So I was playing a Huge Regent Archipelago 80% Water Warm Temperate 4 Billion Years 7 Opponents Raging Barbarians Normal AI Aggression as England vs America, Arabia, China, France, Germany, Korea, Russia with all the usual win conditions enabled and no modifications on Civ III Complete when...
With about 20 turns to go...
I noticed that my victory conditions were converging. I had no objective at the beginning of the game other than to just play a chilled game where I didn't try to do anything other than be first to the best Great Wonders and to settle as many free islands as possible and to build them up to the point where they were pretty much self sufficient.
With about 5 turns to go I still hadn't decided which win to optimise, so I just continued as I had been. With 3 turns to go I realised I could have any of three wins and deliberately delayed my domination victory while I tried to decide:
So I am stuck here one turn from victory not knowing which is the best type of victory to take.
I have large numbers of Modern Armour Armies outside of numerous (some empty) AI towns making the 66% Domination 1 turn away.
I have the last space component 1 turn from being produced.
My capital is 1 turn from a 20k Cultural victory.
I could delay my invasions, I could sell all my Culture buildings, I could stop my citizens from producing Shields or I could complete all three and press End Turn and let the computer decide which will be my victory condition.
Q. If I went for all three in one turn, which victory would the game give me?
Q. Which of the three is the coolest type of victory condition?
Q. What's your favourite victory condition?
Q. Do you ever delay a victory because you wanted a different victory condition?
.
With about 20 turns to go...
I noticed that my victory conditions were converging. I had no objective at the beginning of the game other than to just play a chilled game where I didn't try to do anything other than be first to the best Great Wonders and to settle as many free islands as possible and to build them up to the point where they were pretty much self sufficient.
With about 5 turns to go I still hadn't decided which win to optimise, so I just continued as I had been. With 3 turns to go I realised I could have any of three wins and deliberately delayed my domination victory while I tried to decide:
So I am stuck here one turn from victory not knowing which is the best type of victory to take.
I have large numbers of Modern Armour Armies outside of numerous (some empty) AI towns making the 66% Domination 1 turn away.
I have the last space component 1 turn from being produced.
My capital is 1 turn from a 20k Cultural victory.
I could delay my invasions, I could sell all my Culture buildings, I could stop my citizens from producing Shields or I could complete all three and press End Turn and let the computer decide which will be my victory condition.
Q. If I went for all three in one turn, which victory would the game give me?
Q. Which of the three is the coolest type of victory condition?
Q. What's your favourite victory condition?
Q. Do you ever delay a victory because you wanted a different victory condition?
.