Which one do you build first?

Which one do you build first?

  • 1. Barracks

    Votes: 16 34.8%
  • 2. Granary

    Votes: 23 50.0%
  • 3. Library

    Votes: 5 10.9%
  • 4. Forge

    Votes: 4 8.7%
  • 5. Aqueduct

    Votes: 2 4.3%
  • 6. others

    Votes: 3 6.5%

  • Total voters
    46
  • Poll closed .

Colossian

Prince
Joined
Nov 14, 2005
Messages
576
Which one do you build first?

1. Barracks
2. Granary
3. Library
4. Forge
5. Aqueduct
6. others
 

Lockesdonkey

Liberal Jihadist
Joined
Jul 8, 2004
Messages
2,403
Location
Why do you care?
Assuming that the city is defended and has a religion--and it will, almost all of my colonization parties include a Missionary of my state religion--it will be the Temple or Monastery. If it doesn't have a religion, it would be a Theater.
 

Chamaedrys

Emperor
Joined
Mar 14, 2006
Messages
1,267
Location
Germany
I usually build granary first. The second build is monacastry, forge or barracks. it depends on what is available. I just build aqueducts if i want to build the hanging gardens.
 

Blueberry

Chieftain
Joined
Jul 16, 2004
Messages
65
Location
Norway
I always try to build the pyramids and/or the oracle first.
If I have another city wich don't build either of them, I build barracks first.
I have to defend against those damned barbarians. Granaries don't help much if your cities are captured or destroyed.
 

Naismith

Prince
Joined
Feb 27, 2006
Messages
438
I'm not sure about the question - are we talking about the first city you found, or cities you found (or conquer) after all of these things become available?

For the first city or two: Usually Barracks.
Early game: Hardly ever Granary, since I'm going to hit the happiness cap soon, anyway.
Any part of the game, under almost any circumstances: My first build will never be a Forge or Aqueduct.
Conquered cities: Theatre or Library if I need to expand borders, Granary if I'm Creative.
 

DigitalBoy

Emperor
Joined
Jun 29, 2006
Messages
1,346
For my first few cities, barracks. Then granaries and culture buildings to get my new cities up to speed with my old ones.
 

DrewTate

Prince
Joined
Sep 4, 2005
Messages
596
Granary because then soon that city will be able to build a settler and build things faster. It all equals faster expansion.
 

Black Attila

Chieftain
Joined
May 28, 2006
Messages
90
Graneries only help to make one's city unhappier, faster. I find that most of my cities will stagnate due to unhappiness at around 7 population, in the early game.

With my capital, it really just depends. Sometime's Stonehenge if I don't have creative, but usually it would be a barracks.

Early on, the next 3-4 settlements will have an Obelisk placed in there to expand their borders unless I have Stonehenge or creative. If I do not need an Obelisk, I'll purchase a barracks
 

Olleus

Deity
Joined
Oct 30, 2005
Messages
6,478
Location
Beyond the Veil
Theatre->granary->(courthouse if maintenance is high)->forge->barracks/library
 

Esox

In Search of Inspirado
Joined
Sep 21, 2005
Messages
269
Location
Castle Aaarrghh
Funny that a poll asking what you build first is multiple-choice.

But I said granary. Good for building slaves - er, I mean, whatever it is you need.
 

Feyd Rautha

Prince
Joined
Jun 29, 2006
Messages
583
Location
Louisville, KY
I normally lead with a granary unless a city is having issues with growth due to poor food tiles. Then if coastal I lead with a Lighthouse and if landlocked I kick myself for building (or capturing and not razing) a stinker.

Later in the game if I'm building a resource outpost or dealing with a recently captured city (or just filling out some land) I'll lead with a theatre since the town's growth isn't as important as the beginning of the game.
 
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