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What's a good "Deal"

Discussion in 'Civ6 - General Discussions' started by Dragonsfire, Mar 7, 2018.

  1. Dragonsfire

    Dragonsfire Chieftain

    Joined:
    Nov 8, 2001
    Messages:
    38
    Location:
    Canada
    Im getting annoyed with these, 1-4 gold for 30 turns, I refuse most of them.
    Right now "Peter" wants Spy for 1 chocolate, 22 gold and 9 for 30 turns. The highest in a while, sometimes they go down to 1 and open borders.
    Will take it this time.
     
  2. KandAffar

    KandAffar Chieftain

    Joined:
    Nov 6, 2001
    Messages:
    40
    Location:
    U.S.A
    A good deal needs two characteristics:

    1. It increases your chances of winning.
    2. You don't think you can get (or won't try to get) a better deal.

    A deal does NOT need to be fair to be good.

    Here is a hypothetical: I offer to give John and Joe $20 if they agree how to split it. The catch is John has to decide how to split it, and Joe only gets to say yes or no. They only get one chance.

    Theoretically, if John proposes to give Joe $1 and keep 19, Joe should say yes, because he will still be better off with only $1 than he is now.

    Apply that theory to the game. Selling an extra amenity for 1 gpt to a civ that only has three cities and is trapped by Tundra is a good deal, unless you think you could sell it for 2.
     
  3. Trengilly

    Trengilly Chieftain

    Joined:
    Oct 18, 2017
    Messages:
    250
    Location:
    California
    I tend to sell anything and everything I can to the AI for whatever I can get.

    But those you list are pretty low. The amount the AI will offer varies widely depending on how much they like you, if you have alliances with them, and if they are in need of the resource or amenity.

    For example when selling a Great work of Writing I've had civs flatly turn me down because they don't have space for it or hate me (they ask me to pay them to take it!) but I've also sold one for just over 100 gold per turn! because the AI civ was allied with me and had decided he was desperate for culture.

    But for amenities - if you aren't disliked 6 or 7 gpt is typical. 8 or 9 or higher if they are short amenities. If they don't really need any amenities and don't love you they often seem to settle in on 4 gpt.

    I love selling art - you can make a killing 1000+ per painting and the things don't theme and just get in the way of my archaeology museums!
     
  4. Disgustipated

    Disgustipated Warlord

    Joined:
    Nov 14, 2006
    Messages:
    8,924
    Location:
    Las Vegas
    I won't do deals for small amounts anymore, it helps the ai too much. Last game with a lot of warmongering ai was asking for all my luxuries for 1 gold. Useless. Granted no one else will give me more, but I still won't do it. Later they were demanding all my luxuries.

    Only one to give extra consideration to is Wilhelmina if you want to improve relations with her.
     
  5. Dragonsfire

    Dragonsfire Chieftain

    Joined:
    Nov 8, 2001
    Messages:
    38
    Location:
    Canada
    So being "friends" is a worthwhile situation ? I normally dont do that and have not. allot of them want open borders and only offer 1gold, in this present game my two cities have crossed the water so no passage, playing Islands again so ship travel can be long turns.
    Generally always need amenities, Paintings, Hmmm :) playing vanilla so have not seen R&F.
    Thanks!
     
  6. Disgustipated

    Disgustipated Warlord

    Joined:
    Nov 14, 2006
    Messages:
    8,924
    Location:
    Las Vegas
    In the early game it can be worth it to give them those open borders, often they offer 1 gold per turn which isn't bad. I usually don't get offers of 1 gold. If you want long term friendships, this is the first step. Usually some turns after you accept their offer of open borders they will propose a declaration of friendship. And eventually you can work up to alliances (assuming you have Rise and Fall expansion). And yes, if you aren't planning on conquering huge amounts, it is very worth it to invest in alliances. The bonuses are quite good. If you are going full on warmonger, then don't bother. Keep in mind though when you accept those kinds of deals, that if you haven't settled everywhere you want to settle, the AI may try to sneak through and settle behind you (though with luck it will loyalty flip), so giving open borders isn't entirely without risk, but worthwhile if you want to try to establish friendships.
     
  7. Dragonsfire

    Dragonsfire Chieftain

    Joined:
    Nov 8, 2001
    Messages:
    38
    Location:
    Canada
    Ok. The sneak in a city is one of my peeves, I now do them closer and buy tiles so their is not room to put one in their, usually three cities in a group triangle.
    I dont do conquests, though when some one declares war I wait three times for them to "make peace" trash as much of the armies I can. I time I kept going and after eight attempts I said yes and they gave me all their land so I ended up with half the map lol.
     

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