Which one do you build first?

Discussion in 'Civ4 - General Discussions' started by Colossian, Jul 1, 2006.

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Which one do you build first?

Poll closed Sep 29, 2006.
  1. 1. Barracks

    16 vote(s)
    34.8%
  2. 2. Granary

    23 vote(s)
    50.0%
  3. 3. Library

    5 vote(s)
    10.9%
  4. 4. Forge

    4 vote(s)
    8.7%
  5. 5. Aqueduct

    2 vote(s)
    4.3%
  6. 6. others

    3 vote(s)
    6.5%
Multiple votes are allowed.
  1. Colossian

    Colossian Prince

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    Nov 14, 2005
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    576
    Which one do you build first?

    1. Barracks
    2. Granary
    3. Library
    4. Forge
    5. Aqueduct
    6. others
     
  2. Lockesdonkey

    Lockesdonkey Liberal Jihadist

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    Location:
    Why do you care?
    Assuming that the city is defended and has a religion--and it will, almost all of my colonization parties include a Missionary of my state religion--it will be the Temple or Monastery. If it doesn't have a religion, it would be a Theater.
     
  3. Chamaedrys

    Chamaedrys Emperor

    Joined:
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    Location:
    Germany
    I usually build granary first. The second build is monacastry, forge or barracks. it depends on what is available. I just build aqueducts if i want to build the hanging gardens.
     
  4. Blueberry

    Blueberry Chieftain

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    Jul 16, 2004
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    Location:
    Norway
    I always try to build the pyramids and/or the oracle first.
    If I have another city wich don't build either of them, I build barracks first.
    I have to defend against those damned barbarians. Granaries don't help much if your cities are captured or destroyed.
     
  5. Naismith

    Naismith Prince

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    Feb 27, 2006
    Messages:
    438
    I'm not sure about the question - are we talking about the first city you found, or cities you found (or conquer) after all of these things become available?

    For the first city or two: Usually Barracks.
    Early game: Hardly ever Granary, since I'm going to hit the happiness cap soon, anyway.
    Any part of the game, under almost any circumstances: My first build will never be a Forge or Aqueduct.
    Conquered cities: Theatre or Library if I need to expand borders, Granary if I'm Creative.
     
  6. DigitalBoy

    DigitalBoy Emperor

    Joined:
    Jun 29, 2006
    Messages:
    1,346
    For my first few cities, barracks. Then granaries and culture buildings to get my new cities up to speed with my old ones.
     
  7. armchairknight

    armchairknight Warlord

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    Apr 2, 2006
    Messages:
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    Location:
    Jackson, Michigan
    Barracks. I prefer to start with better warriors.
     
  8. KrikkitTwo

    KrikkitTwo Immortal

    Joined:
    Apr 3, 2004
    Messages:
    12,413
    Depends on the leader, (Expansive=Granary First, Agressive maybe Barracks First, Industrious Maybe Forge first)
    In doubt or when tied Granary gets high priority
     
  9. DrewTate

    DrewTate Prince

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    Sep 4, 2005
    Messages:
    596
    Granary because then soon that city will be able to build a settler and build things faster. It all equals faster expansion.
     
  10. Black Attila

    Black Attila Chieftain

    Joined:
    May 28, 2006
    Messages:
    90
    Graneries only help to make one's city unhappier, faster. I find that most of my cities will stagnate due to unhappiness at around 7 population, in the early game.

    With my capital, it really just depends. Sometime's Stonehenge if I don't have creative, but usually it would be a barracks.

    Early on, the next 3-4 settlements will have an Obelisk placed in there to expand their borders unless I have Stonehenge or creative. If I do not need an Obelisk, I'll purchase a barracks
     
  11. Olleus

    Olleus Deity

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    Location:
    Beyond the Veil
    Theatre->granary->(courthouse if maintenance is high)->forge->barracks/library
     
  12. BCLG100

    BCLG100 Music Master

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    Location:
    Lahndan
    depends-early war then im building a barracks first, otherwise a granary.
     
  13. Esox

    Esox In Search of Inspirado

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    Location:
    Castle Aaarrghh
    Funny that a poll asking what you build first is multiple-choice.

    But I said granary. Good for building slaves - er, I mean, whatever it is you need.
     
  14. Feyd Rautha

    Feyd Rautha Prince

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    Jun 29, 2006
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    Male
    Location:
    Louisville, KY
    I normally lead with a granary unless a city is having issues with growth due to poor food tiles. Then if coastal I lead with a Lighthouse and if landlocked I kick myself for building (or capturing and not razing) a stinker.

    Later in the game if I'm building a resource outpost or dealing with a recently captured city (or just filling out some land) I'll lead with a theatre since the town's growth isn't as important as the beginning of the game.
     

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