L1 and R1 rotate your heli iirc.
Thanks! Stumbled on that in a reddit thread last night. Function is disabled for the toy helo, though. -_- Still managed to beat it.
L1 and R1 rotate your heli iirc.
Wait for the late super sale where only vanilla is at deep discount to try and sell the other 50 - 200 bucks of DLC and just ignore the DLC seems to be the way. Play indie games while waiting?
Edit: works a lot better when you get notifications about things being on sale. Which I had been too dumb to figure out. Thanks Synobun!
PC gamer master race, never forget.Most of the time, but the helo tutorial is limited -- "Hit this to rise, hit this this to sink, hit this to drop bombs", but I've yet to find out how to rotate the thing. Seems it's worse on the PC version of the DE -- in searching for answers to this I've found there's no key bindings for rotating helos in the PC version. I'm on the PS4 version, though, so there should be something out there. Right now I'm stuck on Demolition Man, which is kinda nostalgic: it took me many, many tries to learn helo controls on the PC 20 years ago enough to beat it.![]()
The game's unplayable outside of pauper format, and they screwed up the Gatherer interface nearly ten years ago now, sadly, so they can just ignore all input.Two guys at work play Magic the Gathering. Afaict, WOTC faced the dilemma long ago: how do you sell new content without disrupting balance? Quandary they resolved by saying bleep balance, strategy is in figuring out who can piece the most absolutely busted deck together from the 100k mechanical complexities we made.
The games from before… 2010? that came playable off the box in more or less complete versions were better.Voidwalkin said:Strategy games cannot use this approach. They're almost exclusively SP, and limitations of AI mean players near invariably handled introduction of increasing levels of complexity better. IDK what the solution is. From a player perspective, I often turn all DLC off and often get a better game from it.
You had the tip about getting sale notifications, which I had not considered!Wait, what'd I do?
Paradox has really started milking their DLCs in the past couple years. It used to be that they were sold for $15-20 full price and would regularly be in hugely discounted bundles (I got the vast majority of EU4 and its DLCs for $20, for example). Now I'm looking at the Stellaris, HoI4, and CK3 DLCs and they're releasing at $25-35 each, and really only ever go 50% off individually and rarely in bundles. It's eye-watering.
Rome had a very good modding community.Nice coincidence. I've been playing lots of Shogun 2 lately after burning through all the campaigns in the Rome: Total War remaster.
It's actually on sale right now for $9. Can't say much about the DLCs; I only have Fall of the Samurai but I've never played it. I haven't noticed anything lacking by not having the rest. Although I might pick them up. Seems I can get all I'm missing for $15.![]()
I had a phase when I followed Shogun 2. People that want to mow down samurai with guns and cannon like Fall of the Samurai, it has more complexity, but I think Shogun 2 remains probably their best balanced game(due to relative lack of faction variety). The AI is at its most vicious. I actually like the realm divide mechanic, it adds some difficulty right before the game becomes over enough to quit playing. The DLC with just clans additions seemed to have been well received.Nice coincidence. I've been playing lots of Shogun 2 lately after burning through all the campaigns in the Rome: Total War remaster.
It's actually on sale right now for $9. Can't say much about the DLCs; I only have Fall of the Samurai but I've never played it. I haven't noticed anything lacking by not having the rest. Although I might pick them up. Seems I can get all I'm missing for $15.![]()
In RTW and MTW2, if you moved your army directly onto a tile occupied by an assassin(always a parallel tile), it would reveal the assassin. I would then surround them with 9 units, moving a 10th onto the tile they occupied, which would slay them.I haven't noticed any terrible AI bugs—in the base campaign, at least. Although I will say that the AI is trigger-happy with its agents, to an infuriating degree.
Case in point, from yesterday:
Spoiler :![]()
It's that every turn, every game, constantly without end. Even at low percentages, it means I'm losing generals and agents faster than I can replace them. Especially generals. Drives me nuts.
Yeah, they don't mess around. If you're going to win a lot of field battles, you can try and make the lead army a general-less herd of ashigaru. If they win three battles or so without a general, one of the peasants will have risen up to become a new one, but it's a pain. At least if they have those out after your ninjas they aren't buffing income...but then you need the monks out to get rid of them and you can only have what, 5?I haven't noticed any terrible AI bugs—in the base campaign, at least. Although I will say that the AI is trigger-happy with its agents, to an infuriating degree.
Case in point, from yesterday:
I like his videos too. He does those hours-long "Let's Play" vids, which I never watch, but his shorter, more focused vids are very helpful.The Long Dark
After watching numerous videos by YouTuber Zaknafein showcasing various aspects of the game, I felt inspired to start up a new survival game.
I thought about starting a new game at Interloper instead of picking up my Stalker game from last Summer, but I still don't have the danged Skilled Survivor badge (all skills to level-5) and you can't get that Achievement at Interloper, since there are no firearms. Also, I love Hushed River Valley. I'm not nearly as good at it as Zak is, though. And of course, the recent Wildlife Refresh has moved the spawn locations and movement patterns of all the predators (although one of the benefits of Interloper over Stalker is fewer predators, as they're re-classified as Resources instead of Threats).I picked Interloper for the hell of it and spawned in Hushed River Valley,
Grabbing the walkie-talkie and then heading back to Lower Great Bear to do that storyline is probably the smart move, if you're not well-equipped. Zone of Contamination is rough, and it's tied to the second chapter of the story, not the first. Although, after you've completed the first chapter once, you can jump right to the second chapter in any subsequent Survival game. I assume the same is true for the third chapter, but I haven't tried it yet. Still, once I've had my fill of Forsaken Airfield I might head back to Lower Great Bear and do the story, just for something to do. I still want to get Skilled Survivor and Will to Live (survive 500 days), and "hibernating" just to pass time doesn't feel like you're actually playing the game to me. So I need some activities to keep me busy and push me to visit maps I don't love, like Bleak Inlet and Zone of Contamination. Although, one aspect of the Wildlife Refresh that could be nice is that Bleak Inlet doesn't automatically have Timber Wolves anymore. A Bleak Inlet free of Timberwolves is going to be a lot less bleak. Hopefully I'll be able to catch the Trader on the radio soon - I'm assuming there's a radio at the airfield - so that'll give me more things to do.So now that I've got the unique item from FA, I'm tempted to just leave the (new) Far Territory section and head for the (old) Lower Great Bear section where the more familiar maps are. I actually know my way around FA pretty well, as its a pretty easy map to learn, since its so wide open in the middle with such great visibility, but I don't want to deal with the glimmer fog until I am better equipped. So now that I have the walkie-talkie (which is the main reason for coming here), I think my plan is to try and loot the Hangar and then set out for Broken Railroad.
OMG lmaoWhen I heard that you could relocate workbenches now, my very first thought was, "Get that danged workbench out of the danged cellar of the danged hangar and move it to the danged cabin!" But now there's a workbench out behind the cabin. If it was there the whole time, I never noticed it until last night.
His German(?) accent is very pleasant, and his tips are very informative.I like his videos too. He does those hours-long "Let's Play" vids, which I never watch, but his shorter, more focused vids are very helpful.
I can't get over not having firearms available, so I don't know if I will ever fully convert to Interloper.I thought about starting a new game at Interloper instead of picking up my Stalker game from last Summer, but I still don't have the danged Skilled Survivor badge (all skills to level-5) and you can't get that Achievement at Interloper, since there are no firearms.
HRV having no man-made structures makes it a non-starter for me, in terms of a long term base. I definitely think that the moose satchel alone makes it worth a visit, but if I already have a moose satchel, I'm not going there. I really like the exercise of "going home" every night and sleeping in a bed, which is another reason I find cabin fever so counterintuitive and annoying. My personal goal is to complete the Tales, so I can use the "no-cabin-fever" badge. That alone makes completing the Tales missions worth it to me. Cabin fever has killed me stupidly on more than one occasion... and sleeping in a snow-tent in back of Trapper's Cabin, instead of in the warm bed by the stove inside, just because of cabin fever, gets old after a while.Also, I love Hushed River Valley. I'm not nearly as good at it as Zak is, though. And of course, the recent Wildlife Refresh has moved the spawn locations and movement patterns of all the predators (although one of the benefits of Interloper over Stalker is fewer predators, as they're re-classified as Resources instead of Threats).
That's my plan. I just need to fully heal up and finish looting the hangar for food and water so I can start the unbelievably long trek back to Lower Great Bear. I just want to make sure that I have enough food, but the catch, is that I don't want to end up eating all my food foraging, thus trapping myself in Forsaken Airfield hunting for food (which is what happened to me in my last long run, where I ultimately died because of cabin feverGrabbing the walkie-talkie and then heading back to Lower Great Bear to do that storyline is probably the smart move, if you're not well-equipped.
The part of the story mode where you are dealing with poison gas is nerve-wracking, so I'm not looking forward to the ZoC... not to mention that the wolves there are supposedly both plentiful and poisonous, thus useless for food, making them even more of a hinderance than normal.Zone of Contamination is rough, and it's tied to the second chapter of the story, not the first. Although, after you've completed the first chapter once, you can jump right to the second chapter in any subsequent Survival game. I assume the same is true for the third chapter, but I haven't tried it yet.
Agreed. Cabin fever was introduced to prevent "hibernating", but I don't need it for that, because I like leaving the house everyday to hunt, forage, explore, map, etc. I'm always disappointed when I wake up to a howling blizzard outside because I have to stay indoors. But it would be nice to be able to use that time for crafting as well as reading and cooking custom dishes. So I'm looking forward to being able to construct workbenches.Still, once I've had my fill of Forsaken Airfield I might head back to Lower Great Bear and do the story, just for something to do. I still want to get Skilled Survivor and Will to Live (survive 500 days), and "hibernating" just to pass time doesn't feel like you're actually playing the game to me.
I don't think they are moving the T-Wolves to different zones entirely,So I need some activities to keep me busy and push me to visit maps I don't love, like Bleak Inlet and Zone of Contamination. Although, one aspect of the Wildlife Refresh that could be nice is that Bleak Inlet doesn't automatically have Timber Wolves anymore. A Bleak Inlet free of Timberwolves is going to be a lot less bleak.
The radio at the airfield that you can use to contact the trader is the one that is in the aircraft control tower. I think I read somewhere that the trader appears after 30 days on Stalker, so you should hear from him if you're at a one of the special radios with the mic attached, during an aurora. The catch, IIRC, is that you have to complete all the Tales missions first. I don't know whether this applies for each individual Survival run, or if once you've completed it once, the trader becomes available immediately (after the requisite days) on all subsequent runs.Hopefully I'll be able to catch the Trader on the radio soon - I'm assuming there's a radio at the airfield - so that'll give me more things to do.
If that's the case, it will be worth it to go to Sundered Pass before I head back to Lower Great Bear. I might do that anyway, since there's a lot of that map I've haven't seen yet.I think I read somewhere that the trader appears after 30 days on Stalker, so you should hear from him if you're at a one of the special radios with the mic attached, during an aurora. The catch, IIRC, is that you have to complete all the Tales missions first.
I thought you completed all the Tales... Are you still needing to finish Sutherland's Tale? Is that something they just added? I guess that would make sense, if its tied to the trader option (I think Sutherland is the trader). I wonder if the trader appears in your game after you complete the Tale, even though you haven't technically turned on the trader (since the option didn't exist when you started your survival run). Generally, TLD has been pretty good at retconning added content into existing savegames... I remember them adding all that new food/items into my previous Challenge game (The Hunted Part One). It was so cool, it made me almost forget about the challenge mode I was playing and I started just cooking all the new stuffIf that's the case, it will be worth it to go to Sundered Pass before I head back to Lower Great Bear. I might do that anyway, since there's a lot of that map I've haven't seen yet.