snowern
Chieftain
- Joined
- Aug 5, 2017
- Messages
- 91
What should I be getting?
The best I've done is T628 Future Tech on Next War.
But I have no examples to aim at. Don't know which strategies to use. Looking at the HoF Space Colony listings is an idea, but Tiny Islands isn't exactly popular, and there's a lot of Hut reliance.
Other constraints: Any Philosophical leader of Rome (unrestricted), no Huts (no crazy luck), Low Sea Level, 18 civs. This is for making giant cities, and tech rate+REXing is what's holding me back.
Or are Huts needed? Trying with zero AIs and just going island hopping with scouts doesn't really do a whole lot though. You get a few techs, but no capitals to take, there's less food because there's less capitals, and no foreign trade routes.
EDIT: Archipelago Tiny Islands. Didn't know Big & Small also had "Tiny Islands": https://forums.civfanatics.com/threads/civ-iv-bts-max-pop-reached-2-31.676311/
The best I've done is T628 Future Tech on Next War.
But I have no examples to aim at. Don't know which strategies to use. Looking at the HoF Space Colony listings is an idea, but Tiny Islands isn't exactly popular, and there's a lot of Hut reliance.
Other constraints: Any Philosophical leader of Rome (unrestricted), no Huts (no crazy luck), Low Sea Level, 18 civs. This is for making giant cities, and tech rate+REXing is what's holding me back.
Or are Huts needed? Trying with zero AIs and just going island hopping with scouts doesn't really do a whole lot though. You get a few techs, but no capitals to take, there's less food because there's less capitals, and no foreign trade routes.
EDIT: Archipelago Tiny Islands. Didn't know Big & Small also had "Tiny Islands": https://forums.civfanatics.com/threads/civ-iv-bts-max-pop-reached-2-31.676311/
Last edited: