What video games have you been playing? ΚΔ (24)? More like ΚΔ,Ζ,ΤΞΕ!

I had the itch to play a Paradox game, prior to likely picking up Vicky III over the Winter Sale. So, it was time to play EU4 with all expansions (after the bundle discount a month or so ago), with the 1.37 patch, and my manpower-decreasing, rebel-increasing, and tech-cost-increasing mod in effect.

The theme of the campaign has been an Ottoman/Palaiologos alliance. No, we didn't say, "let's let Constantinople stay Byzantine forever" (although in my last game I left it for over a hundred years), we found another way to make use of the Palaiologos dynasty for Ottoman goals.

The Ottomans have a bunch of new events since I last played them pre-Domination. And you know what? The new events make things harder. The Janissaries are less content, and so are the brothers of the Vali Sultan (heir to the throne). Add in that I made revolts a bit more likely in general - meaning that you actually see events where estates take over countries, as well as just generally somewhat higher revolt levels - and it's been enough to slow down my expansion.

But not to stop it altogether. There were two priorities - securing many of the Turkish beyliks before the Mamluks could, and conquering Constantinople. The Mamluks got Ramazan, but I would get the other three. A good outcome for both; they were able to focus on Arabia.

Meanwhile, Constantinople fell a few years ahead of the historical date. Much like in history, we allowed the Despot of Morea to continue ruling as a vassal of us in southern Greece. But in-game, Morea coalesced around the pro-Ottoman Demetrios Palaiologos, and the Sultan allowed him to rule the mainland part of Epirus when it was conquered. This led to the suggestion from the Despot that perhaps someday the southern Italian lands that were once Byzantine could be restored to his rule as well, all as a vassal of the Sultan, of course.

A month or so later, news arrived that Aragon had renounced control of Naples, setting it free. All of a sudden, the Despot's idea seemed less like a Byzantophile's dream and more like a real opportunity. The strategic ambiguity around whether the Roman Empire still existed in Morea or had been vanquished was quickly discarded, with a system similar to the tetrarchy's augustus/caesar system publicized. Demetrious Palaiologos was a Caesar, subordinate to the Sultan, but de jure still an emperor. A few rounds of diplomacy later, it was announced that the Empire was back to restore the Roman claims to southern Italy.

Needless to say, this led to panic and confusion throughout Christendom. But the Sultan had secured a key ally - Genoa. With a promise to respect Genoa's Aegean and Baltic possessions for at least fifty years, as well as to not interfere with any Genoese developments north of Rome and to work together against Venice, the Genoese were convinced to become the Sultan's new best friends. Thus they helped return the Palaiologos dynasty to Italy.

Things would come to a head a few years later, when another war broke out with Venice, Milan, Albania, and the Pope on one side, and Genoa, the Ottomans, and Provence on the other. The Venetian side would do better on land, but the Genoese side would prove superior on the seas, and in the end the Ottomans gained a small bit of Albanian land and the security needed to reinforce the new Roman province of Magna Graecia over the long term.

1733713186817.png

1456, prior to the larger war where I retook one province from Albania. "Morean Italy" is the newly-Roman part of the boot.

The Sultan suspects this Italian expedition isn't exactly what the Greeks were dreaming of when they talked of a restoration of the Roman Empire, but it's a vision he hopes to continue pursuing when the opportunity is right.
-----

Spoiler 1476 World Status :
Now it's 1476, twenty years after the re-integration of southern Italy, and by and large Italy has come to terms with this odd state of affairs. Aragon panicked, re-conquered the remainder of Naples, and allied Austria, and we moved to subdue Vlad the Impaler before the Hungarians moved to do the same; they would reply by conquering Herzegovina. But our presence in Italy has been stable, and the revolts against the "Ottoman" rule are finally subsiding.

Genoa, meanwhile, has seen Ottoman troops crush a revolt on Lesbos and then retreat to allow restored Italian rule, and seen the Sultanate decline to intervene in the Crimean succession crisis, in which the Crimean Khan promised the Ottomans the wealthy Genoese ports as payment for aid. Cynics still believe that someday the Turks will want full direct control of the Aegean and Black Seas, but so far, the trust that Genoa placed in the Sultan's words has not been misplaced.

To the east, there is a stalemate between myself, the Mamluks, and Qara Qoyunlu (who guarantees Aq Qoyunlu against both of the rest of us, and is allied with myself against the Mamluks, who are the strongest of the three), and farther east, the Timurids are imploding. To the north, Muscovy's usual expansionist tendencies were somehow checked, as Novgorod survived long enough to secure an alliance with Hungary. Muscovy finally made a move against Odoyev, but Lithuania defended them decently well. Sultan Selim spend a year in Vilnius trading around for maps of the world, and just as Lithuania was about to bow out, offered Odoyev an alliance. The end result? Muscovy loses 40,000 men, noticeably more than their foes, and spends a fortune on mercenaries to take one province from Lithuania, and Odoyev remains independent. Meanwhile, Kazan expands against the Horde, giving them at least a chance of being ready when the time comes. Novgorod could probably go on the march and win if they wanted to. From an Ottoman standpoint, a very good outcome.

To the West, Castile has been a revolving door of crises, rebellions, and bankruptcies. Aragon took advantage of this to change the borders (while the Byzantines were being restored to southern Italy), and at one point it got so bad that Granada decided it could solo both Castile and Portugal - and almost won. Instead they were forced to make a white peace, after the Ottomans calculated that it was not worth the risk to the Imperial Navy to try to land troops in Iberia, and kept the policy at only guaranteeing Granada's independence. But still, the Reconquista has been effectively stopped, and by Castilians at that.

Far to the east, we hear rumors of another great Horde forming, and having already made inroads into Cathay. Will it come crashing into Anatolia like Timur's horde before it?
 
The Long Dark: Tales From the Far Territory, Part 6 - 'Broken Silence'

wolfpack.jpg

Wikipedia said:
The northwestern wolf (Canis lupus occidentalis), also known as the Mackenzie Valley wolf, Alaskan timber wolf, or Canadian timber wolf, is a subspecies of gray wolf in western North America. Arguably the largest gray wolf subspecies in the world, it ranges from Alaska, the upper Mackenzie River Valley; southward throughout the western Canadian provinces, aside from prairie landscapes in its southern portions, as well as the Northwestern United States.

Resuming my Stalker game from June. I was on Timberwolf Mountain, and while I haven't yet encountered most of the big changes Part 6 brought, the global wildlife refresh has already impacted my game in exciting ways. There are in fact Timberwolves on Timberwolf Mountain now.

Since I was on T'wolf Mtn anyway, I figured I'd head over to Ash Canyon. Ash Canyon was already an important destination, for the technical pack, the crampons, and one of the unique rifles. But now there's a fourth item to pick up there: It's one of three locations to find woodworking tools, which you need to craft items for customizing your homes. As I was getting ready to leave, I noticed I didn't have a bedroll anywhere. I think I left it in the fuselage of the plane, on top of the mountain. #facepalm. So I had to hike down to the farmhouse in Pleasant Valley to grab the spare. Hardly the end of the world, it only cost me a couple of days, but I felt stupid.

Turns out there are timberwolves in Ash Canyon, too. @#$%. I stumbled into a pack of them in a heavy fog. I managed to keep them at bay with a torch until I reached the fisherman's cabin. I got bit once, but it could've been worse. They were gone by morning. Anyway, the global wildlife refresh was one of the things I was most looking forward to.

Ash Canyon, Stalker, Day 128.
 
I managed to fix my economy in my Stellaris campaign.

There was no hope of overcoming a deficit of -120 food and -180 energy without destroying my economy. I'd already pushed it to the brink to be able to conquer 3 federated states by 2218, and the shock of having to feed that many is too much too quickly.

I suspect, retrospectively, that my custom created Greys, an army of clones, were holding a large population of Molluscoid sapient squids as livestock, and didn't therefore need to build conventional farms. Which is great, from an RP perspective. That's exactly what I want the Greys to do. Fits the mythology!

Using the molluscoids as livestock is not possible for me, so this strategy is out. Expulsion of the Greys is the most obvious option.

I did not expel the Greys, however. I settled on the bolder strategy of declaring war against a nearby megacorp I have a new border with. My economy was devastated, my planets were starving, but I occupied enough outposts quickly enough I had the minerals and energy to build just enough districts to trade my way out of the deficit, by just a hair.

With the economy stabilized, the game is more or less won. No way I'll lose with that much scale that early.
 
I've been playing Dave the Diver. I'm eleven hours in and have just completed the first chapter. It's a pretty cool game so far, but I'm not playing more than a couple of days at a time.
 
Any more adventure games to suggest? The tone should be dark/mysterious etc.
Preferably not 3d :)
Have you tried Indiana Jones and the Fate of Atlantis?
Try Yoomurjak´s Ring. Hungarian. FMV adventure. For dollar.
You will not finish it probably, but its worthy trip to eastern europe 20 years ago:)
I'll add this to my list. :)
 
Sultan Selim I is approaching the end of his reign, in 1496. His detractors call him a cruel apostate who never tells the truth; his proponents call him a pragmatist who is beholden to neither the clergy nor the nobility, and that he is merely prudent with what he discloses. What both sides can agree on is that the borders of the Sublime Porte have expanded during his reign, and that, in the end, he did not allow his brothers to depose him.

The 1480s were a time of consolidation. Albanian revolts, revolts by supporters of the deposed beys in Anatolia, revolts by Neapolitans. But a key juncture arrived in the mid-1480s, when once again, Muscovy sought to conquer Odoyev. Selim knew he did not want to spill much Turkish blood with the Mamluks on his southern border, and settled on financial support. With this Lithuania hired a few mercenaries - enough to occupy Pskov, but not enough to win. Two years in, they had a large war chest, and a war, and a lack of willingness to spend it. Irritated, Selim cut the subsidies that weren't being used, and offered Odoyev an alliance. This proved to be a great tactic. Ottoman armies quickly vanquished Muscovy's main army, liberated Odoyev, and acquired a renunciation of claims to Odoyev from Ivan III. All at very low cost. The Mamluks never had an opportunity, and once more, the Ottomans had postponed the advancement of a potential rival.

Next up was a campaign against Venice, prompted by the Knights raiding the coasts of Anatolia and Greece. The Knights would once more escape conquest due to their heavy fortifications, but the Ottoman-Genoese campaign reduced the number of Venetian lands in the area by more than half, with the Roman Empire receiving Athens, the Sultan receiving Naxos, and Genoa receiving Crete. Ottoman troops repulsed Venice's siege of Genoa, and delicious pasta with basil was enjoyed by all.

To the east, this was followed by up an expedition against the White Sheep of Aq Qoyunlu, and their Black Sheep cousins who honored their woolly guarantee, and turned on the Ottoman alliance they had had. The timing, of course, was intentional - the White Sheep were busy fighting in the steppe with Kazan. Selim's forces took eastern Anatolia, throttled the Black Sheep army, and quickly began occupying much of their land, securing five provinces and two forts in short time, and convincing Qara Qoyunlu to renew their alliance shortly thereafter. Better to be friends than foes, no? Once more, it had been a highly efficient campaign.

Selim thought it was time to relax and enjoy the luxuries of being Sultan for a while, when news arrived that Naples had rebuffered Aragonese rule. He knew the playbook for this! Ottoman armies quickly descended, aided by Provençal troops, and most of Naples was added to the Eastern Roman Empire.

But while touring southern Italy, Selim came to realize that something had been missing in recent years. Namely, taxes from the area. Hardly any tax offices were open, and local officials displayed a shocking lack of knowledge of contemporary Roman laws, largely doing whatever they pleased. The Palaiologos dynasty had been gone for over a decade, dying out in favor of the Didakos dynasty, and it was not an improvement. It seemed that the new dynasty's response to challenges was always to concede, and they now ruled southern Italy only on paper. Their reports of their income earned and due to the Ottomans were truthful, but they earned virtually no income from their new lands. And it had become quite the popular location for immigration from the Peloponnese - a historically Greek area where taxes were virtually non-existant.

A study soon found that the Eastern Roman government was just as Byzantine as it ever had been, having adopted none of the innovations of recent decades. The new dynasty was content to wear the purple at the Sultan's pleasure without actually trying to do much beyond enjoy fine Greek wines, plays, and philosophy. It wasn't a bad deal for them, really - they used to have to worry about defending themselves from the Ottomans, now they just lived in opulent palaces.
 
I managed to fix my economy in my Stellaris campaign.

There was no hope of overcoming a deficit of -120 food and -180 energy without destroying my economy. I'd already pushed it to the brink to be able to conquer 3 federated states by 2218, and the shock of having to feed that many is too much too quickly.

I suspect, retrospectively, that my custom created Greys, an army of clones, were holding a large population of Molluscoid sapient squids as livestock, and didn't therefore need to build conventional farms. Which is great, from an RP perspective. That's exactly what I want the Greys to do. Fits the mythology!

Using the molluscoids as livestock is not possible for me, so this strategy is out. Expulsion of the Greys is the most obvious option.

I did not expel the Greys, however. I settled on the bolder strategy of declaring war against a nearby megacorp I have a new border with. My economy was devastated, my planets were starving, but I occupied enough outposts quickly enough I had the minerals and energy to build just enough districts to trade my way out of the deficit, by just a hair.

With the economy stabilized, the game is more or less won. No way I'll lose with that much scale that early.
That game (with dlc) appears to be 14GB or thereabouts.
That's a lot of space, and who knows how much when unpacked :)
I have half a terabyte as storage, but I don't typically run programs that big (don't recall how large Civ6 was; but 14GB unpacked is AoEII DE territory)...
 
So booted up a game discovered a Fanatic Purifier nearby.

My build was trader. Just didn't build near them, signed a mutual defense pact abd tech rushed starbases.

As shattered ring robo merchants.
 
That game (with dlc) appears to be 14GB or thereabouts.
That's a lot of space, and who knows how much when unpacked :)
I have half a terabyte as storage, but I don't typically run programs that big (don't recall how large Civ6 was; but 14GB unpacked is AoEII DE territory)...
If you like hokey sci-fi, it can be worth it. The joy of it is in the RP. I use it to create interaction with several creatures from the UFO mythos. Mostly brutal conquest. Humanity number one.

The AI is a big step up from Civ 6. It'll muster more challenge.
So booted up a game discovered a Fanatic Purifier nearby.

My build was trader. Just didn't build near them, signed a mutual defense pact abd tech rushed starbases.
In these situations, I keep an eye out for them to war with another AI. If you're not the immediate target, you can almost always pounce on them with a massive strategic advantage. Snag their homeworld while their fleet is far away, resettle their pops to my worlds if they threaten recapture.
 
If you like hokey sci-fi, it can be worth it. The joy of it is in the RP. I use it to create interaction with several creatures from the UFO mythos. Mostly brutal conquest. Humanity number one.

The AI is a big step up from Civ 6. It'll muster more challenge.

In these situations, I keep an eye out for them to war with another AI. If you're not the immediate target, you can almost always pounce on them with a massive strategic advantage. Snag their homeworld while their fleet is far away, resettle their pops to my worlds if they threaten recapture.

I normally play fairly passively. I hate massive pops to manage.

I've conquered the galaxy with 6 worlds or so grand admiral;).
 
Took Diablo 3 for another spin and this time with the Witch Doctor it was fun and it concludes my first play-through with all the characters. Now I am replaying Command and Conquer Tiberian Dawn, remaster style...pretty good and got it for less that burger, the installation process screens are a real joy.
 
I normally play fairly passively. I hate massive pops to manage.

I've conquered the galaxy with 6 worlds or so grand admiral;).
Most do play tall. For me, humanity must look to Napoleon for its stellar inspiration. I can't play that way.

It's been made stronger with each DLC, but I'll never do it.
 
Valheim right now. (FTL for late beered up idiocy. RNG hates me there. usually. last run, it loved me. 4 MK1 rock throwed dropped free. heh heh. smashy smash there!)
 
If you like hokey sci-fi, it can be worth it. The joy of it is in the RP. I use it to create interaction with several creatures from the UFO mythos. Mostly brutal conquest. Humanity number one.

The AI is a big step up from Civ 6. It'll muster more challenge.
I will probably try it...

Did try the expansion for Against the Storm, but it's more of the same (which technically is what an expansion is ^^ )
 
I play Psychonauts 2. Hands down, If I would not know the audience I would chose such game to represent what are video games about.
 
my devouring swarm is about to finish last bites of the galaxy on Captain)
Consumed last of the xenos in year 2400 or thereabouts.
There was a Militant Isolationist FE that kept annoying me by declaring humiliation wars.
Is it intended that I could not take their systems in those wars (nor basically do nothing except humiliate them myself)?
Or maybe I just don't grasp the mechanics correctly?
 
Consumed last of the xenos in year 2400 or thereabouts.
There was a Militant Isolationist FE that kept annoying me by declaring humiliation wars.
Is it intended that I could not take their systems in those wars (nor basically do nothing except humiliate them myself)?
Or maybe I just don't grasp the mechanics correctly?

Humiliated gives you influence if you win.
 
Consumed last of the xenos in year 2400 or thereabouts.
There was a Militant Isolationist FE that kept annoying me by declaring humiliation wars.
Is it intended that I could not take their systems in those wars (nor basically do nothing except humiliate them myself)?
Or maybe I just don't grasp the mechanics correctly?
As a swarm, shouldn't you automatically gain ownership of any conquered Starbase?

If that is not happening, I'd imagine you claim their systems as you would a nongenocidal state. Open the claims menu and claim them. I don't often play as a swarm, so it's not clear to me. I only really play as human space cowboys, though I did make a Human devouring swarm some four years ago(been an age).

If military power is stopping you from capturing their starbases, they're intended to be a foe only surmounted with late game tech. Build research labs en masse, and you'll eventually have the tech to go man for man, with much greater scale behind your empire. At that point, it's a sure win.
 
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