Have you tried some simpler needs mods instead maybe?
No, which do you recommend?
I'm still in a Civ4 mindset when it comes to mods - the concept that mods don't need to be merged to be useable together is still a novel concept for me.
How about Tropical Skyrim? (Or one of the lore-friendlier environment overhauls? Like right now I'm using the Spring Overhaul)
I'll have to wait until I get around to buying a new computer for that. My laptop can just barely handle Skyrim on low graphics and the lowest resolution.
EDIT: I seriously think the next TES game will take place in Hammerfall.
They haven't really done it before, it has been mentioned as being politically fractured, lore is pretty underdeveloped, the designers can have some fun with Arabesque designs and bright colors, and it is mentioned as being embroiled in a guerilla war with the Thalmor - something the Skyrim engine can handle passably.
So basically Skyrim 2.0: Now with less grey!
The only other provincial options short of revisiting a place are:
High Rock -> Maybe, but it runs the risk of feeling like an Oblivion style generic European fantasy land unless they
really push the Celtic/Italian city states vibe.
Argonia -> It is a giant swamp, no thank you. Plus it is mentioned as being basically impassable to outsiders. The Dres Slave Hunters only go into the northern fringes and Imperial control at the best of times was a few port cities.
Valenwood -> Similar to Argonia, but with a giant forest. IIRC, lore says there are no cities, just giant moving trees.
Elsweyr -> The joke of Elsweyr being pronounced "Else-where' is going to get old really fast, and "walking on warm sands" will be the new "I spied a mudcrab". Plus I can't stand the Khajiit accent.

Summerset Isle-> DEATH TO THE THALMOR SCUM!!!!! I can't see Bethesda letting us loose in that yet. They have a good villain in the Thalmor and are going to milk it for all it has got.
~Orsinium? -> Too small, probably an expansion DLC a la Dragonborn for either High Rock or Hammerfall.