Discussion in 'Civ5 - General Discussions' started by Artifex1, May 10, 2014.
What scenerio? A civ 8 hexes from your capital?
Contact to a warmonger-Civ within the first 10-15 turns or so, even if I don't know where they are yet -> Insta-DoW. I know I'm not going to like them and they're not going to like me, nobody is going to have a DoF with them and I haven't met any other Civs yet, so it's basically a free DoW. I'll usually use my first 2 Archers to pick off their units, farm exp and make sure that they can't expand, steal a worker if possible etc. Doesn't really work on Deity, but it does on any other difficulty.
I'll usually not try to take Capital though - except if it's in a REALLY good spot - and instead use them to level up my army as much as possible.
An unguarded worker. There's nothing more disrespectful than an unguarded worker next to a scout in a border. Workers have to be guarded sometimes, if possible.
If I was Persia.
1. If a civ is nearby and scouting my ruins. Or
2. If I have military units. Or
3. If my computer's turned on.
I've read that people like to take out Venice the second they discover it because it's easy to do early-game and it's one less Civ to deal with but I feel like giving Venice a chance is a bit more noble.
If I happen to get lucky with 2-3 unit upgrades through ruins, I may try to take out a small competitor sitting on valuable resources.
#1 Reason: AI has an unguarded SETTLER near where I intend to found my next city.
My unit that was guarding the area enslaves the AI's settler to a worker and I'll declare peace about 10 turns later.
Or not. If they're close enough to be sending settlers where I want to put a city, I want to really cripple them. So I may stay at war, looking to grab another worker or settler, and spend the time earning XP to promote my units.
Sweden -» Honor -» Great general faster -» Rock'n roll.
Or, if Maya is a near neighbor : Oracle is mine, never yours.
Or, to steal stuff : workers, settlers.
Or, if I roll a map for domination, usually with composite bowmen.
Hello, my name is Greece. I like long walks, talking into the night, and forward settling next to your capital.
No need to DoW with these pals. They're such nice guys, they'll do it for you.
3. Venice. I just. Can't. Resist.
4. Unholy trinity (Austria, Venice, Greece) that simply cannot exists in the same world if I'm one of them or Germany.
5. Unprotected settlers wondering towards my sweet spots.
Huh... That's a good idea, how did I never thought about doing that...
If I see an unguarded settler, I take it. Period.
Seems the main provocation is seeing an AI settler where you don't want to see them... Yes, I agree...
And if I have a warmonger close by I now routinely prepare for an early war. If the AI capital is within six hexes, I may even...situational, of course...grab the Honour GG and put a citadel up as close as I can to the AI capital....and maybe even grab a few choice hexes in the process. Although the AI will sometimes retaliate with a GG, they seldom seem to do that. Though they may have a GG or two wandering around.
Actually I'm kind of curious just what motivates the AI to plant citadels??? I haven't figured out any discernbile pattern yet....
If I were better at early war, I would do it a lot more often!
I played Attila and got a RAM upgrade first thing. I nicked a CS before anyone saw me.
Yeah, I did that once too, felt awesome until I realized that the city was in an absolute horrible spot.
I don't tend to take over CS. But if I could do it before anyone knew I might consider it--that's an interesting idea...hmmm.
If I'm planning on warmongering troughout the game and Greece, Siam, Austria or any other civ that's going after city-states is close to me. I rather take them out before they've got much allied city-states. I just need them too much on Immortal to keep up with especially faith and culture.
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