Novntis
Chieftain
- Joined
- Mar 16, 2015
- Messages
- 54
Hey all. Long time lurker here (I really only post for bug fixes...). I've been playing with CBP and JFD's Exploration Continued Expanded stably for quite a while on a version of CBP from a few months ago. I recently upgraded my mod loadout to the most recent version of CBP and JFD's ExCE to try out some of the new features, but alas there are some compatibility problems with ExCE on the new CBP version.
By far the most annoying of these weird interactions has to do with ruins promoting ai units to cossacks, tanks, etc. (industrial units) in the early game. JFD knows about this problem from a post on ExCE's thread and is no doubt working out a solution for the next release, but in the meantime I was wondering if there was a way to modify ruin bonuses in the CBP to eliminate unit upgrades. I'd prefer not to disable ruins outright (they're too fun), but obviously that works right now too.
Thanks!
By far the most annoying of these weird interactions has to do with ruins promoting ai units to cossacks, tanks, etc. (industrial units) in the early game. JFD knows about this problem from a post on ExCE's thread and is no doubt working out a solution for the next release, but in the meantime I was wondering if there was a way to modify ruin bonuses in the CBP to eliminate unit upgrades. I'd prefer not to disable ruins outright (they're too fun), but obviously that works right now too.
Thanks!