who thinks air plays a big role in C3?

I certainly think its important.

If you doubt it, try playing a game against the AI without building air units. See how fast their bombers make your life miserable.
 
Wow Mike I played a manarchy game and i built a few bombers and fighters, only to disband them because they are useless, what is the use of a fighter plane when a tank can role in and do far more damage.

I must also say I have never experienced any AI attack me with any aircraft, hmmn, maybe you play a different strategy to me, i prefer to keep them down, so they never build the air units. I guess I should touch wood now.

I do get bombed a lot by AI battleships though, they turn up in hoards and bomb the crap out of my roads and cities :-)
 
I've retired every game before the modern era so far so I really don't know much about planes. Before they show up, I've either clearly won or clearly loss. I keep upping the difficulty (currently on Monarch) but the computer has yet to give any challenge. Sure, he's great in the beginning but once you get above him in tech, game over.

I'll let ya know how planes are when I get some, I'm going up a difficulty level next game, maybe then.

Endureth
 
Endureth lay a non scientific Civ, and play more than 10 civs, that will test you to the modern era, if not then I bow to you :-)lol
 
The civs I play most frequently are the russians, the americans, the romans, the egyptians and random civs when the urge strikes me. I always play large maps because huge ones bog my computer down something fierce. I also play 12 civs which is max for the world size.

Don't start bowing though, I usually get my butt handed to me the first few games under a new difficulty level, long before aircraft.

In my current game, there are 3 civs left (from 12) and I wasn't the one killing everybody though I did my fair share. I think this game is going to come down to two people, myself (the Americans) and the Babylonians. I'm about 3 techs ahead so this might be a more interesting game. It's a shame the computer isn't good at amphibious assaults or it would be even more interesting as we will both have a continent to ourselves.

Endureth
 
Ground troops are the key element to war success, but bombers should not be entirely overlooked as a component to combined arms tactics. Their speed and range makes them rival artillery when it comes to suppressing fortified units.

Of course, by the time bombers are available you allready have a huge amount of produced & captured artillery, so they are not essential.

Fighters / jet fighters are - IMO - only useful if the enemy has large numbers of interceptors that shoot down your bombers. Which does happen if you ignore an opponent for a long time before invading him.
 
I feel that aircraft is reasonably powered - and in fact quite realistic. They are useful for softening up your enemies before launching an attack with ground troops; in particular they are good when you want to attack too fast to allow time for your artillery to catch up. I usually build several carriers and load each of them with 3 bombers and one fighter, defending them with battleships and destroyers.

If you have lots more bombers than your enemy has fighters, then I would say you have a significant advantage throughout the war. Also, if you can keep your carriers intact, you can probably dominate the seas, as your bombers will be able to cripple enemy battleships before your ships go in for the kill.
 
I find bombers to be infinitely useful. I can put them near a +12 size enemy city (one that would almost always flip if captured) bomb it down to size 1, capture it and join a bunch of my own workers to quickly build it back up. Another favorite use for bombers is to crush those "killer phalanxes" and hoplites. Carpet bombing a stack of any of these "invincible" defensive units on any terrain makes it a breeze to come in with ground troops and wipe 'em out. I also like using bombers to destroy improvements around a city, isolating it, cutting of supply lines and making it that much harder to rush build anything in the city I'm trying to take.
I love bombers!


"do or do not, there is no try."
 
I'm in an end game on Warlord at the moment with 4 out of 8 Civs remaining. The Chinese and the Zulu are currently at war against me and due to the closeness of the continents and the small islands, they are carpet bombing the area's surrounding my cities. Thanks to my modern armours, they dare not land. Production has slowed as people in those cities keep starving, although the fighter jets set to air superiority have really helped.

10 more turns and I launch my first ever spaceship.

Yeah, the planes are cool.
 
Originally posted by Raptorf22
So mike, is it good to have like 100+ planes ?

No not really (unless the size of your empire makes it feasible) but even if you don't care for bombers, make sure you have enough intercetpors at any one time to be able to cover yourself against an opponent. Otherwise, watch as their bombers destroy terrain and city improvements galore on any cities you have near the border.
 
1. When involved with campaigns, use bombers to destroy all roads on tiles with resources (strategic and luxury) first. This way, the AI's cannot manufacture the really cool military units, and the reduction in luxury will increase unhappiness, crippling their economy.
2. Use bombers to reduce hitpoints to 1 for all defensive units. It will make it so much easier for your mechanised units to take a town. Make sure that you also engage in carpet bombing in order to reduce the population of the cities to less than 7, after which they become towns and loose all defensive bonuses.
3. On higher levels, you need air supperiority missions to keep the AI at bay.
4. Artillery can only move one tile per turn on enemy territory. Planes do not have this limit, which means that fast moving units (3 movement points) can reach and capture enemy cities much sooner (compared to softening cities when using artillery and moving them one tile per turn).
5. The best thing about planes is that in one turn they can reach any friendly city on the map!!!!! You can shift your military focus in one turn (as opposed to 8-10 turns in Civ2 since you could only move 8 squares per turn).
6. In retrospect, once I discover flight I no longer produce artillery units.
 
Keep in mind that rocket artillery has a movement of 2, plane-haters. :) I find it useful to keep a medium-sized air force, for all the reasons stated in other posts here, although I mostly use it in a "defensive" manner, softening up incoming troops and breaking roads the enemy can use to attack me.
 
You guys are worrying me, I have never had to use aircraft before, but I am at a point in my GOTM where aircraft are available, and maybe i will need to get some incase the AI does.

Never have i been attacked by an AI plane before, but now I am concerned and don't want to screw up the GOTM by being naive.

I never thought planes were any good until i read this thread, oh damn what to do.:confused:
 
cutiestar:

Considering the layout of the GOTM, assuming you have the entire continent and haven't progressed beyond ...

Build some bombers and start stationing a few in every second city around your coast. These are really good for softening up enemy naval units that come to cause trouble. Then move in with your own navy to finish them. If the enemy gets bombers near you, you will need some fighter jets on air superiority missions to counter them.

One thing the AI likes to do when attacking is to take a city that will give it a defensive edge, such as on a small island near mainland or near a river/mountains, and then bring in a load of bombers to knock out resources and improvements. I don't think I have yet seen the AI bomb a city itself.

I haven't played around with the stealth aircraft yet.

One thing worth considering. If it becomes evident that the enemy has a lot of planes in a particular city, then taking that city out quickly will also destroy the planes that are there. It's a good way to kill two birds with one stone.
 
In a recent game, the French declared war on me because I wouldn't give them aluminum (even though I had about 8 units of it, lol). They popped in and took a city I had just conquered from the Romans, and holy cow, the next turn it was just bomber after bomber after bomber, pasting my roads and improvements. I darted down there with a bunch of tanks and took it back, and watched 18 bombers and 6 frigates go boom. The AI does love things that blow up improvements.
 
i thought planes can only land in your cities? you can land in friendly cities now also??? Life if china was my mutal pact, i can land planes in their cities???
 
I have som experience from Bombers and I think they are fantastic if you dont want any losses.

Playing against the Japanese at regent level i managed to destroy 4 and capture 4 cities with bombers, tanks and some marines..

Just soft them up with the bombers so their health bar turns red then finish the job with tanks, mech inf or marines. I only lost like two bombers and the enemy lost like 15-20 units plus the cities:)
Maybe not so good in a Blietz but i you have the time, try bombers and avoid own casualties.

As Ripley said they are really good in destroying naval units.
One bomber can turn a veteran Battleship into red in just one bombing raid. Then you can finish it off with destroyer or anything
:D


------

Usama here i come...
 
Back
Top Bottom