TheMeInTeam
If A implies B...
- Joined
- Jan 26, 2008
- Messages
- 27,995
Think of it this way: if your enemy completed the Manhattan project and had access to uranium , would you like one of your cities totally obliterated?
But I do agree, nukes should cause more damage. But they don't, they're not that useful, so I just wouldn't bother. There's not much point in expending 500 hammers on a one-use weapon that can't raze enemy cities.
This has to be some of the most comically terrible advice I've ever seen.
Nukes are well-documented as game-changing and game-breaking in civ IV, with examples of their intelligent usage crushing 100's of units and wiping out civs in a single turn.
If someone remotely competent gets enough of a tech lead to initiate a serious/coordinated nuclear attack on you, you won't recover. You are dead.
No other unit in the game can flatline the strongest high-level AI in the world's power so readily, and considering the damage to tile improvements, city improvements, and units, the amount of time it takes in years (remember, 1 turn in this game = multiple years for most of the game) for a city to truly recover from that is realistically enormous.
Just because people don't know how to use the strongest unit in the game (tactical nuke) doesn't mean it is underpowered SMH.
I honestly don't get the point of tactical nukes. Sure, they have a 50% interception evasion chance, but you can only launch them within a range of about 50 squares? And they do less damage than normal nukes, which can't even destroy a flimsy little city? AND they can still be intercepted, just less likely? If I want to nuke someone, which I usually don't because it's a waste of time, I don't want to build a nuke in the cities near the front lines, because in those cities not only can they be nuked, destroying my newly made nuke, but they can also be captured quickest by enemy marines or tanks.
Costs fewer hammers, has no true counter (SDI intercepts less than 40% of them), does the same damage as ICBMs, *can be gifted* to AI to get them to ruin their reputation, and can be carried by missile cruisers and more importantly, submarines.
Once you capture a city, you can also rebase them into that city from anywhere in the world and either launch them there or re-load subs. The ICBM is a strictly inferior unit for the lazy.