Playing on 4.16 as 4.19 wasn't yet available when this game started. Amway in this version prior to all versions before fighters are kind of overpowered? they always one-shot heavy bombers making "bombers" in general completely useless as at that point everyone can upgrade the fighters to have 2 interceptions per turn. so even air sweeping won't help as you can't sweep twice and would need double the amount of fighters. Just outright killing bombers in oneshoot with zero downside for the defender makes defending way to easy and hence bombers completely useless.
thoughts? Why was this change done? before bombers took damage and could be rotated in and out to heal but with them dying like flies makes them useless.
thoughts? Why was this change done? before bombers took damage and could be rotated in and out to heal but with them dying like flies makes them useless.