are best in the early game while others are better in the mid or late game. Combine this with the whole summoning hell to earth mechanic and you often have situations where a new source of challenge emerges in each part of the game.
 
Finish my game of V. Won in July, 2045, Cultural Victory.

It was fun, but I'm glad to have reached the end. One interesting twist in the very late game was that my decades of being (mostly) peaceful finally paid off, and Poland and Siam stopped denouncing me and signed declarations of friendship. Or maybe they were intimidated by my fleet of six atomic bombs, and wanted to be on my good side. Either way, it felt nice to have them want to get along again.

I should try Satisfactory now that it's 1.0. I never actually got around to it, in part because I bought it on Epic and tend to forget about the games I bought on Epic.

But there are so many other options as well... including Civ games.
 
I’ve been trying to get Freespace 2 working on my Mac. The remastered graphics by the community are awesome, but I might struggle to enjoy it if I can’t get my Logitech joystick to connect :undecide:
You can win it with keyboard controls alone, y'know.
 
I managed to get the joystick working on Linux anyway. Waiting for some time when I’m a bit freer from uni work to play.
 
My Bannerlord campaign is going well. After 13 years on the mercenary circuit, developing a reputation as a notorious and formidable freebooting marauder, I've decided to start my kingdom in Aserai. Despite being a Vlandian and incurring movement penalties in the desert, I love Aserai. Best music, best geography.

Evidently, the Sultan, having been defeated twice by my dragoons previously, took the threat far more seriously than I'd anticipated. I imagine he called a council and demanded all the tribes of his nation provide their best Faris to form an army meant to eliminate the threat as my landless company laid siege to what would be its first castle, ending my ambitions before they could take off.

His army arrived, 420 men to my 270. I'd faced much greater numbers and won. I then noticed the foe were mostly armored in bronze, the prestige metal of elite Aseri noblemen.150 Vanguard Faris, 50 Royal Mamluks, 100 Palace Guards, and 100 master archers now approached the picket lines of my siege camp, bearing down on my 180 Vlandian Sargeants and 80 sharpshooters. Fantastic, player caliber army fielded by the AI there. Really surprising.

Raising the stakes was that I'd opened hostilities with the Calradian equivalent of a major war-crime: unsanctioned invasion. The AI often doesn't take you prisoner afterwards. Escape was impossible. Their cavalry would run us down. If we weren't truly the world-beaters I'd sold us as, we were all dead men.

They opened the battle with their archers. I allowed their volleys to deflect harmlessly off of my shield wall. After frustration, they began a general advance. The Faris swirled around my whole formation, while their infantry engaged my men. I countered to square, reducing the harm of their nuclear javelins, from devastating to merely decimating. 1/10 is much better than 5/10.

After I was content they'd exhausted their missiles, I reformed my shieldwall and made a counterpush, wiping out their infantry, then redeployed again to square, absorbing the charges of their highest noble cavalry, slaying them. Eventually, infantry and cavalry neutralized, I advanced on their archers, who had begun a retreat. They were run down.

A very close victory. I ended the battle with 40 fit for combat and 150 wounded men. I retreated briefly into the vast uninhabited southern desert, nursing my force to health in a cave, before returning to conquer the castle. Very cinematic opening to my campaign of Aserai conquest. I'm now styling myself Sultan, a claim actually recognized by Emir Hashan of the Banu Habbab! He's my new favorite AI chief. I made him lord of Ortysia and many other places.
 
This is the funniest thing I've seen all weekend: The Long Dark interloper noob run: Take 48. Is it too on-the-nose to say that I'm howling with laughter? NSFW, for language.

 
Played a CK3 game as Bjorn Ironside.

Even though Bjorn is the eldest brother of the Ragnarssons, he has the most potential because he has a diplomatic education, which you can use to really decisive effects.

You're aiming for the true ruler perk. Respec if necessary. You don't need the whole tree. A point to double the opinion boost from gifts will help more than finishing the August tree. Once you have perks correct, all the surrounding Norse rulers will be much more open to accepting vassalage. Any Norse ruler of lesser rank that you border is very persuadable, if they don't initially agree. Bribes to tribal leaders are cheap.

The real speed limit is gold. You need to create Sweden as soon as possible, making yourself the only Norse king. Conquer a few northern counties. Then the gold to create the Sweden title. It will cost you. Raid for it. Invest your prestige into Huscarl men at arms. Varangians vets cost too much for the marginal boost, and you wanna create a large butt kicking retinue ASAP so you can raid and get more gold.

With enough bribes, you'll soon be lord of all the Scandinavian Norse. It is not necessary to create the Kingdoms of Denmark or Norway, but if you don't, vassals in these de jure areas may rebel. Keep an eye on it and do it if the risk becomes impractical.

You'll wanna focus on England next. Use your invasion CB on Alfred's Wessex. Once conquered, Halfdan will accept vassalization, allowing you to create England. Then, attack ALL the Welsh and Irish states, with Strathclyde alongside. It will take a while, but not so long, honestly. Stack wipe and multi-siege. Then, vassalize Ivar. War for one duchy with Alba.

Create Scotland, Wales and Ireland. If you haven't already, create Denmark and Norway. You'll need a ton of gold for this, but it's worth it for what's next.

Create your own empire. All the Kingdoms you control will become de jure part of it. You have basically created a North Sea empire on steroids, permanently uniting the thrones of the three Scandies with the entirety of the British Isles. For the rest of the game, because you have de jure legitimacy, your Norse Empire won't face any real independence revolts. Manage the succession through concubines: have one son, then set the concubines aside.

You will now have a Norse superstate, strong and without any potential for real internal challengers to your reign. You're overwhelmingly powerful compared to any other state. The rest of the game is a pure power trip.

You'll probably be able to reform Norse paganism with the piety accrued from executing all those royal prisoners. That's without any bonuses from learning. All within about 20 years. Blink of an eye in CK3.
 
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Still playing Fields of Mistria and finally starting to see some repeating dialogue, which is impressive given that I'm 1.5 years into it and this game is still in early access. The amount of dialogue in this game is like a thousand times more than in SDV.

Also playing "procrastinate writing a paper all weekend and then stay up until 2 am finishing it".
 
I've been playing Civ VII/2, also known as Civ4 and Civ3. Finally started the campaigns I had planned for them.

Combined, I played over 8000 years of Civ today, on Epic game speed. It helps that the game goes much more quickly at the beginning.

I'll probably put at least the Civ III one up in Stories & Tales, as I'm playing a map setup that I don't believe has ever been done before. I had the idea for it back in the spring, wrote some code to help create the map, and finally started playing it. Some things never change though, I got one of the worst tundra starts I've ever had. Decided to roll with it since it'll make for a better story having such a bad start, and thankfully it didn't result in a quick defeat. Though it's still very much in doubt whether it will lead to victory.

The Civ IV one is playing as Rome on a Mediterranean map. By contrast that was a very nice start, which in a way has made it less interesting than the III one since in III it's going to be a struggle to win against anybody, whereas in IV I'm currently leading in most categories. But Alexander the Great keeps winning the title "The Great" in the civ rankings that are published every thirty or fifty turns, no matter what the publication is ranking the civs on, and Macedon could definitely challenge us if they wanted to.
 
Should had been defined as Civ(x+y)=CivVII with (inf y E N) y=x+1 ^^ To avoid other combinations (1,6 or 2,5).
When will you post the CivIII one? Was it a mod-based game?
 
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I watched about half of the Civ VII developer livestream last night, and I liked everything I saw. I haven't given it enough thought to participate in the more detailed threads over in the Civ VII forum here, but at least on a superficial level, I think it all looks promising. :thumbsup:
 
In Fields of Mistria, I have built a barn and coop and now have chickens and cows. The user doesn't have to milk the cows: the milk and eggs just pop up in the coop, provided I keep them fed. Not seeing a cheese machine or mayo machine so I'm just keeping the eggs and milk for cooking atm. Working on maximizing my fishing skill -- currently at 23/30. Still can't believe the game has so much content because it's only a month into early access.
 
I while back posted that I was playing Fallout 3, but what inspired me to play was that I had just finished my first playthrough of ATOM RPG, a game that was inspired by Fallout 1 & 2, turn based style combat. I thoroughly enjoyed it as it is from the perspective of post nuclear holocaust from a Soviet point of view. Independent Developer to from the Ukraine I think.

 
When will you post the CivIII one? Was it a mod-based game?
Whenever I feel like I have enough of a backlog to post some updates to it. Right now I might have three sections' worth, which means I need to play it more. I also want to make sure I survive long enough for the story to be interesting, it's always a bit disappointing to have a story start and then end two sections later due to defeat.

It's sort-of a mod. I changed some rules but it's still largely the base rule set with tweaks. Plus one rather unique change, enabled by an update to my editor made earlier this year. While Flintlock has largely taken the baton on moving Civ3 forward, I haven't quite run out of ideas that can be enabled through BIQ modifications yet.
 

Nintendo sues 'Pokémon with guns' video game firm​


Nintendo and its partner The Pokémon Company have filed a legal case against the maker of the hit survival adventure game Palworld over alleged patent infringement.
Palworld quickly earned the nickname "Pokémon with guns" when its first trailer was unveiled in 2021.
Just days after the game's release in January this year, The Pokémon Company said it would investigate the copycat claims.
Palworld's developer, Pocketpair Inc, acknowledged the lawsuit in a statement on Thursday and apologised to fans for "any worry or discomfort" caused.
Pocketpair's boss previously said the game had passed legal checks.

Palworld "infringes multiple patent rights", Nintendo and The Pokémon Company said in statements posted on their websites.
"This lawsuit seeks an injunction against infringement and compensation for damages".
Palworld has become a major hit, with more than 25 million players within a month of its release.
Like the popular franchise of Pokémon video games, it also centres around collecting strange creatures with different powers.
Pocketpair's website describes the game as seamlessly integrating "elements of battle, monster-capturing, training, and base building."
Players, known as "pal-tamers", travel around a large map battling human foes and creatures known as "pals" which can be captured and recruited.
The monsters can either fight alongside the player in battles, or be put to work at a base, crafting supplies and items for use in the field.
In January, The Pokémon Company said it planned to investigate claims that Palworld had copied its games, after fans pointed out similarities.
The Pokémon Company said at the time it would take "appropriate action" if it found its copyright had been breached.
Pocketpair said in its response to the lawsuit on Thursday it would begin taking action on and investigating The Pokémon Company's claims.
But it added that it was "unaware" of the specific patents that it had been accused of infringing.
"We have not been notified of such details," it said.
It added that it was "truly unfortunate" that it would need to allocate time and resources to the lawsuit, rather than game development - highlighting its status as a smaller, indie developer.
"However, we will do our utmost for our fans, and to ensure that indie game developers are not hindered or discouraged from pursuing their creative ideas," it said.
https://www.bbc.com/news/articles/c89lx7xdwd5o
 
Nintendo announced a $12bn revenue for 2023/24, with almost $5bn in operating capital, so yes?
 
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