Which Conquest Tribe is the best?

Which new tribe do you like best?

  • The Byzantines

    Votes: 23 15.3%
  • The Netherlands

    Votes: 32 21.3%
  • The Incas

    Votes: 7 4.7%
  • The Mayans

    Votes: 48 32.0%
  • The Sumerians

    Votes: 22 14.7%
  • The Hitittes

    Votes: 6 4.0%
  • The Porugese

    Votes: 12 8.0%

  • Total voters
    150

Frostyboy

Never Beaten
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Nov 17, 2003
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Location
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I am just curious of what opinions there are of which of the new conquest civs people like most.
 
I also like to hear the reasons for fancying one tribe to another.
What I forgot to write in the first place was of course that the settings are essential to which civ is better than the other.
I mean playing expansionist on a tiny map is lousy compared to a huge one and so on.

Sorry for posting this under "General Discussions" I just forgot about the "C3C forum" when I was writing.



I myself fancy most the Sumerians becaus they are Scientific which gives chaper libraries and therefore cheaper culture and territory exansion, and Agricultural which allows you to settle deserts which other civs can't AND cheaper aqueducts (bravo)

The Enkidu warrior is very useful and cheap and is excellent for both defending and pillaging. The bad thing is that you may experience a too early Golden Age :-(
 
It was a toss up. Mayans rock, ag and ind, the Jav Thrower is great with enslavement.

But the Dutch are really good too. and the Swiss Merc is awesome. but the Mayans edged him out, the Seafaring is good for island hopping.
 
LOL @ Portuguese.

I can't wait to try them out...

...through my birth father's male line I'm part Portuguese -- from the island of Flores in the Azores. :)

I'm looking forward to re-enacting my male-line ancestor's epic journey to New Zealand with those neat Portuguese ships! (Edit: Though of course, he made his voyage much later -- in the 19th century!)

I loved seeing that Caravel monument in Lisboa -- made me feel quite emotional. :crazyeye:
 
I thought they were supposed to be civilizations rather than tribes. Anyway, I don't really like any of them, but I'll pick the Incans and the Hittites since those are the only two that I'd have chosen for the XP.
 
The dutch!!!
They have such nice defences early on. Now an archipelago map is finnaly some fun.
 
Originally posted by Frimlin
LOL @ Portuguese.

I can't wait to try them out...

...through my birth father's male line I'm part Portuguese -- from the island of Flores in the Azores. :)

I'm looking forward to re-enacting my male-line ancestor's epic journey to New Zealand with those neat Portuguese ships! (Edit: Though of course, he made his voyage much later -- in the 19th century!)

I loved seeing that Caravel monument in Lisboa -- made me feel quite emotional. :crazyeye:
You are one of few. Fo you imagine how small Flores is?
(Of course you do. Your father should talk a lot about that :) )

Try AoD scenario. Azores is one of our 5 cities...
Yeah, that monument is cool. Hapily they keep it after the 1940's exposition of the Port world...

NOW: Why people should like Port? EXPLORATION!
If you think explorations is important,
If you like to know the world,
If you want light in your world map,
If you want to exchange trade/gold sooner,
If you want to know your neighbours sooner (especially good for wonder races...)
If you want to know of the better placement for early cities (when a city in the right place can be a settler or a wonder boomer!)
If you think knowledge is power,
in resume,
If you want to EXPAND!!!

Choose Port!

Want settlers? Put your cities next to grassland
Want wonders? Put your cities next to forest
Want money? Put cities next to bonus resources
Want happy citizens? Grab luxuries
You know the map = You have the advantage!
Want science? Visit Goody Huts! 2 to 15 techs reported!
Want bonus cities? Grab settlers or Civilize those goody huts
Want lesser barbs? No Barbs from one of the sources!

Xpansionistic gives you an advantage in the early age that you only have to manage during the rest of the game. IF others manage to survive till much later... :evil:

Ocean? No problemo!
Suicide Curraghs grant VERY early kowledge of your buddies. Or foes...
This leads to early boost in techs/money! Fundamental in Sid level!
UU never sink! Early as Astronomy!
Other ships never flee you: you want, they sink!
(They won't turtle in ports: they can't either play you on sea!)


Agricultural gives food > Early cities in better positions are better.
And food is of no relevance in later ages, where settler diaherrea won't be needed.

Religious allows you to change gov > Make use of anarchy.
Never say no to a thing before try it. Anarchy is a good GOV
Check it in this thread!

Scientific grants a tech per age > :lol:
Xp grants you more during the first age, when they are badly needed.

Industrious allows faster workers> Choose a good gov and don't complaint

Militaristic grants more armies > Good, but...
With Xp you have a good chance of a early sci leader and that odd advantage is not so big...

Commercial > Corruption is barely equal. Just too high.
Com doesn't have any REAL influence...

Seafaring > We have that. Enjoy :cool:

Xpansionistic > This boosted trait is also supplied :D

Food/Shield/Trade in city square:
Early ages: Better locations beat that marginal advantage
Later ages: My 37 shields will produce the same of your 38...


Lema: "Grab all you can ASAP and never stop expanding with your well-rounded civ"

Signed, Ricardo Magalhães
from the CIV that SEES all
(sounds like Saruman speaking of the eye, doesn't it ;) )

EDIT: Religious CIVs taken down! Link added.
 
BYZANTIUM!!
 
Portugal. I played `em in my first epic game. Carracks are awesome.
 
Originally posted by Enkidu Warrior
You've converted me! After my Mongol game I'm playing as the Ottomans, then I'll try Portugal!
:)
And play a Regicide. Our king fortifying is sooo cool. :cool:
Originally posted by Smellincoffee
Portugal. I played `em in my first epic game. Carracks are awesome.
Try AoD. Carracks rule :D

Xen, get over it and admire Port superiority ;)
Come, on a Galley that bombard when you don't have whom to bombard and can't get to most of enemy (unknown) cities, with Sci trait instead of Xp? Give up and embrace Port :p ;)
 
My vote was for the Mayans. Their UU with enslavement is cool. Attack the barbs and possibly get another slave worker!
 
The Dutch are awesome. A start location by the river and you are set. Extra food and extra gold :D. And those Swiss Mercs are pretty nice.
 
Originally posted by Portuguese

:)
And play a Regicide. Our king fortifying is sooo cool. :cool:

Try AoD. Carracks rule :D

Xen, get over it and admire Port superiority ;)
Come, on a Galley that bombard when you don't have whom to bombard and can't get to most of enemy (unknown) cities, with Sci trait instead of Xp? Give up and embrace Port :p ;)

Portugal is but a smear on the boot of the Byzantine armies ;)
 
The Mayan is the only reason for me to buy Conquests. Without the Mayan, I'm a lot better off with the Ottomans in PTW.
 
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