Well, I've been playing civilization IV quite a bit, and come to the conclusion that there are really 3 different victories:
1. Diplomacy
If you are hoplessly behind other civs in mid/late game, this still enables a way to win the game, even when any other victory would be impossible.
2. Space race = Domination Victory = Conquest Victory
The reason I consider these victories to be the same is that I think if you can win one of them you can also win using the others. In most of my games, I conquer at least one other civilization in early/mid game, so usually I have the largest empire. This will enable me to tech ahead, so usually I just stop expanding and go for space race victory. I could perhaps also use my advantage to continue waging war and go for conquest, but this would require much more micromanagement, so I simply can't be bothered. Similarly, if you are going for conquest victory, you might as well stop after taking over the first couple of civilizations, invest in your cities and go for space race. You will have the largest empire, and so it will be easy.
3. Cultural victory
If you want to go for cultural victory, you have to start planning early, and generate a lot of great artists probably. You have to have a pretty good starting location. In fact, you probably have to have such a good location that you could have won the ordinary way, by generating great scientists, focusing on research, teching ahead and perhaps taking over another civilization.
Many will perhaps not agree with all of this, but I would like to know if anyone has ever won a game using domination/conquest victory that could not have been won by going for space race. Also, my experience of all of this is on Civ IV vanilla, playing emperor.
1. Diplomacy
If you are hoplessly behind other civs in mid/late game, this still enables a way to win the game, even when any other victory would be impossible.
2. Space race = Domination Victory = Conquest Victory
The reason I consider these victories to be the same is that I think if you can win one of them you can also win using the others. In most of my games, I conquer at least one other civilization in early/mid game, so usually I have the largest empire. This will enable me to tech ahead, so usually I just stop expanding and go for space race victory. I could perhaps also use my advantage to continue waging war and go for conquest, but this would require much more micromanagement, so I simply can't be bothered. Similarly, if you are going for conquest victory, you might as well stop after taking over the first couple of civilizations, invest in your cities and go for space race. You will have the largest empire, and so it will be easy.
3. Cultural victory
If you want to go for cultural victory, you have to start planning early, and generate a lot of great artists probably. You have to have a pretty good starting location. In fact, you probably have to have such a good location that you could have won the ordinary way, by generating great scientists, focusing on research, teching ahead and perhaps taking over another civilization.
Many will perhaps not agree with all of this, but I would like to know if anyone has ever won a game using domination/conquest victory that could not have been won by going for space race. Also, my experience of all of this is on Civ IV vanilla, playing emperor.