Which unique units or unique infrastructures would you like to see?

TahamiTsunami

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I've enjoyed looking through Guandao's threads for possible choices of leaders, wonders, great people, etc. so I thought I'd get the ball rolling on what unique units and infrastructures that we'd like to see from current or potential civs.

One of the ones I'd really like to see from a potential civ are the Xaa used by Tlingit (were they used and called the same thing by the Haida?) Their armor looks so cool and I'd think they could attack from either land or water! Also gotta mention that it would be pretty sweet to see the Dromedary Spearmen/Archers for Palmyra/Aram/Syria.

I was looking up potential unique units for the Choctaw and the best ones I could find were the Choctaw Battalions used during the Civil War (I haven't found out if they had them under Pushmataha during the War of 1812). I'm still looking to see if there are any better options but the battalion sounds like a solid choice so far.

Its been suggested before that the Ottoman civ could use a Bazaar to replace the Commercial Hub and I'd certainly be in support of that.
 
My kind of thread. This is a good list I think:
Ottomans: UD Bazaar, replaces Commercial Hub. UU Janissary that replaces Musketman.
Byzantines: UD Sacrum Palatium , replaces Govt. Plaza. UU Dromon that replaces Quadrireme.
Inca: UI Tambo. UU Boleadaro that replaces the slinger.
Italy: UB Galleria, replaces Art Museum. UU Condotierri that replaces the Pike and Shot.
Carthage: UB or UD Cothon, replaces Shipyard and comes earlier or Harbor? UU Quinquereme that replaces Quadrireme. Possibly African War Elephant if Hannibal is leader.
Austria: UB Opera House that replaces Amphitheatre, gains music slot when learning Opera and Ballet. UU Grenzer melee class in Industrial Era.
Babylon: UB Eduba, replaces Library. UU Bowman that replaces archer.
Maya: UB that replace shrine or UI built on rainforest Triadic Pyramid. UU Atlatlist that replaces Archer?
Mali: UI Mud Mosque buildable on desert or UB early bank Treasury. UU Sofa that replaces the crossbowmen.
Portugal: UI Feitora. UU Nau that replaces caravel.
Sweden: UB Furniture Warehouse, replaces Workshop. :dunno: UU Karoliner replaces Pike and Shot.
 
Let Assyria have the Eduba. They had the "Royal Library" in Civ5, after all.

Babylon should have the Kudurru as a UI. It should function as a boundary stele to establish territorial claims. I'm thinking it's something you build on the edge of your territory to culture bomb up to 3 nearby tiles.
 
Seeing how those units would require alternate leader...

America - Marines - FDR or Eisenhower
Korea - Turtle Ship - Joseon ruler
Persia - Cataphract - Sassanid ruler
Arabia - Camel Archer - early caliphs
Germany - Prussian Infantry (idk name) - Frederick
France - some heavy cavalry - Louis XIV
China - junk ship or those giant ships of Zheng He

Turkey - on top of Janissaries I want some unique bombard
Byzantium - Dromon (greek fire)

Black african muskemen (Ashanti) or heavy cavalry (Mali, Hausa, Yoruba, Ethiopia), not just ancient stereotype infantry. Also I'd somewhat like to see dhows of Swahilli.

American Great Plains horsemen, who are powerful instead of meh like in civ5.
 
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Definitely liking a lot of these suggestions!

@Naktis Frederick Barbarossa would probably be the best choice to have crusader knights even if his time fighting in the crusade was a bit limited. I suppose it could still be possible that we'll see another leader from that time.
 
I thought you bought too much IKEA lol, though they are nice representatives.
I don't know that much about unique Swedish infrastructure to suggest anything else. After golf courses for Scotland it's plausible.
 
I want the Moais in the game, they may be some kind of unique city-state infrastructure or the Rapa Nui people's civilization, I think the latter is kind of unlikely.

Crusader - can fight both normal fights and theological fights , no idea who can replace or instead be unique unit of some future Civ

I would love to have Crusades in the game, I think they could be unlocked with some kind of specific beliefs like the Warrior Monks.
 
I would love to have Crusades in the game, I think they could be unlocked with some kind of specific beliefs like the Warrior Monks.
I wish that Valletta's suzerain bonus would be you could buy special Knights of St. John with faith who already have a promotion against fighting people of other religions.
 
Prussia under Frederick would have the Death's Head Hussars

No, Frederick only had one regiment that wore a 'death's head' insignia. His dragoons, like the Bayreuth regiment, were much more useful cavalry for him, but the Striking Force of his army was the infantry. Specifically, the Prussian Grenadiers that led infantry attacks - contemporary with Vicky's Redcoats, perhaps with a major Attack bonus. Fred's army in peacetime was billeted among the civilian population and given about half the day off to work in other jobs than the military, so Prussian/German Garrisons under Frederick should add bonus Production to the cities. Also, about a third of Frederick's army was composed of foreigners - recruited, dragooned or shanghaied into service, allowing more Prussian peasants to stay home, work the fields and pay taxes. So perhaps also a UA similar to Genghis' where the Prussians can 'enlist' enemy units into their own army...

Other Uniques:

Louis XIV of France gets Dragoons - mounted scout Upgrades in distinctive cloth stocking caps
Somewhere, somehow, the English really should get a Unique Frigate-replacement: The Seventy-Four - the ship-of-the-line type that represented the perfect blend of firepower, speed, and maneuverability without being too expensive.
Unique Building for the Ottoman Turks: the Hamam, or "Turkish Bath" giving Amenity and Cultural bonuses
Unique Unit (a little off the wall) for Lincoln as US Leader: Homesteader a Settler that can defend itself and move through foreign territory despite 'hard' borders (because Lincoln signed the Homestead Act in 1862 - makes a good alternative to all the Civil War-related 'Uniques' usually associated with him)
 
Black Army under Matthias Corvinus for a Hungary civ. Musketman replacement that's more expensive but comes in earlier at Military Engineering, reflecting the Black Army being one if the first professional armies in Europe.
 
Some suggestions.

Infrastructure:

China: Examination Hall
replaces universities, provides extra culture, great general and great writer points.
France: Salon
replaces amphitheater, can house any great work, and provides +1 great person point to adjacent districts. (e.g. great scientist to campus)
Egypt: Burial tombs
replaces shrine, has 2 slots to hold archeological artifact and will generate a free artifact if the holy site is located in desert tiles/flood plains.
Japan: Jingu
replaces temple. Holy site prayers in cities with this building provide culture and loyalty points. The generated culture will be added to tourism for 10 turns.

Units:

China: Different uniques based on different dynasties:
-Chuku Nu/Nu (Qin)- crossbow that has a fast loading mechanism of ammo. I think we all know what it is.
-Shence Guard (Tang) - replaces pikeman, every existing Shence Guard +1 loyalty to nearby cities.
-Embroidered Guard (Ming)- Elite bodyguard and secret agencies of Ming dynasty. They can gain loyalty points to nearby cities upon combat victory.
-Jakūn gūsa (Qing)- Cavalries that possess archery excellency, also an important administrative division of the government. I suggest they can give governor points upon combat victory. Maybe they kind of crush with Mongol's unique in terms of being ranged-cavalries. But we can make it replace later era cavalries to avoid the conflict.

Egypt:
-Medjay - Swordsmen replacement that fight with increased strength near holy sites/wonders.

-High priestess- replaces Guru, higher faith costs, but can function as medics to both combat and religious units.
 
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I'll deal with Unique Units for few of the Asian Civs and Egypt only in this post.

Egypt:
-I like the idea from the post above about Medjay as a possible 2nd Unique Unit for Egypt. Not sure about them being swordsmen, more like armed scouts. They held administrative and priest roles too so the bonus when defending near holy sites and wonders is a good idea.
- High Priestess doesn't work though. Male Priests (called Wab- I believe) were far more common and held administrative duties beside religious ones. They (Wab) could provide bonuses for culture and faith. The priestess you are probably mentioning if that of goddess Hathor and she dealt with pregnancies and conception, and wasn't a combat medic of any sort.

China:
Chu-ko-nu
- repeating crossbow. Like in Civ5. Fast rate of fire and deadly. Yep, agree with this suggestion
The next 3 units on your list I'm not too sure about, although a unit representing the military might of the Ming dynasty would be an excellent addition.
Chinese were versatile and employed several kinds of armies, they had excellent horse archers, swordsmen, pikemen...
Perhaps a Foot-Bow? Saw them once in a movie. Although perhaps not unique only to China.
Also, I'd love to see the Shaolin Monks as a Chinese UU. Unlocked only if Buddhism is state religion. Bonus fighting strength near holy sites. Faith bonus after winning a battle.
Heard about Red Turbans? They could be a cool Chinese UU in the game.

Japan:
- NINJA - invisible till adjacent, swordsmen, powerful attack-weaker defense
- ZERO - fighter plane - as seen in previous iteration
- RONIN - elite Mounted Samurai
- KYUDO - great archers
- ATAKEBUNE - 16th century excellent warships

Mongolia:
- GOLDEN HORDE - I'd turn these into elite Horse Archers - superior to Keshiks, available later on, replacing Knights perhaps, and make them switch to melee combat if needed with strong melee fighting power (slightly lesser than Knight's but with distance weapon as well and faster moving, more than a match for Knights- makes historical sense as well). I know, historically not a unit name, but Mongols and Horde come to mind right away and such a unit would really conquer with relative ease... (drawback-high production cost)

Korea:
- TURTLE SHIP - like in Civ5
- Gak Gung - Korean composite bowmen
- Korean longsword cavalry

That's about it, and for the Near East,
namely Assyria - if added:
- SIEGE RAM/TOWER - like in Civ 5, although it was more of a Ram than a Tower in reality.
- ASSYRIAN ARCHER - these were teams of 2 warriors, one shot the deadly and original Assyrian Bow and the other held a Large Shield to protect the Bowman beside him. These would replace Archers for Assyria and have added Range Weapon Damage as compared to generic archers as well as quite strong Melee (and ranged) Defense (because of the Shieldman protecting the archer) - drawback, slower movement than archer perhaps.

I'll definitely be adding more possible UU posts in this fine thread sometime later on.
 
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FRANCE:
- FOREIGN LEGION - appeared in Civ5
- CUIRASSIERS - Napoleonic Era heavy cavalry
- MUSKETEERS - appeared in Civ 3, 4 and 5 - overused?
- GENDARMES - armor plate cavalry - more powerful on melee attack than Knights - high production cost

PERSIA:
- Persian composite archers
- CATAPHRACT - from Parthian period. Should differ from Byzantine Cataphract
- Syrian War Elephant - before it went extinct, Syrian elephants were larger and more fierce than African Forest elephants. Persians didn't use these often and likely were in fact Indian elephants not Syrian.
- Camel cavalry - used with great effect against the Lydian cavalry(horses) in conquest of the Persian conquest of Lydia.

Sorry, couldn't help myself and add a few more.
 
I'll deal with Unique Units for few of the Asian Civs and Egypt only in this post.

Egypt:
-I like the idea from the post above about Medjay as a possible 2nd Unique Unit for Egypt. Not sure about them being swordsmen, more like armed scouts. They held administrative and priest roles too so the bonus when defending near holy sites and wonders is a good idea.
- High Priestess doesn't work though. Male Priests (called Wab- I believe) were far more common and held administrative duties beside religious ones. They (Wab) could provide bonuses for culture and faith. The priestess you are probably mentioning if that of goddess Hathor and she dealt with pregnancies and conception, and wasn't a combat medic of any sort.

Thanks for liking the Medjay.

Actually I should name it high priest(ess) indeed. Wab for Priest and Wabet(i am not sure too) as the counterpart.

Not only Hathor's priestesses can exercise healing/medical treatment. As what I know, Priestesses of Isis(dispelling) and Serkhet(poison healing) also functioned in that area... But regardless, the priesthood was those specialized and capable of nursing and healing at that period. I just wanna bring this aspect into the religous system, to harness the use of medic before sanitation.

China:
Chu-ko-nu
- repeating crossbow. Like in Civ5. Fast rate of fire and deadly. Yep, agree with this suggestion
The next 3 units on your list I'm not too sure about, although a unit representing the military might of the Ming dynasty would be an excellent addition.
Chinese were versatile and employed several kinds of armies, they had excellent horse archers, swordsmen, pikemen...
Perhaps a Foot-Bow? Saw them once in a movie. Although perhaps not unique only to China.
Also, I'd love to see the Shaolin Monks as a Chinese UU. Unlocked only if Buddhism is state religion. Bonus fighting strength near holy sites. Faith bonus after winning a battle.
Heard about Red Turbans? They could be a cool Chinese UU in the game.

You may just google the names to get the information you need, for I think details will make the post flooded with words.

Footbow is merely fantasy ( I know you saw it in a film called Hero). Although it looks awesome, it is nowhere realistic. In terms of the quality of the crossbows at that time, the bow itself cannot stand that great force used to pull the string.

Shaolin monks are also ... fantasy based. And well we have the warrior monks already i guess?

Red Turbans is the name of rebellion forces that rose against the Yuen dynasty. They were, by definition, name of a political rebellion and not to be controlled by the government. So I dont think they can be a unique unit... And the white lotus theme doesn't make the whole even religious. Afterall, white lotus is zoroastrainism, while China was always Taoist/Buddhist dominated. (Confuciansm is not a religion)
 
We already have ninjas, they are called spies. If historical ninja actually existed that would be their role. There are various theories on the existence/ non-existence of ninjas.
 
My kind of thread. This is a good list I think:
Ottomans: UD Bazaar, replaces Commercial Hub. UU Janissary that replaces Musketman.
Byzantines: UD Sacrum Palatium , replaces Govt. Plaza. UU Dromon that replaces Quadrireme.
Inca: UI Tambo. UU Boleadaro that replaces the slinger.
Italy: UB Galleria, replaces Art Museum. UU Condotierri that replaces the Pike and Shot.
Carthage: UB or UD Cothon, replaces Shipyard and comes earlier or Harbor? UU Quinquereme that replaces Quadrireme. Possibly African War Elephant if Hannibal is leader.
Austria: UB Opera House that replaces Amphitheatre, gains music slot when learning Opera and Ballet. UU Grenzer melee class in Industrial Era.
Babylon: UB Eduba, replaces Library. UU Bowman that replaces archer.
Maya: UB that replace shrine or UI built on rainforest Triadic Pyramid. UU Atlatlist that replaces Archer?
Mali: UI Mud Mosque buildable on desert or UB early bank Treasury. UU Sofa that replaces the crossbowmen.
Portugal: UI Feitora. UU Nau that replaces caravel.
Sweden: UB Furniture Warehouse, replaces Workshop. :dunno: UU Karoliner replaces Pike and Shot.

Lol. I like the Furniture Warehouse. It must happen. Give Sweden a Laplander unit that rides a reindeer, though.

The Operahouse should instead be the Italian UB and called "Palazzo." I like Gallerias but Austria is not a good representation of music when Germany, Italy, and Russia have been far, far more influential in that area.

I will also throw out a Swiss Bundesplatz as a UD replacing Government District instead of Byzantium. Of course the Swiss can also have a Swiss Bank.

The Mayans deserve a raised road network or canal system. We don't need yet another pyramid or shrine.

Other ideas just because:
  • Morocco: UI - Kasbah, UU - Berber Calvalry (Sayyida UU - Corsair)
  • Tibet: UI - Monastery, UU - Monk (replaces Guru)
  • Ethiopia - UI - Stela/Hawilt, UU - Mehal Sefari
  • Tamil UB - Textile Mill (replaces Workshop), UU - Dharani/Lola/Vajra
  • Oman/Swahili - UB - Minaa (replaces Seaport), UU - Baglah
 
Korea: Hwarang (elite and well-educated knights who served as noble archers), Gobukson (Turtle Ship, armed with cannons but with deadlier ramming melee attack)

China: Zhuge crossbow (aka Chu-ko-nu)

Ottomans: Bombard (based on Orhan Gun and Dardanelles Gun)

Carthage: Numidian Cavalry (mounted scouts with huge LOS and able to target support units or something)

Inca: Chaska Chiqui (sometimes this mace was star-shaped to maximize the chance of breaking bones, and it was the most common weapon among the Inca military)

Egypt: Medjay (once foreigners, later Egyptian elite paramilitary special forces and policemen--I don't normally like mercenaries as unique units, but these guys evolved sufficiently distinctly to be ok in my book)
 
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