MKDELTA3
Warlord
So I've been thinking of making a mod where the ranged mounted units wouldn't be tru ranged units but would have a ranged first strike like the Zulu Impis.
Apparently what gives the Impis their ranged first strike is the following somewhat cryptic promotion:
The true meat and bones of the first strike appears to be the <RangedSupportFire> tag, but it has no numeric value, only true. So how does the game determine the strenght of the attack? I haven't played the Zulus that much but from what I remember it seemed to be notably less than the melee attack. But is it some fixed value ( ) or a percentage of combat strenght or what?
Apparently what gives the Impis their ranged first strike is the following somewhat cryptic promotion:
Spoiler :
-<Row>
<Type>PROMOTION_ANTI_GUNPOWDER</Type>
<Description>TXT_KEY_PROMOTION_ANTI_GUNPOWDER</Description>
<Help>TXT_KEY_PROMOTION_ANTI_GUNPOWDER_HELP</Help>
<Sound>AS2D_IF_LEVELUP</Sound>
<PortraitIndex>9</PortraitIndex>
<IconAtlas>EXPANSION2_PROMOTION_ATLAS</IconAtlas>
<PediaType>PEDIA_ATTRIBUTES</PediaType>
<PediaEntry>TXT_KEY_PROMOTION_ANTI_GUNPOWDER</PediaEntry>
<CannotBeChosen>true</CannotBeChosen>
<RangedSupportFire>true</RangedSupportFire>
<LostWithUpgrade>true</LostWithUpgrade>
</Row>
<Type>PROMOTION_ANTI_GUNPOWDER</Type>
<Description>TXT_KEY_PROMOTION_ANTI_GUNPOWDER</Description>
<Help>TXT_KEY_PROMOTION_ANTI_GUNPOWDER_HELP</Help>
<Sound>AS2D_IF_LEVELUP</Sound>
<PortraitIndex>9</PortraitIndex>
<IconAtlas>EXPANSION2_PROMOTION_ATLAS</IconAtlas>
<PediaType>PEDIA_ATTRIBUTES</PediaType>
<PediaEntry>TXT_KEY_PROMOTION_ANTI_GUNPOWDER</PediaEntry>
<CannotBeChosen>true</CannotBeChosen>
<RangedSupportFire>true</RangedSupportFire>
<LostWithUpgrade>true</LostWithUpgrade>
</Row>
The true meat and bones of the first strike appears to be the <RangedSupportFire> tag, but it has no numeric value, only true. So how does the game determine the strenght of the attack? I haven't played the Zulus that much but from what I remember it seemed to be notably less than the melee attack. But is it some fixed value ( ) or a percentage of combat strenght or what?