Wheel of Time (WoT) Project! Come help out!

You could make them Militaristic for sure, and maybe Agricultural so they get extra food. There really are tons of those guys in the Waste.
 
Gogf, sorry it took me awhile to get back to you. Could you possibly start on a unit right now? If you can I need a unit called a Trolloc. It needs to be taller and have a little more bulk then most units. The feet are Goat-like hooves, It's face looks like a wolf, and it has a mans body. (correct me if Im wrong) Its weapon is a curved blade. There is a picture of one on book number five, and mabey others, if you need more detail.
 
http://www.wizards.com/wheeloftime/article.asp?x=wx20020305h

Try the trolloc from that site, though he is a ramshead trolloc. Thats actually a good illustration of them, rather than looking like someguy in a horned helmet. The illustrations are pretty much the only good to come out of the d20 WoT.

They have a big army tjedge, but not any big cities, they should have a lot of units. Very skilled units. Either way this can we worked out later. Right now i'm just compiling my own ideas until DD is done with the map.
 
Hey Drummer how goes the map?

We should probably get a list together of what stuff we need.
Units.
Leaderheads.
Techs.
Misc. Graphics.
and so on.
 
I always make a list of the civs first (Which I think is done)
Then I get :
Units
Resources
Improvements
Wonders
and then I figure out what Techs I would need for those and the Worker Jobs, etc.

The Leaderheads, Terrain and other graphix I do on the side when I go blind looking at lists.
 
Shadowspawn and people dumb enough to think they might be made into Forsaken:
Darkfriends, Trollocs (Shaidar Haran?), Myddraal, Draghkar, Darkhounds, Graymen, Darklords, Forsaken?, Eyes of the Dark One (Crows/Ravens).
Seanchan:
Deathwatch Guard (red/black armor), damane/sul'dame, Hailene(settlers/workers for randland), Seekers of the Truth, Morat'torm(Sanschen), Morat'corlm, Morat'lopar, Morat'grolm, Morat'raken, Morat'to'raken.
Flavored Foot units dark Japanese styled spearmen, slightly brighter officer/swordsmen, Fists of Heaven light infantry dropped by to'raken, archers in blue armor with recurved bows.
(As a side note the Seanchan should be limited with their production of exotics in Randland. They simply assimilate the conquered's army)

In the nations of the Randland we see.
For all nations Basic (but flavored) light and heavy infantry, and Basic (also flavored to taste) basic and heavy cavalry. Thiefcatchers?

Some of these flavors should include:
Shienaran Lancers (UU), Shienaran light Cav
Mayene's Winged Guards (UU)
Saldean Light Cav (UU)
Arafellin Swordsman (UU) two-swords
Kandor ?
Cairhienin ? They wear little banners upon their backs (mon in japanese), and have a formidable pike.
Arad Doman ?
Andor- Queens Guard (UU), Two Rivers Longbowman (UU)
Tar Valon -Aes Sedai, Warders, Younglings, Tower Guard
Tear -Defenders of the Stone
Ilian -?
Taraboner -? but with veils. (has two Armies called King's Lifeguard and Panarch's Legion)
Ebou Dari/Altara -?
Ghealdan -? (used to have an Army called Legion of the wall)
Far Madding -?
White Cloaks - Light/Heavy cav/infantry, Questioners (UU) (I am thinking the whitecloak units could have hidden nationality which would allow them to 'root out Darkfriends' wherever they see fit) Altara had/has an army called Guardians of the Gate
Aiel -Very Light Infantry/Scout (incredibly cheap fast weak unit), Aiel Warriors (slightly less cheap, slightly less fast, much stronger), clan chief (as army), wise one, gai'shin?
Rand and company -Asha'man, Band of the Red Hand (combined army with a 4:1:1 ratio of pike/billmen:crossbowmen:cavalry), Legion of the Dragon (crossbowman)

Thats what I have on the armies.
 
Red Boxer, The map is pissing me off right now. Adding rivers sucks. Making the river that runs from Tear to Tar Valon isn't going to work. It really messes my map up. As far as anything else im to busy right now. Has anyone heard from gater in awhile?
 
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