Why America so buffed?

Blakil

Chieftain
Joined
Jan 9, 2017
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7
Location
Russia
I played from the scenario of 3000 BC, for Rome, I did not achieve historical goals, but I managed to save the empire, although I first released France, conquering later, and balancing between overexpansion and the creation of other countries, I created a powerful world empire over almost the entire continental Europe. Accordingly, the highest level of commerce. But I ran into the problem of the United States. They, having a commerce half as large as mine, learned technology twice as fast. And also great wonders for them are 2 times cheaper. I looked in World Builder, and for some reason they have coefficients much lower than mine. Why is that?

A file with screenshots of both countries is attached.
 

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American exceptionalism
 
In general, civilizations that spawn later in the game are given greater modifiers than civilizations that spawn earlier, to help them catch up. Since America is one of the last spawning civilizations, and Rome among the first, that difference is going to be pretty large.
Which is why America and Germany make such good vassals.
 
in this case, it turns out that the only way to win the game with the colonization of Mars NOT for the United States is destroy the United States for early countires or succesfully play other late countries?
 
Look at it this way. You've had way more time to expand your empire, build wonders, aquire vassals and ressources, settle great people, etc. etc. etc., so in order to give the later civs a fair chance they get some advantages.
 
Look at it this way. You've had way more time to expand your empire, build wonders, aquire vassals and ressources, settle great people, etc. etc. etc., so in order to give the later civs a fair chance they get some advantages.
well, or create an army large enough to slow down the late neighbors, hehe

but it has a little big problem - "You've grown too powerful" - and refuse to capitulate, and collapse on next turn, as a result, I have a huge number of their cities and great instability

I usually have a war until they agree to capitulate and become vassal, then I give them the conquered cities, sometimes taking a few of them myself so as not to catch the overextension debuffs, but here this tactic miserably fails

also, some sad thing game very often crashes or freeze without Graphics Paging, and almost instantly crash when I try to move camera on map with it, that's why I don't can complete game almost alltime
 
US has 150 turns or less to make a functioning country. So they are given busted bonuses to catch up and so are Canada, Germany and the other Post Colonials.
But US is more absurd because America, Hell Yeah.
 
US has 150 turns or less to make a functioning country. So they are given busted bonuses to catch up and so are Canada, Germany and the other Post Colonials.
But US is more absurd because America, Hell Yeah.
60-70 turns before FIRST UHV
+ You need enough power to defear at least two major empires for the last UHV (75% of global GNP and military spending)
 
There are some things you can do to beat America! I just finished a Babylonia game with a cultural victory in 1988, but I was also slightly leading the tech race and had better production too. Here's some tips I took away from that game :D

- Run free market when you can get it and keep running it until you get the event that reduces inflation. I went from -200 GPT to like +50 at 100% research when this happened so it's always worth it, and you usually get it at some point if you run free market long enough.

- As soon as you can, switch to democracy, build the statue of liberty, then you can keep running democracy for the great people for a while but at some point you're gonna wanna make sure to have a specialist or hybrid economy, and use state party and egalitarianism to get the most out of it. That way you can get a ton of espionage for stealing techs, while still leaving your science as high as it can go (if you're able to get enough shrines and managed great people and national wonders right throughout the game, that can probably be 100% most of the time!).

- This gets into the realm of maybe being a bit of cheese but if you can get Cristo Redentor, then in addition to stealing techs you can also switch to terrible civics, make America change to those civics, then switch back the next turn. It hurts your economy a bit, but since they have to go through several turns of revolution to get back it hurts theirs way more, and is way cheaper than stealing techs.

- It is pretty specialist focused, but don't get too caught up on that! I've found free market and multilateralism to be way better than central planning or isolationism despite the latter two being specialist focused (even after I got the inflation event). But that is situation based of course so maybe going for different civics will work for you! The point is to remember that not all your civics have to focus on the same thing.

- Last but not least make sure you have a gigantic economy that you've built up throughout the game, if at all possible take the Jewish holy city so you can build Dome of the Rock and get tons of shrine money (assuming you can get a shrines, which you can get lots as Rome). And don't forget your national wonders!
 
- This gets into the realm of maybe being a bit of cheese but if you can get Cristo Redentor, then in addition to stealing techs you can also switch to terrible civics, make America change to those civics, then switch back the next turn. It hurts your economy a bit, but since they have to go through several turns of revolution to get back it hurts theirs way more, and is way cheaper than stealing techs.

Ah yes, the Yuri Bezmenov / Send Lenin to Moscow tactic.
 
You can simply use your armies to destroy America upon their birth. Rifles or Cavalry is enough.
Also it's accessible to win the tech race peacefully. In my game I conquered southern france, aragon, balkan, maghreb and near east. By micromanaging I even reached global era before America born.
 
Also it's accessible to win the tech race peacefully. In my game I conquered southern france, aragon, balkan, maghreb and near east.
If that's "peaceful" to you, I don't want to know what you consider to be warmongering.
 
These words and actions are pretty appropriate for an America game though.
 
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