Enj0y
Chieftain
Hey Guys-
I'm looking to beef up trading/trade routes. I'm a sucker for logistics and infrastructure and it's the backbone of a nation. I'm looking for a way to disconnect the yields of trade routes from districts and what not. I'd like to be able to ship food, production...etc. into and out of a city based on what the city actually produces and send it to where it is needed. Even other civs/city-states if it's called for. So far I've only been able to modify trade routes based on things like districts, luxuries, trading posts...etc.
Most developed nations feed their industrial, economic, and tech centers (usually based on the coasts) from somewhere else (like the midwest in the US). And they return the favor by sending back tech/capital/equipment to the ag centers. I'd like to be able to vaguely recreate this and have my cities be able able to support each other like a connected empire. Not just have a network of disparate cities that have to, more or less, do everything in house.
Any ideas on where I can find the guts of the trader/trade route systems so I can make my dream a reality.
I'll leave military supply lines and such for another time. I'm fairly certain the tools available to modders at present are woefully inadequate to handle that task. But the basic internal economics of an empire should be within reach at least (hopefully).
Thanks for the help.
I'm looking to beef up trading/trade routes. I'm a sucker for logistics and infrastructure and it's the backbone of a nation. I'm looking for a way to disconnect the yields of trade routes from districts and what not. I'd like to be able to ship food, production...etc. into and out of a city based on what the city actually produces and send it to where it is needed. Even other civs/city-states if it's called for. So far I've only been able to modify trade routes based on things like districts, luxuries, trading posts...etc.
Most developed nations feed their industrial, economic, and tech centers (usually based on the coasts) from somewhere else (like the midwest in the US). And they return the favor by sending back tech/capital/equipment to the ag centers. I'd like to be able to vaguely recreate this and have my cities be able able to support each other like a connected empire. Not just have a network of disparate cities that have to, more or less, do everything in house.
Any ideas on where I can find the guts of the trader/trade route systems so I can make my dream a reality.
I'll leave military supply lines and such for another time. I'm fairly certain the tools available to modders at present are woefully inadequate to handle that task. But the basic internal economics of an empire should be within reach at least (hopefully).
Thanks for the help.