Heathcliff
Tactician
Hi,
I've noticed in my games that my biggest weakness is that sometimes i build too many buildings and the years just fly past without my civ improving on the leaderboard.
I've also noted that my best games are those where I go to war early and often.
Those I usually win (imm difficulty).
I think it's because the AI handles expansion and peaceful years good.
But war really bad - it's often just to throw some siege at their stack and then attack it and after it's dead you can pickoff the cities.
So my questions to you are:
1. Do you decide of a gameplan before the game, like i want to attack with a certain type of unit?
2. Do you attack when you have built all the buidlings you can or need and then you have to produce units?
3. Do you look for weak AI's and pick on them?
4. Can you win culture or space without going to war a single time?
(I mean a normal pangea map on nr 4, with some warmongers around you)
5. Do you feel you have to wage wars to win the game?
I've noticed in my games that my biggest weakness is that sometimes i build too many buildings and the years just fly past without my civ improving on the leaderboard.
I've also noted that my best games are those where I go to war early and often.
Those I usually win (imm difficulty).
I think it's because the AI handles expansion and peaceful years good.
But war really bad - it's often just to throw some siege at their stack and then attack it and after it's dead you can pickoff the cities.
So my questions to you are:
1. Do you decide of a gameplan before the game, like i want to attack with a certain type of unit?
2. Do you attack when you have built all the buidlings you can or need and then you have to produce units?
3. Do you look for weak AI's and pick on them?
4. Can you win culture or space without going to war a single time?
(I mean a normal pangea map on nr 4, with some warmongers around you)
5. Do you feel you have to wage wars to win the game?