I'am playing BTS, usual emperor/immortal player and one deity wins with (fin/phi) leader. Usualy when i make a war i try to destroy the civ (or vassalize it) in one shot, the war is fast at start but slow in the end due to healing turns. I am not sure my tactics is the best and i would want to be better at warieness. My question is : is it best to do a fast war to take a maximum of land/cities and make peace/cease-fire to heal or is it best to go till the end in one shot ? Pros and cons of stop then resume war : pros : * we can get techs or gold to make peace/cease-fire * we can heal units heavily damaged till fully health * we can redclare war and do a surprise attack * keep a city protected by heavily damaged units that would have been retaken if not at peace (it's the case in my actual game) * WW can be reduced that way ? (not sure on this) cons : * loose 10 turns while oponent can regroup and consolidate position * 10 turns is way too long to heal, 3 or 4 turns could be enough * units are immobilized for nothing Any thoughts on this ?