What video games have you been playing? ΚΔ (24)? More like ΚΔ,Ζ,ΤΞΕ!

Been playing TF2 again lately. I needed something multiplayer that no one takes seriously.
 
Yeah, it's kinda sad how many MP games now are designed for esports that most players will never participate in.
 
Got to level 80 in Phrecia league today and now have the full MTX set! Lightning Arrow bow build.
 
Canada is now in first place diplomatically in Civ VI, thanks to building the Statue of Liberty in Victoria, British Columbia. Pirates quickly appeared to threaten the new statue; they've been a perpetual thorn in my side, but had never ventured much past Prince Edward Island before. Oh well, I knew what to do in the mid-1700s, send an Archer in amphibiously against their barbarian camp and put an end to the threat. This worked better than I had expected and the Archer won with one hitpoint out of 100 remaining, earning a promotion in the process. The Archer is now being re-deployed to the frontier with super-advanced Arabia, where it will defend us against the Giant Death Robots they now have the ability to build. The prior defender, a Warrior, was considered adequate, but is now on a scouting mission to learn more about Arabia's lands.

The first ice hockey rink has been founded as well, and I have realized that a Canada with tundra in Civ VI could be crazy powerful, like tundra is more powerful than anything else levels of powerful. I have no chance of winning, but feel pretty good about how things have wound up - despite the comically large deficit to Arabia in everything other than diplomacy and commerce, I have a nice empire. St. John's just build the Mausoleum, New Zealand allied with us (via Auckland) and is helping with maritime productivity, and we're soon to have the Eiffel Tower, which will allow our Mounties to build National Parks virtually wherever we want them.

Oh, and we found these cool glow-in-the-dark rocks while researching Steel, too:

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They've got a funny name and the Arabians tell us they're not all that healthy for you, but we wanted some in our stockpiles and for decorative purposes.
 
AC Shadows -








 
Yeah, it's kinda sad how many MP games now are designed for esports that most players will never participate in.
*Cries in how Mercy gets shafted in Blizzard's Updates*

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I've been playing The Sims 1 Legacy Edition and pursuing the Superstar career. Last night Reba Lee finally earned five stars, and she did it without my resorting to hacked objects. Now she can finally leave the trailer she and her sister share. Back when I originally played TS1, I'd put in objects on the lots that would max motives so my sims could keep earning money until I got bored. Quite the grind. I think I'm going to focus on exploring the content from Making Magic, because that was one pack I never played back in the day: getting into Civ 3 during 2003 took my attention off Sims, and by the time I was getting back into it, I ignored MM for The Sims 2 which was coming out.
 
ACS -


Update -




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The wait for an Assassin’s Creed game set in feudal Japan was a long one, but now that it’s here, Assassin’s Creed Shadows doesn’t disappoint. Through a combination of stellar world design, gorgeous environments, engaging exploration, and significantly less bloat than in recent entries, Shadows’ open world Japan proves itself a stellar setting, and one that is a constant joy to explore. Beyond that, stealth and parkour also go back to the series’ strengths, while strong combat and rewarding progression also elevate the experience. Though not nearly up to scratch as far as the narrative is concerned, in all other areas that matter most, Assassin’s Creed Shadows is an unequivocal triumph.


P.C. version play -

 
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No Man's Sky when they had a big discount, down to less than $1 per hour played now as it was on sale for $35AUD on Steam. Has a bunch of upgrades these days but still has some fun jank in it like spaceships getting stuck in trees and being able land inside terrain.
 
Been on Civ4 (Realism Invictus) a lot lately. Started with the Romans on the huge Europe map, consolidated Italy, then Iberia, Greece, Anatolia, Carthage, Egypt, Mesopotamia, Arabia, Armenia, and parts of Romania and modern-day Ukraine.

It’s 1770 and we’ve got TV, long-range bombers, and highways. Protectionism, no open borders so my enemies European partners can’t mooch off my technology that is hundreds of years ahead.
 
I have been waiting for Olden Era and Titan Quest 2 early access to come out and while they both had playtest this month, I can't find games like them to play before actual EA.

So - if you know a good POE-like game or Heroes of Might and Magic 3-like game released in 2020-s, please write it down for me!

I finally got a new PC with 1050TI card last year, so PC can handle more stuff.

I replayed Slay the Spire in February and while it was fun, I got to max difficulty within 3 weeks and now I need a new game to play. :D
 
I replayed Slay the Spire in February and while it was fun, I got to max difficulty within 3 weeks and now I need a new game to play. :D

How about modded Slay the Spire? ;)

But seriously, there are some very good mods for it if you want to keep playing - Downfall is the big name one (half-a-dozen new characters based on the bosses from the game), but my particular favourite is Packmaster, where your card pool is made up from a random selection of small set of cards so each run feels very different.
 
Got a platinum in Horizon Forbidden West a few weeks ago. Sounds as if I liked the game a lot (a platinum, after all), but that is not true, so allow me to rant a little.

I though they wrote Aloy as quite the Mary Sue in that game which is always bad, and also was very disappointed with the side quests; people told me these were improved a lot from the first game - which, to some extent, is true, there are less fetch quests in the journal overall - but hardly to the point of praise. Dialog is often wooden, and characters motivations are consistently weird.

Combat is competent to good, but IMHO, has the fatal flaw of exaggerating recovery time from knockdown status. It can get very annoying when facing multiple foes.

Visually, it's a very inconsistent game. The environment is flawlessly beautiful, and the robot designs are a masterclass. Human models are good-looking, but the skins look like plastic. However, costume design is as bad, or worse, than in the first game. Characters look ridiculous, even Aloy has lots of cringy armor sets (at least for her you can mitigate things with the transmog feature), particularly, but not limited to, the Utaro tribe wearing bamboo corsets with their nipples showing. Ugh. And I, for one, think human design is paramount, even if combat-wise the robots are the real show, because they are the conversation partners.

But what really downgraded the game for me was how it was unnecessarily grindy. Every single damn thing in the game is upgradeable three-to-five layers, with rare materials. Weapons. Armors, Inventory space, all of which there are in the dozens. I know you are not supposed to level everything to max stats, but due to the way combat and defense works, you need several sets of armors and weapons in the high difficulties, so there is a lot of busy work in that setting, specially in the high tiers when you need several iterations of multiple rare parts from the toughest beasts in their apex variation. AND you have to tear the specific parts you need. AND it does not always wok, so you have to work around RNG. AND you have to do it also for the robot overrides. AND you have to do it for ammo, with more requirements as you up their tiers. Really, it's too much, and toning down that busy work would have helped the game immensely.

It does not help that the story is not very good. In general beats its already underwhelming (which is a pity because the world setup has lots of potential in that universe) -I won't explain why here not to spoil it to anyone who wants to play it - but the main issue is in execution; The game is called "forbidden west", and the early setup is that you will venture in an unforgiving area in which everything will be an hostile, dealing with fierce tribes that will treat you as an enemy on sight (they say in the game that the region is called "forbidden" for a reason), that the struggles will be immense... and yet, the world I met there is... very tame. Everyone already trusts me and ask me help to solve their life's issues within five minutes, or take me to meet their kings upon arrival, or ask my council or interference in matters of state at first sight. Guess it's part of making her a Mary Sue; everyone, from the get go, gotta realize how accomplished and special the character is.

In the end, I kinda gave up on the game 2/3 of the way through, after playing a couple of months. Lowered the difficulty from "hard" to "story mode", so I could finish things faster, and just ended the main quests. When I finished the story, there were no more than 3 trophies left that, I could get in under 2 hours, so I went there and got the platinum... but from all the games I ever played, it was the worst one that I got to 100%. The DLC I breezed through on story mode. Good setpiece in the end, but other than that, never really lured me in.

Then I got to play Spider Man Miles Morales.

Finished it in a week and a half in Normal difficulty (not a great fan of the combat system there, so didn't want to play on hard). This one is inoffensive either way. I think it's better than forbidden west because swinging around in NY is always fun, character designs are better, and the game does not overstay it's welcome.

Last week I started Ghost of Tsushima. This one I had high hopes for, hearing, again, that it had great sidequests. And they are really better than in Horizon so far, but still, not in the level of something like Witcher 3. Playing on normal, though, I think the game is way too easy. I'm really considering bumping it up to hard, because without challenges, what is the point? Also, so far, I don't see much of a Story here (mongols invaded, I want them out), it's more like a premisse for the side stories to happen, but I'd like to see if an overall narrative will emerge, otherwise the side quests will have to level up in order to carry all the narrative gravitas that game needs. Time will tell if things will go well with this one, but I'm hopeful.

Regards :).
 
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I finally completed the main story of Dysmantle, a top-down action survival game, after 98 hours. Like No Man's Sky, it's a game that encourages much faffing around, so I undoubtedly could have finished much faster, but then I'm constitutionally required to faff around in any game that enables that. There's still the collecting achievements to go, and much of the DLC, so I won't be done with the game any time soon.
 
Got a platinum in Horizon Forbidden West a few weeks ago. Sounds as if I liked the game a lot (a platinum, after all), but that is not true, so allow me to rant a little.

I though they wrote Aloy as quite the Mary Sue in that game which is always bad
That was already a problem in the first game, TBH, but you could headcanon it as being tone-deaf to social interaction due to being raised up as a pariah, so it could feel adequate for the character (though harder to explain why everyone always deferred to her authority as the random girl who just appeared five minutes ago).
Last week I started Ghost of Tsushima. This one I had high hopes for, hearing, again, that it had great sidequests. And they are really better than in Horizon so far, but still, not in the level of something like Witcher 3. Playing on normal, though, I think the game is way too easy. I'm really considering bumping it up to hard, because without challenges, what is the point? Also, so far, I don't see much of a Story here (mongols invaded, I want them out), it's more like a premisse for the side stories to happen, but I'd like to see if an overall narrative will emerge, otherwise the side quests will have to level up in order to carry all the narrative gravitas that game needs. Time will tell if things will go well with this one, but I'm hopeful.

Regards :).
GoT is a game that is first and foremost "samurai movie : the game". The "story" itself is rather simple, straightforward and a background pretext. What is the focus is rather the struggle of a man between his family and honor on one side, results and his people on the other - but, again, in a "samurai movie" treatment, i.e. rather deliberately naive/exagerrated and "for drama". It does pack a punch in the emotional department if you immerse in it and allow yourself to know the characters and see the world through their eyes.
 
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