When not to settle in place – a uniquely doomed Civ

Well, you still have Dave telling you about cottages, so that's something at least :lol:

But, yeah, don't forget the fundamental mantra.
 
do hamlets add population to your civ and closest cities? I barely play civ 4 games so I completely forget
 
not exactly ... he's changed his tune :eek:


well okay... there was more to that post :mischief:nice to see you around, mr. obsessed with land :)

haha, yeah that's one of my fav of his quotes. it's even funnier in the context of his debate with obsolete who swears off cottages. that's the mark of a good game when two guys can have such divergent opinions and both be right :lol:
 
Can you post the save? It would be fun to see who can do the best with that miserable start :).

Airefuego,

I'm with AngryZealot. I know I'd have no hope of winning, but I have a few ideas I'd like to try. If you could, would you please post a save?
 
You really gonna try that game? I think you're totally screwed.

If you insist, I would:
- build a settler and lots of archers
- declare war on someone and hope they raze your capital
- since you have a settler, not having cities won't kill you
- settle on the coast

Chance of suck-cess is still zero though.
 
You really gonna try that game? I think you're totally screwed.

If you insist, I would:
- build a settler and lots of archers
- declare war on someone and hope they raze your capital
- since you have a settler, not having cities won't kill you
- settle on the coast

Chance of suck-cess is still zero though.


That's hilarious, your strategy is basically settling on the coast with the loss of dozens of turns. This should be a variant. 8 tile OCC.

Actually, he has more than 8 tiles and stone. He could do a wonder strat and go pyramids. Yeah, it just might work for awhile.
 
You really gonna try that game? I think you're totally screwed.

If you insist, I would:
- build a settler and lots of archers
- declare war on someone and hope they raze your capital
- since you have a settler, not having cities won't kill you
- settle on the coast

Chance of suck-cess is still zero though.

sylvanllewelyn,

And what better way to learn how to overcome some of the more difficult features in Civ than to play where your chances of success are zero? :)

It'd definitely teach me a lot about the game, that's for sure.
 
will someone please answer this question do hamlets add population to your civ and closest cities?
 
will someone please answer this question do hamlets add population to your civ and closest cities?

No they do not. they add commerce only food will increase your population.
 
And the Hanging Gardens ;)
 
thank you struttrboy
 
My first thought upon looking at your pics was that settling in place was a bad, bad idea even without knowing that you would eventually be trapped. Right off the bat you waste several coastal tiles that will never get bonuses from lighthouses/colossus, and you won't get teh benefit of the coastal resources until much later. Combine that with the lack of overseas trade routes, and you can see why it's better to settle either on the coast, or farther inland.

Funny story though, good post.
 
Right off the bat you waste several coastal tiles that will never get bonuses from lighthouses/colossus, and you won't get the benefit of the coastal resources until much later.

never get bonus from colossus? sure they will, as soon as we find a way to build it or capture it :lol:. it counts for all water tiles.
 
LOL. Best start ever. :rolleyes:
 
that belongs to me on civ 3 conquests, I expanded like crazy, then built up my tech then military, I was the best, andit was on the hardest level, which I forget the name for it is,lol, my bad on that
 
KMad,

And is rendered obsolete by Astronomy. :sad:
ah, but that's the beauty of not being able to make ships. we have no need for astronomy. :lol: glass half full! just kind of ignore the fact that it's what's keeping us from making colossus in the first place *giggle*.
 
Hey all, thanks for the comments! :) and well-deserved taunting ;)

Yep settling in place was definitely the wrong move :crazyeye: - I think I was getting too greedy thinking the blank grasslands tiles might contain strategic resources. Well, one did, but it wasn't exactly worth it! :cry:

Also I was guilty of trusting the start generator too much, I guess because starting positions are usually pretty good these days after all those patches etc.

As for the mountain "blocking" bug, I don't know if it is a bug or not, the map was a small “medium-and-small” map which I know can turn out archipelagic-ish or island starts, for all I know I am on the big part of a smallish island. As if the start could get worse.

So now I'm curious to play it out and see how it goes. I see I'm not the only one so I'll definitely post a save in few days when I get home from holidays.

A
 
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