Found some info for you while I was looking for Maps of the aiel waste...
Shara is known to have five walled seaports along the southern shore, in which all foreign seaborne trading is done. Only a few maps showing the Shara shoreline exist, and many are incomplete, for simply coming within sight of the eastern coast brings a fierce and often deadly response from the natives. The five walled ports in the south are the only allowed landfall for foreign vessels, and the Sea Folk (at least) are wise enough to avoid the chance of shipwreck anywhere else along that coastline.
Also in Chapter sixteen they show a map of Shara with 5 diamonds on the bottom, and they're labeled "safe Ports". That's the only way to access their lands it seems. How can we put this in? Create 5 names that are Randlandish? I haven't found any evidence of a name, just these refrences.
Kept reading and saw this under Chapter sixteen as well:
With the Ocean on two sides and mountains, cliffs, and a chasm on the other two, Shara has had little difficulty in limiting foreigners' access. All outsider trade is strictly confined to the six specially designated trading towns scattered along the Cliffs of Dawn and the five trading ports on the southern coast.
So they have 11 cities which can be used... compared to the other civs, that's quiet a few. We need to limit them dramaticly. I'll try and see if I can edit them to hinder their progress a bit so they don't become the only logical choice to play.
Also, was thinking of making it so no unit can pass over mountains, and we can put some passes through the Waste, and six passes into Shara... the ones in Shara should have cities already making them choke points...
Should probably make their units very weak on attack, but high on defense...
One comment on the Huge Map... I think Randland may be a tight fit when I finish with all the city names I have.
If you're around this weds after 3pm pac time, or thursday, I'm going to be working on the MOD. We can try and get some ideas linked together. The map is already imported into the mod.
This map is very very accurate Cam. I'm very impressed.