Or maybe he has everything already.Wow. You must be pretty picky.
Or maybe he has everything already.Wow. You must be pretty picky.
Hmmm, where can one play OpenTTD multiplayer?Been playing a bit OpenTTD multiplayer lately. This is one of my latest creations, shortly before reaching the goal. All of my 60 trains had a stop in this station, and it worked pretty well considering all of them were long and slow steamers...
View attachment 601169
Hmmm, where can one play OpenTTD multiplayer?
‘Oops! She fell!’
I did a four-hour civ3 bender today.
Korea! I've actually had the Persians pretend they are Hideyoshi and more or less land a bunch of troops on my shores by stages. Unlike the historical Koreans I decided that there was no such thing as too much preparedness and the caravel's worth of Knights and Immortals that landed every other turn or so did so within range (thanks to a well-developed road system) of about ten Hwach'as -any survivors were chased down by Crusaders and finished off by Knights at the 1-HP mark.
That said, I am on my own large island north of a continent with three civs. I have iron, horses, rubber, saltpetre and oil, but no coal or luxuries. Right south of OneKorea is a continent with weak Indians who have no rubber but have 2× coal and are trading it to other AIs and only have pikemen. I just have to plan the one coastal strike against their coal-laden coastal city and try and see whether their network of alliances will manage to retake it. The Indians cannot, but their other two neighbours are Persia (former enemies) and France (with an active MPP) so that right there is a problem.
It's an interesting setup that could go either way because everyone's just discovered infantry, there's no amphibious units nor aviation (nor modern ships) so I could just block the shores of my island with undisbanded spearmen and warriors and send all the Infantry to defend the beachhead in India. The Indians have just limped out of the Middle Ages.
The other eight civs (out of 12) are in their own cherso-pangæa. Two of them have gone out and the rest are quite far to actually be able to land in force, so if I just take the one city in India and hold onto it for the Coal I might just get all that extra commerce to get me over the finish line.
MechInf are already in play, but you still haven't built your FP?!?I can blockade the entire isthmus and rain bombardments on whatever mech infantry they pile up on those marshes. There simply is no way, mathematically, for them to attack in the same turn that they declare war.
I even got a leader, which I'll use for either the Apollo programme or the Forbidden Palace.
Picked up Kingdom of Amalur: Reckoning.
Original or Re-Reckoning?
Original or Re-Reckoning?
Haroons right, it's Re-Reckoning. I've never played fable so I can't compare it to that. It has hack-and-slash Action-RPG combat, but pretty toned down. It has abilities, but not so many that you are having to think long and hard about managing your hotkeys. The combat relies on dodging, but you are tanky enough to take a number of hits (provided you are wearing heavy armor). Gameplay is fine but simplistic. ZeroPunctuation described it as baby's first RPG, and I can't really fault that.This is also one of the game that I watch, the original is already retracted, so it's for sure the re-reckoning. What I know it has a grand story and lore, but looking at the gameplay and review, it seems not as I expected, kind a reminds me of fable, and I'm not that impress with fable.
My capital was built at more or less the geographical centre of Korea. To the north of Pyongyang to keep things real, of course.MechInf are already in play, but you still haven't built your FP?!?
Bad Takh! No cookies for you!