Simple Simon
Simpleton
I love to play huge maps, with many civs, and many turns. 40 civs on earth map, marathon? Yes, please 
Therefore, I tend to fight drawn-out middle ages land wars (preferably in Asia - not!), with huge numbers of troops. At the same time, such a game setup also means that very early on, war can be the only option to get ahead, and is also extremely profitable.
And so I am always torn on how to use my first Great General. Attach it to a Sword/Axe for a 'Can Opener' (City Raider 3, then all the combat promos, or cover/shock depending on the opposition)? Or a Great Healer (woodsman III + medic III)?
Obviously, it always depends on the situation. If I am in desperate need of a can opener, I make one. No discussion. But it is a real short-term investment: a great healer helps so much once you can stack 5 or 6 units, that I always later think that I should rather have gone for it.
What do you do?

Therefore, I tend to fight drawn-out middle ages land wars (preferably in Asia - not!), with huge numbers of troops. At the same time, such a game setup also means that very early on, war can be the only option to get ahead, and is also extremely profitable.
And so I am always torn on how to use my first Great General. Attach it to a Sword/Axe for a 'Can Opener' (City Raider 3, then all the combat promos, or cover/shock depending on the opposition)? Or a Great Healer (woodsman III + medic III)?
Obviously, it always depends on the situation. If I am in desperate need of a can opener, I make one. No discussion. But it is a real short-term investment: a great healer helps so much once you can stack 5 or 6 units, that I always later think that I should rather have gone for it.
What do you do?