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Where to place National Epic for maximum great people generation?

Discussion in 'Civ5 - Strategy & Tips' started by EEE_BOY, Aug 26, 2012.

  1. EEE_BOY

    EEE_BOY Deity

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    Given the following scenario:
    4 cities with 3 on river side. The last city has no river or lake access.

    Question is: for maximim great people generation, should the national epic be placed in the city that can't build garden, or should the national epic go to one of the three cities can build garden? Anyone had experience to elaborate, big thanks:mischief:
     
  2. oov

    oov Chieftain

    Joined:
    Jul 25, 2012
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    Not a pro but here's what I think.

    You want it in the same city as the garden (the two effects stack). It's best to put in a a city that has extra great people points from wonders (oracle, great library). In all my games that ends up being my capital. Leaning Tower of Pisa also increases by another 25%. So get that in there too!

    Also, as a side, spamming gardens in every river city is not very effective. You just need 1. Each Great Person you generate increases the cost of the next one (this is independent of the type of GP). It usually ends up that one city will end up producing every GP and the rest will be in constant "catch up mode".

    TL;DR Put it in your biggest wonder city, usually your capital!
     
  3. Chuvi

    Chuvi Chieftain

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    Feb 27, 2009
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    While it is true that the cost of the next Great Person increases every time, the GPP bucket in every city does not reset once a Great Person is born, only the one where the Great Person is born. Therefore, gardens in multiple cities can be effective.

    For example... Let's say the current Great Person costs 400GPP, and the next will cost 500. City A has 399GPP and is generating 4GPP base (5 with garden). City B has 380GPP and is generating 4GPP base (5 with garden). On the next turn, the Great Person is born, and City A now has 4GPP accumulated. City B now has 385GPP. It will take City A 100 turns to generate the next Great Person at this rate, and it will take City B only 23 turns to generate the next Great Person.

    Expanding this scenario with multiple cities should make it clear that you will generate more Great People by using multiple cities because the GPP pool for each city will be staggered. However, if some cities have very high GPP rates and some have very low GPP rates, the low cities will never catch up.
     
  4. prince_caspian

    prince_caspian Prince

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    Naturally, in the city with the highest GP points.

    Also, gardens are great no matter what so build them wherever you think you can afford the specialists.
     
  5. EEE_BOY

    EEE_BOY Deity

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    Chuvi is correct in that multiple cities are generating great people.

    In my case, wonder great people points are evenly spread across 4 cities, because each city has only 1 wonder (GE rushed) to take advantage of social policy with the 33% culture bonus for city having a world wonder.

    Each city will gradually get all culture buildings, plus the +1 great artist slot frôm cathedral. A total of 5 artist slots. Assume all great people point generarion bonuses are made available.

    Now assume the artists are assigned at the same time as cultural buildings become available.the last city without garden should generate 1 great artist at most throughout the entire game, so it can survive without the national Epic. Meanwhile if the national epic goes to a city with a garden, that city may end up generating 1 extra great artist near the end of the game. That is my initial thought process.
     
  6. Syntax Error

    Syntax Error Prince

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    Not yet pointed out yet, but any city can be a GPP farm only if you have enough FOOD. So put gardens on fertile riverside locations. The multipliers will do squat if you can't even get up to decent pop, so you can work specialists without crippling your city.
     
  7. Ribannah

    Ribannah Fighter Druid

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    The National Epic goes where it helps you to an extra Great Person.

    Sometimes you don't build it at all.

    It happens that placing it in your best GP-generating city prevents other cities from ever producing a GP, while they would otherwise.
     

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