Who is the best Charismatic Leader?

Who is the best Charismatic Leader?


  • Total voters
    227
Tricky. Cyrus can get into a winning position very quickly, but the window of opportunity isn't very big. I'm voting for Churchill because I'm confident that keeping the momentum going once my opponents have gunpowder units will give me a shot at taking over the world.
 
Nepoleon has a very strong combo with a UU how is he worse than Hannibal? Org is so much stronger in the long run versus Fin.
 
Nepoleon has a very strong combo with a UU how is he worse than Hannibal? Org is so much stronger in the long run versus Fin.

UBs may have come into play too.
+1 Trade route on an early game, less expensive building, vs.
+1 Artist specialist on a mid game, moderately expensive building.

Some people don't want the added artist GPP, effecting the type of Leader they are trying to get.
 
Nepoleon has a very strong combo with a UU how is he worse than Hannibal? Org is so much stronger in the long run versus Fin.

His UU is average at best, and his UB is easily among the worst due to great person pollution.
 
I'd but the French UB in the mediocre, simply because the base building is fairly nice on its own.
 
I'd but the French UB in the mediocre, simply because the base building is fairly nice on its own.

It's taking a good building, and giving it a negative without adding a positive. That's not mediocre, that's bad. Unless you -want- GA's or don't care about great people at all, that's bad.
 
Representation makes the Salon a decent building. You get a not-insignificant science and a (capture-able) culture boost over a standard observatory, and extra GP points. I think you are overstating the Great Artist pollution. You might get unlucky in the occasional game (I never have), but Golden Ages are ok by that stage, and if you really want a merchant or an engineer, don't build a Salon in the city you trying to produce one in.
 
Representation makes the Salon a decent building. You get a not-insignificant science and a (capture-able) culture boost over a standard observatory, and extra GP points. I think you are overstating the Great Artist pollution. You might get unlucky in the occasional game (I never have), but Golden Ages are ok by that stage, and if you really want a merchant or an engineer, don't build a Salon in the city you trying to produce one in.

By the time of the salon, I'm going to need a few GPs to do a golden age, and they'll all probably have better uses unless due to the salon I end up getting a few GA's. And not building a salon in my GP cities... is usually a bad idea since with the GPs I favor, those cities end up being big on science, and so the building the Salon replaces ends up being a major build.
 
How many golden ages do you initiate before astronomy? I would think that more than one (probably for mass civic changes) is usually sup-optimal, since GAs get better the larger your pop is.
I can see Salons being potentially troublesome if you don't have a half-decent GP farm, but this should be very rare.
Unless you want a corp, all GPs are reduced in value by this stage, making the occasional unwanted great artist less of an annoyance.
 
How many golden ages do you initiate before astronomy? I would think that more than one (probably for mass civic changes) is usually sup-optimal, since GAs get better the larger your pop is.
I can see Salons being potentially troublesome if you don't have a half-decent GP farm, but this should be very rare.
Unless you want a corp, all GPs are reduced in value by this stage, making the occasional unwanted great artist less of an annoyance.

I typically do my first golden age by around the time of macemen, since that's when I -prefer- to war, and I like to GA before a huge war.
Also I disagree on GPs becoming that less useful by astronomy. I find myself still utilizing GE's and GS's even through the modern era if I haven't won yet, especially for a GS city.
 
Voted for Boudica - thought she'd have more love!

AGG + CHA is a great combo and you can get a veteran army up real quick!

She is a great warmonger, all things being equal. Problem is, she's not that good a domestic leader. Aggressive is a weak trait, Dun isn't that good and the Gallic Swordsman isn't awesome either. For expansion with a veteran army, I like Organized to pay for my expansion.

Charismatic is a great trait, war and peace. But I find it easier if I can get ahead in tech and massacre the backward masses like a civilized person.
 
She is a great warmonger, all things being equal. Problem is, she's not that good a domestic leader. Aggressive is a weak trait, Dun isn't that good and the Gallic Swordsman isn't awesome either. For expansion with a veteran army, I like Organized to pay for my expansion.

Charismatic is a great trait, war and peace. But I find it easier if I can get ahead in tech and massacre the backward masses like a civilized person.

Yea, I'm wirting an article on synergy right now and... holy crap the Celts suffer from over-synergy. Their UB and UU are only useful in the same situation, and both have trait combos that almost entirely favor war.
You don't want -that much- synergy, you don't want that much specialization.
At least Tokugawa has the shale plant, that's more than can be said of the Celts.
 
Hannibal is my personal favorite of the bunch (i like water maps), but I've recently discovered just how awesome De Gaulle can be, if played well. My best emperor level game ever is as De Gaulle - I ruled the world in the early 1600s. About the musketeer - one important thing, they can be upgraded: veteran city raider grenaders with 2moves/turn! They are plain awesome...

I'll give Napoleon a try in the days before civ 5 arrives.

Boudica has given me many headaches. One of the toughest leaders to play and get a decent game. She's great military wize, but her economy and research sucks when she expands too fast and the Celtic UB and UU are imo pretty useless...
 
About the musketeer - one important thing, they can be upgraded: veteran city raider grenaders with 2moves/turn! They are plain awesome...

Musketeers don't retain their movement bonus when upgrading and you can't get CR promotions with them. It's almost as if you've never actually tried this idea of yours...
 
Complete misunderstanding of game mechanics coupled with boasting about victories on Emporer. I think we have some hubris here...
 
Yeah, sorry about that. I've been playing a lot of games at the same time and I'm obviously confusing myself. Musketeers don't upgrade into grenaders but riflemen. It's maces I thought about with regards to the CRIII promotions. True about the movement bonus as well. Can't tell why I thought they retained it when upgraded...

And I'm not here to boast - never have been about my games. You are entirely welcome to check my earlier entries. There are plenty of players here much, much more skilled and accomplished in their play than I will ever be.

Here's the De Gaulle save, finished early in the 1600's a couple of days ago for those interested.
 

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I voted Cyrus because holy crap GG spam. His UU is a top notch too. However, I've been messing around with DeGaulle and liking his early game synergy (Stonehenge for the auto culture & +1 happy/city). I do wish the Musketeer was a bit more like its brother unique Musketmen, actually making them a usable force at Gunpowder. The movement boost is nice, but if they could retain it via a promotion, I'd be more pleased with them. The Salon isn't horrible if you're running Rep and DeGaulle with stone can easily grab the 'Mids.
 
Boudica is more or less the perfect leader for my playstyle. I tend to to spend every moment I can at war (Some games I've probably been at war over 50% of the time) which makes her great. Aggressive is self-explanatory, and Charismatic helps offset the huge unhappiness modifiers that start to prop up after Centuries of war :)

Also, not gameplay specific, but I like that little jug that plays when you zoom into Celtic cities.
 
Boudica!!!
Chm/Agg may be overkill but that's the point. Highlands map anyone??? ;)
 
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