Okay, I think it would be interesting to look at some key civ V and civ IV aspects and see which you all prefer. I have a maximum of 25 poll options, which means, assuming a pro V, pro IV and neither category, gives me 8 different aspects of the game to work with. So, before I make the poll, which 8 aspects should I include? At this stage, I am thinking: 1 1UPT vs Infinite UPT 2 Cities can defend themselves vs Cities can't defend 3 Social policies vs civics 4 Science earned by population vs science earned by gold 5 UAs vs traits 6 Religion vs no religion 7 Hex tiles vs Square tiles 8 1 culture tile gain per expansion vs civ IV culture expansion method Any ideas, any changes, any replacements? And would anybody mind making votes public (so everyone can see everyone else's votes)?