I know there have been a few threads about the honor policy tree, but they always seem to end with a *thud,* much like many of games when I try to use the tree. So this is a three part post: my own experience, a way to buff honor, and a plea to those who have made it work. I've been having a go with honor and the Assyrians. Admittedly, I'm not the best warmonger, but I've been able to win a couple of immortal domination victories. I usually go for the other victory conditions though, so it's very possible that I'm making an already weak tree even worse with poor execution. I've been doing a quick second city (hard built from the capital after getting archers out), stealing a worker (which I never do during peaceful games), and then putting together a sizable army that can strike around turn 90-100 (with siege engines in tow). In my most successful attempt, I was able to take out three French cities, but I had to stop my advance when I got to Paris because Nappy had pikeman and knights to my classical era army. I turned my army southward and took Thebes before pausing all wars at about turn 135. I was number 2 in score, but Siam DOWed me while my army was in Egypt and my goose was cooked (especially considering my poor infrastructure). So, does honor only work in very niche situations? Can you take honor on turn 25 (or usually before) without knowing enough about how much room you have to expand and who your neighbors are? What if every policy in honor gave you one free unit. Opening honor gives you a scout, the right side of the tree gives you a ranged unit, and the left side gives you a melee unit. I can understand the developer's apprehension in boosting up honor because I'm sure they don't want the game to devolve into "early war aggression = best way to win every time." Someone please do a Let's Play with honor. I'll watch. Or at least, if you can make it work (without cooked settings), please share.